Wonder if this the Star Wars game Massive from Ubisoft are making?
How does a fan upload a game to Stadia?Nice fan made stuff.
No, it's too amateur to be a wip Ubisoft game.
Wheres it say stadia?Mandalorian using wire to jump across instead of jetpack lol what a joke
and stadia? dead on arrival if exclusive
Wheres it say stadia?
Is it really uploaded to Stadia? And why should them upload a game in pre-alpha or so to Stadia, where there are only retail games? Regarding the Stadia UI, you could capture video or image to insert it in other video.How does a fan upload a game to Stadia?
Doubt it. The video looks like something that was put together on Unreal using premade assets and materials from the Unreal store or something along those lines.Wonder if this the Star Wars game Massive from Ubisoft are making?
Doesn't really look like their engine tho, idk.
Ah, its probably one of those on every platform available type games if its even real.
Can you even install mods on Stadia?I think it may come from this or from another mod:
I don't know, but it takes less than 5 minutes to capture that Stadia UI image and include it a video.Can you even install mods on Stadia?
This.Looks very basic and rough.
I guess it could be something that's very early in development, or just some sort of fan game.
This.
Its a fan made mod/game or a very very basic alpha build.
Had to google that name.Stop watching Grace Randolph.
The death of the EU in favor of hyper controlled and marketed Disney shit was a mistake. The EU made it clear that by and large fan’s understood what made Star Wars good moreso than the creator if they got a chance to work on the properties.At this point there is more star wars content that I don't like than the stuff I do like about the franchise. Still... It looks alright and the show was ok, so I'll probably check it out.
Stop watching Grace Randolph.who desperately wants us to show his weak-ass moustache, face or else he will rant!!!
None of this is fan made. This is legit as hell. It's just a ways off obviously. Or maybe it could be some clever stuff, but I don't think it is.
Not necessarily true; as Stadia is a convenient platform for play-testing.I don't know, but it takes less than 5 minutes to capture that Stadia UI image and include it a video.
And a game that is that early in development would still only be running on the PCs of the devs they wouldn't have start to port and test it in platforms like Stadia or consoles.
Stadia is not for remote WIP game testing, there are other apps like Parsec for that.Not necessarily true; as Stadia is a convenient platform for play-testing.
And it's really just Vulkan renderer + the UI hooks.
Stadia quite literally has services designed just for dev build/testing workflows anyone dev'ing for Stadia can use.Stadia is not for remote WIP game testing, there are other apps like Parsec for that.
I assume it's the case, but I was wondering the case of the typical non-Stadia multiplatform game where I assume everyone uses Parsec because I works well enough and (as far as I know) is free.Stadia quite literally has services designed just for dev build/testing workflows anyone dev'ing for Stadia can use. Considering most of a cross-platform game is just the same code-base, it's not far fetched to think developers are using Stadia especially considering how many tech companies are still work from home, much like how Parsec has really taken off.
Well, he is right about that. They are licensing Star Wars games to many teams, and everyone obviously wants to make their own project. They don't want to revive or fix a failed project some else started a ton of time ago. And seeing that The Mandalorian got super popular and is very videogamey, make sure that sooner or later they will release a related videogame because it's a great fit and a safe bet.He still comes across as a massive cunt even when bringing good news.
And lots do use Parsec for sure. Particularly for actual dev boxes. I'm sure the few companies using Stadia might be doing a mix, as I imagine a dev who left their massive desktop at work probably will use Parsec for that, but for things like playtesters Stadia is a good option to deploy to.. a lot more secure than letting testers download builds. And not like every dev would have a great connection to wherever you host Parsec too.. Parsec is free software, but you still need machines to run Parsec.I assume it's the case, but I was wondering the case of the typical non-Stadia multiplatform game where I assume everyone uses Parsec because I works well enough and (as far as I know) is free.
I have not kept up with this thread! I just watched the video. From what I have seen it could be faked easily.Again, how does a fan get that on Stadia?
Well, I know that at least a couple of AAA companies and several indies use it, but obviously can't ask about everyone.And lots do use Parsec for sure. Particularly for actual dev boxes.
Yes, the ones who use Parsec do it for that, specially testing. Fun fact: the original The Division reveal trailer/demo was captured from one of these massive desktop PCs that devs use and obviously was playable there. They had 64GB of RAM. In 2013.I'm sure the few companies using Stadia might be doing a mix, as I imagine a dev who left their massive desktop at work probably will use Parsec for that, but for things like playtesters Stadia is a good option to deploy to.. a lot more secure than letting testers download builds.
It's quite possibly is just early in development.I have not kept up with this thread! I just watched the video. From what I have seen it could be faked easily.
If it is real expect an announcement soon?