I said there’s no evidence they helped with FF7R. I’m not the one making definitive statements.
Just because Square received help with FF16, it doesn’t mean they also received help with FF7R.
This can’t be that hard to parse.
Anyway, this is a pointless discussion, especially over unconfirmed rumors. But if Capcom put out an excellent RE4 Remake without any co-development help from a platform holder, I’m not sure why you think that development support is a pre-requisite for a great remake from Konami.
Well, Konami haven't made a modern AAA game since MGS 5 and that was eight years ago. Also IIRC they downsized a lot of their internal dev studios, so they likely don't even have the manpower studio-wise to do AAA games today without partnering up with others, as we're seeing with Silent Hill 2 Remake.
Capcom aren't in that position, so they wouldn't need a platform holder's help. But they probably still benefit plenty from Sony's marketing deals for RE4R and Street Fighter 6. For example, Sony's most likely a sponsor for Capcom Cup this year, which has a $2 million total prize pool and $1 million for the winner of the event. Not saying that's 100% likely, but it's a good possibility considering Sony were the main sponsor for Capcom Cup during most of SFV's run, too.
But a publisher like Konami, who have been out of the game WRT AAA development for several years, I could see why they would want to turn to even a platform holder to help bringing some IP back into the main fold and out of the Big 3, Sony are the most equipped to help them realize that.
MS games sell well on Steam and most of the time they do run well or somewhat, the idea of excluding PC from launch is bad, these PC focused games also deserve to be on console day one.
Some of them do; others do not. And a lot of the time the ones that sell well on Steam are at big sales discounts, not to mention a lot of those people are also using CD Keys to get discounts regardless, so sales revenue is probably lower than it would be on console.
Games like Halo and Gears only became "PC focused" once MS adopted Day 1 to PC as a policy. Otherwise, they were primarily console franchises and designed as such, they just also happen to fit in well on PC side because FPS games are big on that platform. Or, at least they would fit in well if they had better modern installments; Halo Infinite is a joke on PC in terms of players and Gears 5 has been very much dormant.
For a company like Microsoft who want to solidify Windows as the PC OS, and knowing doing that through games is a big way to do so, then yes PC Day 1 is a very good idea. But there's no contradiction in saying that simultaneously has come to hurt Xbox consoles in terms of their value proposition, because it has, so from that perspective it's become a very questionable business decision. But like I also said, Windows means much more to MS than Xbox, so if one had to take a hit, they'd rather it be Xbox.
Sony, as an example, is nowhere near in that same boat. They do not have a dominant PC OS they have 100% full ownership of, so they have no need to leverage their software to retain control and install bases for a non-existent product. They do not have a Windows, they do not have lucrative licensing deals with OEM PC manufacturers for their OS the way Microsoft does. PlayStation as a console is magnitudes more important to Sony than Xbox is to Microsoft in terms of the bottom line, so PC Day 1 is much,
much less of a priority.
And that is perfectly fine. Different companies have different needs and priorities. It is what it is.
EDIT: Also in terms of PC-focused games being on console Day 1, well again it comes down to priorities. Console players aren't entitled Day 1 access to League of Legends or Counterstrike; if they really want to play those games, they should get a PC and play them there.
Those games are optimized for PC setups anyway and the amount of resources they'd need to also optimize for console setups Day 1 is likely way too much, plus the devs may not want to pay for console development licenses or pay yet other platform holders a 30% cut.