Cars are dynamic like time of day. In one scene can be more of them, in other scene less. Also, XSX version has worse average resolution than PS5.There is a massive difference in the game image's quality and what's happening on screen.
In the same area on both consoles, The PS5 has no cars, lighting seems off, and the buildings graphics don't look next gen
?Look at how much is taken out to get PS5 running at 60fps. Its looks more like the PS4 pro version.
Cars are dynamic. In one scene can be more of them, in other scene less. Also, XSX version has worse average resolution than PS5.
Like NXG said, bunch of stuff must be scaled back on XSX to hit the stable performance. But if you enjoy seemingly worse framerate, suits yourself
The Series version is the Xbox One (X) version, there is no native next gen version of Cyberpunk, it's literally a last gen BC game with the exception of a 60fps cap.DF confirmed the reality not make believe. Series version has a more dense city, with more cars, people and characters. NX gamer drove to that scene and the streets were lifeless on PS5. Of course you can hit 60 when you leaving stuff out.
While I completely agree with you, it's really kind of pointless for you and the rest of the Xbros to waste time debating this or any other game with the SonyBros. No matter what you or anyone says or shows they're just going to stick their fingers in their ears and go lalalalala, I can't hear you, PS5 wins.DF confirmed the reality not make believe. Series version has a more dense city, with more cars, people and characters. NX gamer drove to that scene and the streets were lifeless on PS5. Of course you can hit 60 when you leaving stuff out.
DF confirmed the reality not make believe. Series is a more dense city, with more cars, people and characters. NX gamer drove to that scene and the streets were lifeless. Of course you can hit 60 when you leaving stuff out.
I agree...the game looks more rough on ps5 from my own eye and playing both versions...might be using different texturesPretty awful comparison video really. Let's wait for the professionals.
This is accurate, but they’re stretching the truth on a gaming forum. It wise for people to correct false facts, even when ignored! Some members would read the threads and believe the messages left the PS5 dominating the Series graphically and performance wise.While I completely agree with you, it's really kind of pointless for you and the rest of the Xbros to waste time debating this or any other game with the SonyBros. No matter what you or anyone says or shows they're just going to stick their fingers in their ears and go lalalalala, I can't hear you, PS5 wins.
The Series version is the Xbox One (X) version, there is no native next gen version of Cyberpunk, it's literally a last gen BC game with the exception of a 60fps cap.
That isn't showing the power of any of the newer consoles, its a shitty, buggy mess that is just a BC game.
This gif is getting annoying. Do people think its smart and funny?
What are you talking about? That's the One X and Pro versions with 60fps cap, it's literally a BC game, I own it and it says PS4 and is installed on an external HDD, something you can't do with PS5 games. There is no next gen version of Cyberpunk and using it as a dick measuring contest for either team is silly. BC is BC.Clearly that not the case, since NX gamer noticed the geometry and lighting in this scene after the updates looks superior on Series X. The pillar and roof are noticeable!
Why would that be the case, if nothing new happened?
. It wise for people to correct false facts, even when ignored! Some members would read the threads and believe the messages left the PS5 dominating the Series graphically and performance wise.
But overall the X1X is sub 30 to often. And PS4 Pro does dip, but it gets back to that 33 ms times quicker than X1X which consistently in the heavier just sits under it as you can see here. Now some of that is down to fact it runs at higher resolution on average, it is got the additional geometry, the lighting, the bloom, all of those areas pushed further out the lot, so it is drawing more characters, so it is just to high for the hardware, they need to just cut it back and generally this means that the performance on X1X is incosistent
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it is got a sharper image and it is got more detail but it comes at the cost of the performance and to me it is just not the right choice, they need to scale that back.
Imagine when he actually realises he's comparing the PS4 pro version to xbox one x.Yeah, you're doing that. Sadly
I tell you a secret: Cyberpunk on ps5 and series X runs via BC on both console. They just unlocked the FPS.Look at how much is taken out to get PS5 running at 60fps. Its looks more like the PS4 pro version.
No they already patched the next gen version on Series S and X. They unlocked the FPS yes but also they added different resolutions, better settings, better textures with new models (like the pilars), new animations (like animated trees), improved crowds etc. What more do you want?I tell you a secret: Cyberpunk on ps5 and series X runs via BC on both console. They just unlocked the FPS.
That now how things work. Clearly there different versions of the same game, since the Series version, has more cars, population density, better distance lighting, even visually in many places, the scenes are way better. compared to the same area on PS5. So the Series obviously has more headroom here. Since it be easier for devs to increase car density and population on PS5 with updates and has not happened.I tell you a secret: Cyberpunk on ps5 and series X runs via BC on both console. They just unlocked the FPS.
That now how things work. Clearly there different versions of the same game, since the Series version, has more cars, population density, better distance lighting, even visually in many places, the scenes are way better. compared to the same area on PS5. So the Series obviously has more headroom here. Since it be easier for devs to increase car density and population on PS5 with updates and has not happened.
Nxgamer even noticed changes after the updates lighting and graphic improvements on the Series, clearly missing on the PS5.
