In this episode of Art of the Level, we’re taking a look at one of the greatest survival horror games ever made, Resident Evil 2. Specifically, we’ll be examining the Raccoon City Police station to discuss the Resident Evil 2 Remake tweaks that took the original Resident Evil 2 level into the modern era.
Using Resident Evil 2 gameplay from 1998, we’re going to take a look at how the devs at Capcom designed all the unforgettable puzzles, layout, and overall spooky vibe of the art museum turned Police Station. Then we’ll use Resident Evil 2 Remake gameplay to look at how they changed and updated those puzzles for modern survival horror enthusiasts.
This “Art of the Level: Resident Evil 2” video will also discuss how the RE2 remake updated enemies like the licker and the tyrant, Mr. X to be more dangerous foes for Leon Kennedy and Claire. We’ll also discuss how the updated Tyrant in RE2 Remake followed in a long line of Resident Evil stalker enemies like Nemesis from Resident Evil 3, Jack Baker in Resident Evil 7, and Lady Dimitrescu in Resident Evil Village (Resident Evil 8).