It’s a game that was built for Series X they already said soI believe this rumor. It's a game built for current gen and prettied up for next gen, same with Dirt 5.
They will absolutely not make the game run at 4k 120fpsTotally agree. The marquee game has to do its best to showcase the system. No doubt they're gonna do everything they can to make it 4K120fps.
To play devil's advocate, the XBO/PS4 had horrible CPU's. Even the Cell processor that was in PS3 was slightly more powerful.So the XSX runs at nearly 6 times the resolution of the Xbox One version, and at 4 times the framerate, and with increased details. Sounds ridiculous. The XSX isn't 25X more powerful than the One.
The 2080ti can do 4k@120. It isn’t hard to do 1440p@120 today and based on what we know with the Xbox Series X I don’t know why doubters are trying to downplay the possibilities. This is Xbox One X all over again where we are not going to get 4k 60 and look what happened. That was on a crippled ass cpu. Both systems are no longer crippled by the pass process. These systems are built with today’s parts not yet released vs 2-3 years behind by the time AMD and NVIDIA cards came out for PC. No one should be bashing any opinions based on the pass. Some people just don’t get it.Going by what we know about the Xbox series X how much more power would it take to run this at 4k and 120FPS?
The 2080ti can do 4k@120.
Never claimed it could. netiher is the Xbox Series X making the claim. Thats the problem people claim we are just NOT going to see it at all. Sure it is possible some graphical sacrifice might be made but thats the case for PC so technically most games can based on their settings that you can adjust on PC if you have the display that supports 4k@120 today. Waiting for HDMI 2.1 GPUS to do 4K@120hz HDR.??? I don't think it can in most games.
4K 120fps would be a dead giveaway that this was designed for the Bone.
The Jaguar CPUs aren't quite as bad as people seem to think. Basically they are around the IPC of an old Athlon 64, so circa 2005 level. Since then we have had around a 2X increase in IPC. So for example DF found a 2.24x improvement in per clock single threaded performance in Cinebench compared with Zen 2 (https://www.eurogamer.net/articles/...ilt-a-zen-2-navi-pc-to-next-gen-console-specs). For overall performance it should be a 5x+ increase, given the greater clockspeeds.To play devil's advocate, the XBO/PS4 had horrible CPU's. Even the Cell processor that was in PS3 was slightly more powerful.
So maybe that's where the biggest gains are this generation?
why not? it was already 4k 60 fps on the xonex. gears is already 4k 60 fps on xonex. halo 5 is native 4k 60 fps.No fucking way this is true
Absolutely. People forget that Halo Infinite has been in development way before the Series X.4K 120fps would be a dead giveaway that this was designed for the Bone.
They never confirmed this. And halo 5 is dynamic 4k, not native.why not? it was already 4k 60 fps on the xonex. gears is already 4k 60 fps on xonex. halo 5 is native 4k 60 fps.
xsx has a gpu at least 2x better and a cpu 4x better. it can easily double the fps.
this is the least shocking news ever.
Halo Infinite is NOT a next gen game.
Then it should be 60 FPS at 900P on the One S, with similar settings. Not 30 FPS with way worse settings.why not? it was already 4k 60 fps on the xonex. gears is already 4k 60 fps on xonex. halo 5 is native 4k 60 fps.
xsx has a gpu at least 2x better and a cpu 4x better. it can easily double the fps.
this is the least shocking news ever.
Halo Infinite is NOT a next gen game.
the reveal trailer was shown at native 4k 60 fps on the xonex.They never confirmed this. And halo 5 is dynamic 4k, not native.
well it IS a last gen game no matter what the die hards tell you.This game targeting 120 FPS at 4K on the XSX tells me everything I need to know about the graphical fidelity they're aiming for. Expecting to be let down.
Already did 77in and 55in C9 with 4 HDMI 2.1 ports. Already ahead of you brahIf this is true I hope you console players buy a monitor or TV capable of handling 120hz, otherwise its meaningless.
Expect it isn’t when they are on record saying it was built for series X.well it IS a last gen game no matter what the die hards tell you.
