RoyalLaFlame
Banned
What I played of Mario Odyssey (before I bought my own Switch I played like half of the game on my friend's console), and yeah it's an ok game. Mario is getting stale for me.
As it is with any successful console, so moot point really. With a library of almost 4000 games it's almost ridiculous to say it is small, making Corgi's statement, like 98% of what he talks in general, biased.There are some real gems on the switch but the volume of shitindiegames is overwhelming.
The new Tomb Raider trilogy has probably wasted more GBs in those useless Lara voiceovers giving trite descriptions of the heaps of garbage you can find in the games, than the total GBs of all Mario games combined.It's easy for a game to be 5.7 gigs with low res textures and no voice acting and zero fidelity overall.
Worst 3d Mario is an opinion. I find 3d world leagues better than odyssey. Odyssey was extremely easy and dull.Eh? It can be different and also the worst. So if you have a list of things and you rank them from best to worst, the most different can't also be at the bottom of the list?
It is a bit different. It's also the worst of the 3d Marios. It's not a bad game but it's poor by Mario standards.
Pretty much the fact that it's from nintendo, so it gets the nintendo boost. If you inject other characters and stamp another company's logo on these games, a lot of them would get getting 80s scorewise. I found both BOTW and Odyssey as extremely dull, despite them getting praised to the high heavens. I'll have to go with the other mention of Luigi's Mansion 3 being the best switch exclusive (not counting wii u ports).Was a good game and fun but not really memorable imo. Just the typical ninty platformer, don't understand how it got such high scores though.
I think the digital movement works great though. Levels with super narrow platforms, feels great with being locked to a specific direction. Gave me a great sense of urgency and chaos, felt like I would fall to my death at any moment but being locked in to a specific direction felt fantastic. I don't think it needs to be applied to other games, I just like it in Mario 3D World.I like 3D World, but the digital directional movement is so much worse than the movement of Odyssey, Galaxy and Sunshine. I also like 64's movement much much more.
It's not a bad playing game at all, especially at 60 FPS on Switch, but it kinda feels gimped compared to other 3D Mario games and lacks the "elegance"
Lol remind me to never ask your opinion on anything ever.I found the game really boring. I hated the "musical" vibe with Paula and found the majority of the world really dull. It did absolutely nothing for me unfortunately. The last great Mario game was Galaxy 2 for me. Subsequent games have all bored me. Maybe I've grown up or something.
I blocked that person so every time I see the name quoted I know it’s a troll attempt. Wonder how long they will last here…We get it, Switch bad
it's probably the worst 3d Mario but even if you like it, I wouldn't say it's elegant at all.
True. Recently played Astro's playroom and while short and simple, it was a better platformer than Mario Odyssey imo.Pretty much the fact that it's from nintendo, so it gets the nintendo boost. If you inject other characters and stamp another company's logo on these games, a lot of them would get getting 80s scorewise. I found both BOTW and Odyssey as extremely dull, despite them getting praised to the high heavens. I'll have to go with the other mention of Luigi's Mansion 3 being the best switch exclusive (not counting wii u ports).
I have no idea who you are so I really don't care.Lol remind me to never ask your opinion on anything ever.
Yeah i totally agree it's a really small library of games,
oh! wait. Yeahhhh totally small library
The Nintendo boost is a sort of necessary counter-bias.Pretty much the fact that it's from nintendo, so it gets the nintendo boost. If you inject other characters and stamp another company's logo on these games, a lot of them would get getting 80s scorewise.
Potentially minority opinion: I would very much like them to go back to the side scrolling flagpole style of Mario games rather than these open world/open zone style games we have been getting since Mario 64 (I think was the earliest?) where progression is locked off based on how many Stars you have and need. I don't like feeling forced into getting the bare minimum in order to progress to further areas. Keep stars and moons if you want, but don't say "you need 30.50,70,ect in order to move forward any more. That's me though.