ResilientBanana
Member
How would you or I know that?it wouldn't make sense put your game on gamepass without getting paid upfront
How would you or I know that?it wouldn't make sense put your game on gamepass without getting paid upfront
Shouldn’t gamepass be bolstering sales? According to lying Phil anyways.
Those numbers were based on 8 months. That's not "nearly a year". Discounts on it have been temporary and I'm not aware of any time it was discounted for half the cost. Not disagreeing with any other points. Just that your use of Ghost of Tsushima is off. I get where you're going with it though.You're looking at it from completely the wrong direction.
It's about better monetizing those people that don't actually buy any video games. The value to core gamers is basically secondary.
There are ~120m PS4s in the wild. Ghost of Tsushima sold 6.5m copies. That means despite all the hype, the great reviews, the excitement, ~115m PlayStation 4 owners didn't buy a copy of one of the biggest games of last year. They didn't buy Final Fantasy VII. They didn't buy The Last of Us 2.
And those 6.5m copies aren't fully priced. That's with nearly a year of discounts and deals. That's with hundreds of thousands or even millions of lost sales through the used market.
What's better? To get 20m people to spend $15 or to get 6.5m to spend somewhere between $60 and $30, if they bought it at all?
GP isn't about making existing products available to customers at low cost. It's about taking the hundreds of millions of gamers who buy maybe three or four games a generation, or those people who wait for heavy discounts, or who scab off their friend's accounts, or who buy used, and it's saying "if you subscribe, you can have all this stuff day one without all the hassle."
"And, oh, by the way, subscribe for the next seven years, because every single month we'll give you something worth you're time."
They're making the same amount of money, if not more. The product is just as good - in fact the product is identical most the time. It's just on one console you'll have to pay $70 and on the other you'll get it through your subscription.
Outriders cost the same in XBox marketplace and PS store. Who do we need to thank for this?We just literally witnessed games raising in price to 70 dollars thanks to Sony.
It's not good or bad, it's change. As game pass grows the retail market will be far less important, especially for physical game sales. Not sure how this is in conflict with 'the real world.'lol at people who thinks xbox losing relevance on the retail shelves is something a good thing now,man this shows how ignorant are some people how the real world works
Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.Please explain how GamePass would boost physical sales of a game the week it launches. I don’t get how so many here are this simple minded.
I get you're just going for accuracy, and I appreciate that - I should have double checked when it came out. But even if it sold another 6 million units during those last four months (which it won't), it still would have sold to less than 10 per cent of console owners.Those numbers were based on 8 months. That's not "nearly a year". Discounts on it have been temporary and I'm not aware of any time it was discounted for half the cost. Not disagreeing with any other points. Just that your use of Ghost of Tsushima is off. I get where you're going with it though.
MS is in trouble the same way Netflix is in trouble lol.Gamepass was introduced as a Panic button last resort when Microsoft was demolished by the PS4 and the software sales were lopsided towards the PS4. That was the only way Microsoft can compete with Sony.
Its amusing when I see people trying to downplay the huge split in sales and blaming it on gamepass. Even before gamepass was introduced, the split was 65% to 80% in favor of the PS4 depending on the game genre. People are buying more software on the PS4 simply because of the userbase. More hardware = more software.
And you see this with every multiplatform game that doesn't launch on gamepass day 1. Its the same split.
Now imagine what is the split like outside of the UK and US (UK and US are Xbox stongest markets) . Microsoft is in trouble.
Phil also said Halo was going to be good.Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
So where’s the proof? Or when Phil says something it’s fact now?Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
Nah you're good. It really doesn't matter that much as I'm sure there are plenty of examples to give that back up your points.I get you're just going for accuracy, and I appreciate that - I should have double checked when it came out. But even if it sold another 6 million units during those last four months (which it won't), it still would have sold to less than 10 per cent of console owners.
By the way, I got it for half off at Christmas through Amazon, and I'm not sure that was a particularly competitive price at the time. I remember feeling bummed out for importing it from Italy of all places for £30 and then everywhere doing it at that price just afterwards.
Not that that does anybody any good now - it's back to full price. Which probably goes to help my point rather than hurt it.
I don't think there have been many AAA day/date game releases on Game Pass. Seems to me it's more about older games being put on the service and it getting more exposure again through the social aspects of the console and social media.Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
So where’s the proof? Or when Phil says something it’s fact now?
I don't think anybody has ever said it boosts physical sales though.Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
You played it?Phil also said Halo was going to be good.
Yes, but why would it boost them week one and physical? It takes people time to play the game and see if they like it. And then the game is already downloaded on their console and they get a discount to buy it through GamePass. So why would they go out and buy a physical copy?
I heard the hype and saw the trailer.You played it?
You can digital share with your friend on PlayStation too and many of my friends do.On xbox u can buy off argentina store which is cheap. You can then pay 50% of that reduced price if u digital share with a friend.....