If this is true I hope you console players buy a monitor or TV capable of handling 120hz, otherwise its meaningless.
You mean like DLSS 2.0 tech that RTX GPUs are using for games like Control? PS4 does checkerboard. Didn’t bother anyone that enjoys games on their. Why does it have to be native just to reach a target. Sacrifices have and will be made no matter your preference of gaming so this is honestly a waste of conversation HOW they get there when new tech has been made to look as good as native. If you didn’t know y’all ain’t paying much attention.the reveal trailer was shown at native 4k 60 fps on the xonex.
and to MS it clearly doesnt matter if its dynamic or not, gears 5 was dynamic too but they marketed it as native 4k. they will do the same with halo infinite on xsx. dynamic 4k 120 fps will be marketed as native 4k 120 fps.
Dang that's a pretty big hit just for RT. But if true at least there's a 4K option.
For instance, Xbox system architect Andrew Goossen revealed to Eurogamer's Digital Foundry that the regular 12 TFLOPs figure for Xbox Series X effectively bumps to over 25+ TFLOPs when doing raytracing operations.
Not everyone is rocking a 2080ti so what’s your point who can do it. I can but why you care who can and can’t. Why are options an issue to you. Not once has it been said you have to have a 120hz capable display to play this.No way Halo Infinite is going to be 120FPS on XSX.
1) They’d sacrifice WAY too much visual fidelity, which is still the largest selling point for console games.
2) It’d be huge waste of resources for a very little payoff. Most console gamers have no idea what the fuck a “frame” even is, much less want 120FPS.
3)%99.9999 of televisions aren’t above 60hz so you could make this game 300FPS and most people would never see the benefit.
This is completely fake, and lame. Why are we wasting our time here?
the game started dev in 2015. before the xonex was even announced. four years later, they announced the xsx.Expect it isn’t when they are on record saying it was built for series X.
No way Halo Infinite is going to be 120FPS on XSX.
1) They’d sacrifice WAY too much visual fidelity, which is still the largest selling point for console games.
2) It’d be huge waste of resources for a very little payoff. Most console gamers have no idea what the fuck a “frame” even is, much less want 120FPS.
3)%99.9999 of televisions aren’t above 60hz so you could make this game 300FPS and most people would never see the benefit.
This is completely fake, and lame. Why are we wasting our time here?
the game started dev in 2015. before the xonex was even announced. four years later, they announced the xsx.
common sense dictates that it was built for the base xbox one then upgraded to run on the xbox one x, and then upgraded to run on the xbox series x.
i have no idea what you are talking about. i have no issues with checkerboarding or dlss. i suggest you read the conversation i was having with that guy because it has nothing to do with what you just said.You mean like DLSS 2.0 tech that RTX GPUs are using for games like Control? PS4 does checkerboard. Didn’t bother anyone that enjoys games on their. Why does it have to be native just to reach a target. Sacrifices have and will be made no matter your preference of gaming so this is honestly a waste of conversation HOW they get there when new tech has been made to look as good as native. If you didn’t know y’all ain’t paying much attention.
The difference here is that gears 5 was designed first and foremost as an xbox one title. It getting upgraded to 4k/120fps would hardly be surprising as a currentgen to next gen port/upgrade. (Not to mention gears 5 wasn’t purely 4k/60fps, iirc the campaign was 4k/30fps)the reveal trailer was shown at native 4k 60 fps on the xonex.
and to MS it clearly doesnt matter if its dynamic or not, gears 5 was dynamic too but they marketed it as native 4k. they will do the same with halo infinite on xsx. dynamic 4k 120 fps will be marketed as native 4k 120 fps.
Well maybe you need to have that convo with MS since they stated it is made for Xbox Series X. Shit can change or maybe that was the plan this whole time?the game started dev in 2015. before the xonex was even announced. four years later, they announced the xsx.
common sense dictates that it was built for the base xbox one then upgraded to run on the xbox one x, and then upgraded to run on the xbox series x.
I can believe 4k/120 but at what cost to the visuals, like some have said.
