kaizenkko
Member
All evidences we have until now suggest the game is dead or with big development issues.Hilarious that people think that means the game is dead.
All evidences we have until now suggest the game is dead or with big development issues.Hilarious that people think that means the game is dead.
It’s sold less because it’s just not as good. Also, they made some decisions they didn’t go over well with some of the fans of the first game.TLOU2 sold only around 9 million copies compared to TLOU1 thats sold almost 38 million. i wonder if its because they didnt include multiplayer in the base game. it was very popular back in the day.
I think part 2 is the better game. the leaks hurt it more than anything else. but otherwise i think we're in agreement. the fact that the ps4 didn't have bc and then they came out w/ a remastered version had a huge effect on sales .It’s sold less because it’s just not as good. Also, they made some decisions they didn’t go over well with some of the fans of the first game.
Plus of course the first game sold for longer, released on PS3, PS4, PC and PS5.
It took 6 years to reach over 20 million in sales. The original game was bundled with PS4 consoles for years.It’s sold less because it’s just not as good. Also, they made some decisions they didn’t go over well with some of the fans of the first game.
Plus of course the first game sold for longer, released on PS3, PS4, PC and PS5.
The only evidence of that has been a delay in reveal. The rest has been rumours (eh rumours of delays due to Bungie getting involved) and stuff that could be explained by normal employment churn.All evidences we have until now suggest the game is dead or with big development issues.
Or….. Gravity Rush 3: Kat Returns!Can you imagine that with that budget they would have made a new Siren, Shadow of the Colossus, The Gateway 2, Socom reboot? New Ape escape Or a new IP??
i think the learning experience alone is probably more valuable than all those games combinedCan you imagine that with that budget they would have made a new Siren, Shadow of the Colossus, The Gateway 2, Socom reboot? New Ape escape Or a new IP??
Naughty Dog is working on this game for 3+ years and until now we don't saw a single frame of it. With all the "rumours", I bet and hope this shit just gone let down. Hope they just re-release TLOU2 for PS5 with a basic PVP mode and move on.The only evidence of that has been a delay in reveal. The rest has been rumours (eh rumours of delays due to Bungie getting involved) and stuff that could be explained by normal employment churn.
It could be in trouble or could not we really don't know enough.
Yeah, I hope Sony take a lesson with this case.i think the learning experience alone is probably more valuable than all those games combined
Which is more a problem of marketing than anything. Their lack of communication is making us assume and speculate it's in development hellNaughty Dog is working on this game for 3+ years and until now we don't saw a single frame of it. With all the "rumours", I bet and hope this shit just gone let down. Hope they just re-release TLOU2 for PS5 with a basic PVP mode and move on.
The game was "officially" announced at TGA... 2021? 2020? With a single piece of concept art, with the message being that ND is excited to share some more info with the fans "soon".The only evidence of that has been a delay in reveal.
You're 100% correct. For one, I was hoping they'd try their stab at something else. However, this isn't just stepping out of their comfort zone, this is stepping into a minefield they have no idea how to navigate. 99% of GAAS end up being complete flops so having your studio that is used to make the games that are furthest from GAAS doesn't sound like a particularly intelligent business decision.if it wasn't for studios stepping outside their comfort zone, Guerilla Games would still be making killzone games and barely cracking 2 million in sales. It's one thing for companies to be fine with creative inertia and not taking risks, but that customers would also demand this? that's not great.
It's not only "lack of communication". First, back in may, Jason said that ND was moving people for others projects; now people get fired, including a very important role for the project. And, with all that said, ND still can't show the game, even with Neil saying last year that they would show more this year.Which is more a problem of marketing than anything. Their lack of communication is making us assume and speculate it's in development hell
They didn't reveal TLOU Part 1 remake until like 2 months before release. That's the problem IMO. Dictating their own marketing they probably won't show anything until it's a few months from release
It doesn't sound like it's going great for Naughty Dog given we havent had a single positive update on this game in like 2 years now. But i think we have to let these studios do different things. was there this much pushback for Respawn making single player games? Since they're known for titanfall and apex, surely they have no business making single player games like Jedi Fallen Order! They should stick to what they're good at!You're 100% correct. For one, I was hoping they'd try their stab at something else. However, this isn't just stepping out of their comfort zone, this is stepping into a minefield they have no idea how to navigate. 99% of GAAS end up being complete flops so having your studio that is used to make the games that are furthest from GAAS doesn't sound like a particularly intelligent business decision.