I not sure what the company can do to make it look much better, if the game suffering already. The game was started with last gen in mind, and take lot of work to rebuild the game to make run and look totally different.
Look at how much is taken out to get PS5 running at 60fps. Its looks more like the PS4 pro version.
It's completely normal for gifs to get a laugh and then get over used by others trying to replicate, you will get use to it.This gif is getting annoying. Do people think its smart and funny?
DF confirmed the reality not make believe. Series version has a more dense city, with more cars, people and characters. NX gamer drove to that scene and the streets were lifeless on PS5. Of course you can hit 60 when you leaving stuff out.
My reply was more about saying that things are set from this demo. When obviously that is not the case. I am not accusing anyone of anything. Just using a bit of common sense.
Doubtful since it should happen very often in every game. The fact Hitman runs 4k native, at 99.99 percent of the time at a locked 60fps is plenty of evidence the console not broken. Some devs are just unfamiliar with how to unlock the full power on Series X or worse case scenario they gave more priority to Sony console. It can happen both ways too, Xbox receives more dev time. You have to look at each studio individually and there teams.I/O issues again?
While I completely agree with you, it's really kind of pointless for you and the rest of the Xbros to waste time debating this or any other game with the SonyBros. No matter what you or anyone says or shows they're just going to stick their fingers in their ears and go lalalalala, I can't hear you, PS5 wins.
Doubtful since it should happen very often in every game. The fact Hitman runs 4k native, at 99.99 percent of the time at a locked 60fps is plenty of evidence the console not broken. Some devs are just unfamiliar with how to unlock the full power on Series X or worse case scenario they gave more priority to Sony console. It can happen both ways too, Xbox receives more dev time. You have to look at each studio individually and there teams.
It is. There is no Ps5 version.Look at how much is taken out to get PS5 running at 60fps. Its looks more like the PS4 pro version.
A game where it is impossible to compare the two version due to the setting the hitting the top of the frame rate limit. Almost like the devs didn't want the Ps5 version to compete...XSX has since launch outperformed the PS5 in one (1) title - Hitman 3. You can blame tools or whatever but that is the verdict so far.
I agree with this position, so far not really turning out to be Xbox One and PS4 comparison battle.. Last gen you could see plainly the differences for years where the PS4 had the better resolution, even in some cases, better graphics and frame rate.Or maybe just accept that the two systems are really close?
Another day, another case of Xbox unable to hold 60 fps
on the contrary the PS5 will be more capable in a technical level. their will be game designs that won't run on XS. but the games that stick to traditional designs will most lily look better on the XS.
PS5 could also have better frame-rates because of the high speed of everything SSD/IO/GPU clock. the lower CU count actually pushes developers towards this.
Amiga.called this last July..
I think it's the other way around. New engines will work better with Series X and old engines with PS5.called this last July..
Coming from the PC world and build my own, I don’t see any good reason the PS5 be beating the Series when the specs for the CPU and GPU are better on the Xbox. A weaker spec never surpasses the better spec for gaming, so there something else at play here that providing the PS5 a few wins at the beginning.
There's always the possibility that you really don't understand the differences in specifications. Seems like many people are struggling to understand how the PS5 works and I don't blame them since the console does have an unusual design for a console.
I think a lot of people have been carried away by sony marketing as well as having a lot of imagination. They want to think that Sony has invented an alien technology that makes its system ultra-powerful, and also that Mark Cerny has done all that. In the end it is nothing more than an AMD APU like the Series X one, with some modifications.There's always the possibility that you really don't understand the differences in specifications. Seems like many people are struggling to understand how the PS5 works and I don't blame them since the console does have an unusual design for a console.
No worries, will come more games and I´m pretty sure that Hitman 3 won´t be the last with better performance on SX.Hitman is plenty of evidence, for me, my understanding is correct. Hitting 4K native is more demanding, and that was achieved on Series X,. If the PS5 could hit 4K native they would have done it.
I think a lot of people have been carried away by sony marketing as well as having a lot of imagination. They want to think that Sony has invented an alien technology that makes its system ultra-powerful, and also that Mark Cerny has done all that. In the end it is nothing more than an AMD APU like the Series X one, with some modifications.
The funniest thing is that they think Sony is capable of this when they have no experience of either making GPUs and CPUs. They even believe that they are capable of doing things that AMD would not be.
This is all part of the fan and marketing phenomenon.
We've seen a next gen engine demo running on PS5, and it looked great (Unreal 5).I think it's the other way around. New engines will work better with Series X and old engines with PS5.
In fact all the games launched till now are using old engines.
Coming from the PC world and build my own, I don’t see any good reason the PS5 be beating the Series when the specs for the CPU and GPU are better on the Xbox.
Hitman is a CPU heavy game. Lots of NPCs in some scenes. Evidence exists already Series is fully capable and not bottlenecked.
Hitman is plenty of evidence, for me, my understanding is correct. Hitting 4K native is more demanding, and that was achieved on Series X,. If the PS5 could hit 4K native they would have done it.