If it only looks moderately better than HALO 5 but 120fps, would people be satisfied? Granted, I think HALO 5 looks pretty damn good. This would be a true measure of how people really feel about graphics vs frame rate. It's very hard to have both, ask the PC guys, there's always some kind of comprise that has to be made. I've tried my best to keep my expectations of next gen in check, but it hasn't been easy with the way these companies are talking up their machines.
The difference here is that gears 5 was designed first and foremost as an xbox one title. It getting upgraded to 4k/120fps would hardly be surprising as a currentgen to next gen port/upgrade. (Not to mention gears 5 wasn’t purely 4k/60fps, iirc the campaign was 4k/30fps)
mad for the trailer(s) for HI, the firstone was more of a First-look of the engine, it doesn’t surprise me that they wanted to make it pretty as possible, and many of the aesthetics and graphical prowess in hindsight are starting to me believe it wasn’t really designed with the xbox one x as the primary system. And last year’s trailer they straight up said was running with the series x’s specs and iirc it wasn’t running 4k/120
sorry guys not buying it. a game that started dev in 2015 was not built for the series x. i mean the proof is in the pudding and it doesnt look next gen at all.uhm... OPTIONS, ever heard of that concept?
they already are bringing this to PC, so they already are prepared to have multiple graphics settings. and as the OP already mentioned there's at least 1 more mode with raytracing. what if there are several modes? worse graphics at 120fps, everthing on Ultra at 4k60, and with raytracing at 1440p60?
A: They are an In House team, meaning they would get info on the hardware as soon as possible.
B: the game was obviously at least rebooted once. you can tell this is not the follow up to Halo 5 that was planned, I mean they literally redid the whole artstyle and basically try to do a soft reboot of the series.
C: almost every launch title was at first developed for the older generation first to some degree.
D: High end Hardware was most likely a target from the getgo, since the game will release on PC and PCs literally outclassed the current base consoles 2 years before they even released.
To be fair, Horizon looks gamey too.sorry guys not buying it. a game that started dev in 2015 was not built for the series x. i mean the proof is in the pudding and it doesnt look next gen at all.
this looks current gen as fuck and thats an 8k screenshot from MS themselves.
Thankfully we finally know what next gen games look like and even though im not a fan of what Sony showed, its a clear generational leap from Halo Infinite.
Hell, MS's own studios destroy Halo Infinite.
That's the thing about it. I think people are expecting Next Level graphics and 60-120fps at the same time. I don't think people are being realistic about it. I personally think most people care more about the visuals vs the fps. If next gen games looked only slightly better than this gen @ 60-120fps with maybe some RT here and there, most would be disappointed.People severely underestimate what a massive difference FPS makes.
I can feel it immediately even if a game is running on 60fps instead of 144fps.
Higher than 144fps is where the real decline is and where you can't feel it as much, 30 vs 60 and 60 vs 144, those make a huge difference.
30 fps is just totally unacceptable to me for most games nowadays unless they're a side-scroller or something maybe or a 2D fighting game maybe.
I agree. I think Halo and Horizon have a very "hyper realistic" look to them, gamey like you said. Hellblade 2 is the only game there that has an art direction that is trying to emulate real life.To be fair, Horizon looks gamey too.
The only images in your post that look truly next gen and realistic are the Hellblade 2 pics. One looks like a real actress yelling and the other a panoramic shot from a Planet Earth video.
yes, but its still a clear leap.To be fair, Horizon looks gamey too.
The only images in your post that look truly next gen and realistic are the Hellblade 2 pics. One looks like a real actress yelling and the other a panoramic shot from a Planet Earth video.
Yup. That I'll agree with. Maybe I didn't keep up with all the Halo media, but the only thing I remember is a decently long video of Master Chief with that bearded guy. And it didn't look anything special. Looking at your pic, Master Chief's green metal suit does look pretty good, but the rest is something from 2013.yes, but its still a clear leap.
i always roll my eyes at anyone who says halo infinite looks next gen. its clearly a current gen game.