"We can game the system and get regional pricing!" and "I timeshare my games with my friends" are not particularly good advertisements for traditional selling methods.You the see the point we're now making is full ownership of games isn't that expensive. Much prefer the ideas me and you have said then bull shit subscriptions you're dependant on that over time will go up in price.
Try again lol. They say that Steam sales tripled because of Game Pass.
Its not worldwide though and article says retail only.
And Why subscription sales compared to one time retail sales anyway?
Do people compare HBO max version earnings of Snyder cut or Godzilla with theater release? So why compare Game pass vs Uk sales lol
Do we have numbers on this or are we just going by honest Phil's words?Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
Once those 23 studios start pumping out monthly games there's no doubt MS will be more choosy over what they get from third parties. They'll still open their wallets for the heavy hitters though.
We just literally witnessed games raising in price to 70 dollars thanks to Sony. Yes, pricing may increase on gamepass but games might become 80 dollars. We are already seeing pointless 100 dollar versions of games as well as having micro transactions and season passes.
...here is a tough fact to swallow sometimes. Everything has the chance to go up in price and probably will.
So where’s the proof? Or when Phil says something it’s fact now?
Why would developers lie about it?
Also, why the fuck do people think that Game Pass increases game sales on day one?
Not physical sales though.Phil and the devs who sell their game on game pass have repeatedly said it’s boosted game sales of said games.
Sony was the one of the big three hardware manufacturers that did it and signed the deal in blood. They will have been communicating with their third party partners well in advance of us hearing about it too.Nope. Sony wasn't the first who raised the price for games. Do some research
Sony was the one of the big three hardware manufacturers that did it and signed the deal in blood. They will have been communicating with their third party partners well in advance of us hearing about it too.
it doesn’t matter who went first, Sony made that shit a standard for their console.
No one cares - if everyone is on gamepass (which is msofts goal) these games get ZERO sales until they’re off the service (unless you are an incredibly stupid person). Why in the fuck would you buy a game you have for free with a paid subscription? Like are we judging Netflix off of how many dvds they’re selling what? It’s simple logic - whatever quote you’re talking about with the “increased sales” thing has nothing to do with either of the situations you are providing evidence for.How about monthly where sales should be really evident?
Gears 5.
Launch month September NPD placed at No 7 on overall chart or 3rd on Xbone chart
NPD September 2019: NBA 2K20 #1, already #1 year-to-date, Borderlands 3 #2, Link's Awakening #4, Gears 5 #7, Code Vein #8
Consumer spending on video games continued to decline in the United States in September, according to industry-tracking firm The NPD Group. But fans still showed up for some of the big releases including the double-header of NBA 2K20 and Borderlands 3 from publisher Take-Two Interactive. NPD...www.resetera.com
Next month Gears 5 fell of the top 20 on overall chart and drop to the 10th place on Xbone chart :
NPD October 2019: Modern Warfare #1 also #1 YTD, The Outer Worlds #2, Luigi's Mansion #3
Consumer spending on video games was not as bleak as it looks on the page. Gaming fans in the United States spent $1.03 billion on hardware, new full game software, and accessories, according to industry-tracking firm The NPD Group. While this is down 34% from last October, 2018 was an outlier...www.resetera.com
Definition of Gamepass is increasing sales i guess. :/
Do we have numbers on this or are we just going by honest Phil's words?
No one cares - if everyone is on gamepass (which is msofts goal) these games get ZERO sales until they’re off the service (unless you are an incredibly stupid person). Why in the fuck would you buy a game you have for free with a paid subscription? Like are we judging Netflix off of how many dvds they’re selling what? It’s simple logic - whatever quote you’re talking about with the “increased sales” thing has nothing to do with either of the situations you are providing evidence for.
I like Phil, but I don't like the route he is taking Microsoft Xbox (I really hate game streaming and subscription services in gaming). In saying that, I'd like to see some figures though to back it all up.Trust in Phil, he’s our guy.
Or, just maybe 'or':I'm sure square enix ran the numbers and sales projections before accepting the deal from microsoft. Clearly it was worth it for them.
the person who made the deal with phill should get a big fat bonussame people praising this game are the ones who slated Godfall lmao get the fuck outta here
Outriders is a much better game than Godfall.same people praising this game are the ones who slated Godfall lmao get the fuck outta here
Outriders is a much better game than Godfall.
Who gives a fuck about Phil SpencerNo one cares? Ask Phil Spencer then.
Yes it requires an internet connectionI'm not used to these loot games so I have many doubts. I've played the demo and enjoyed it but there are points there aren't clear to me.
Do you have to stay online to play it?
Does this game have a single player campaign or is it multiplayer based?
And what makes a loot based game different from others like Uncharted or Gears?