Respawn for instance didn't make GAAS but did have experience with Titanfall and then knocked it out of the park with Apex Legends. This was a smart and smooth transition. Asking Naughty Dog to do a 180 is moronic.
...you do realize he's still the CEO for almost six months? You guys really put too much emphasis on a single person.The fallout of Ryan continues. This is NO coincidence all these things are happening as soon as he left
Officially June 2022 during the Summers Games Fest. They were going to reveal it early this year but that's when Jason's report came out.The game was "officially" announced at TGA... 2021? 2020? With a single piece of concept art, with the message being that ND is excited to share some more info with the fans "soon".
Now Covid may have messed with our perception of time, I know it has for me at least, but I think "soon" has been over for quite some time.
...was it really Summer Games Fest? Wow. I could have sworn it was earlier, and TGA. I guess the Dorito Pope is the same. I blame it on the covid (messing with my perception of time).Officially June 2022 during the Summers Games Fest. They were going to reveal it early this year but that's when Jason's report came out.
You’re right, but if you’re a company that employees someone with that job title, that seems worse. Sadly, I think most AAA devs have something similar.
if that's your job title, reconsider your choices in life
Last time I played Factions on PS4 I was a fun experience. Why change a winning formula?
I mean, all of that budget would have gone to whatever else Naughty Dog is doing, or just been used later.Can you imagine that with that budget they would have made a new Siren, Shadow of the Colossus, The Gateway 2, Socom reboot? New Ape escape Or a new IP??
That moron would be Jim Ryan and his sudden exit along with this seems to coincide. GAAS was never a part of the Playstation DNA and needs to die off completely imo. Naughty Dog have mastered the art of offline SP narrative driven games and need to stick to them as it is a dying art form in todays gaming world. Glad to see this and Mister Ryans departure. Couldnt come soon enough.Who is the moron who had this bright idea? Naughty Dog has been specialized in story-driven emotionally intense games with a lot of character development and you make them work on a GAAS? If they were that desperate for one with the TLOU IP, Sony should have just put together a new team to make a multiplayer game.
This just sound like a stupid move through and through. Not only is this game seemingly stuck in development hell, but it's also hamstringing one of Sony's best studios.
That was for both games combined (plus remake and Left Behind standalone?), with the numbers being from December 2022, and TLOU2 having sold over 10M in June of that year. My personal guess is that the original game got around 22M, which is still very impressive.TLOU2 sold only around 9 million copies compared to TLOU1 thats sold almost 37 million.
This entire thing is so dumb. Just put in some PvP maps in the base game and people will play it for years just like they did with TLOU1.
you dont need PvE campaigns, raids, loot drops, persistent online. You have what is probably the best TPS mechanics in a game ever. just put that in multiplayer. Thats what made Uncharted and TLOU stand out from a sea of cod ripoffs, there is still nothing like the melee/shooter hybrid and they blew it by trying to go after destiny's lunch.
TLOU2 sold only around 9 million copies compared to TLOU1 thats sold almost 38 million. i wonder if its because they didnt include multiplayer in the base game. it was very popular back in the day.
All evidences we have until now suggest the game is dead or with big development issues.
Jason isn't a reliable source on Naughty Dog after TLOU2. He said the same things then and it came out extremely polished and swept GOTYsIt's not only "lack of communication". First, back in may, Jason said that ND was moving people for others projects; now people get fired, including a very important role for the project. And, with all that said, ND still can't show the game, even with Neil saying last year that they would show more this year.
Tell me, Sherlock, what all that clues indicate?
The great thing about GAAS is that you only need to find that one hit game to make yourself an absolute mint.
The problem with GASS is that you need to find that one hit game.
My thoughts as well. TLoU2 basic multiplayer would've been fucking cool and I would've put a ton of time into that. Would've also dropped a bit on skins or whatever if they were cool. Alas.I think its incredible that they somehow seem to have managed to fuck up Factions 2, it would have been a huge hit if it released closer to TLoU2, even if not feature complete, if they wanted to do gass shit they could of just added stuff post release.
what is even going on at ND? amazing
It was, Fortnite's Battle Pass system is excellent and the fairest inclusion of monetization in a f2p game.And nothing of value was lost
Or make a f2p game with new free content every month and whose monetization is purely based on aesthetics.Any game having “Principal Monetization Designer” is a game to stay far away from.
Here is a design - You make a game and I will buy it.
Before y'all celebrate, I doubt this means the position or their stance on the matter has been changed/removed.