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Dragon’s Dogma: Dark Arisen PS4/XB1 edition coming October 3rd in the West for $29.99

STEP#1

Buy Dragons Dogma

STEP#2

Start Dragons Dogma

STEP#3

Meet Rook


STEP#4



I don't know what it is but there is something extremely satisfying about picking a character up in games and then throwing them off buildings or just in general high places. As much as I dislike Saints Row 4 I loved to throw folks off buildings, awesome fun. I've always been hoping GTA would add that.
 

muteant

Member
for some reason this looks like it has some visual improvements compared to my time spent with the game running it at max settings on PC. is my mind playing tricks on me?
 
amazing game. You are in for SUCH A TREAT. Even by the end of the game I was still amazed by the Sorcerer's abilities...

That is what I'm really looking forward to. I love magic spells and what not.

I watched a few seconds of a clip on YouTube of DD spells and I already like the
electric whip
and
ice spike coming up from the ground
 

Recall

Member
I fucking love the Dark Arisen content, Bitterblack Isle is without a doubt the best part of the entire game.

On my 360 I even made a second gamertag so I could replay the game and do a Bitterblack Isle run starting at only level 2 and it was incredible. It was my Dark Souls experience, feeling overwhelmed and using game knowledge to my advantage with the combat style I liked and it was such a wonderful time.
 

MADGAME

Member
Never played but but all the hype has piqued my interest. Since the trailer in the OP spoils the game, can someone link a non-spoiler trailer or gameplay so I can get a better feel for what all the fuss is about?

How long/much content is in the game?
 
Never played but but all the hype has piqued my interest. Since the trailer in the OP spoils the game, can someone link a non-spoiler trailer or gameplay so I can get a better feel for what all the fuss is about?

How long/much content is in the game?

I played the game back in the days on 360 and put around 50-60 hours into it without the dark arisen dlc
 

I remember the pc version having mods that re-enabled the armor set so if you don't mind gaming on a pc that might be the best option for you. Content wise it should be the same aaaand it's already available probably at a discount as well.

edit: scratch that, apparently the creator ran into some problems.
 

Recall

Member
And last I checked (two years ago) my Pawn was still actively used often and pulling in many rewards for use by others.
 

TGO

Hype Train conductor. Works harder than it steams.
I did not see improved current gen visuals, They must of reuploaded the PS3 version.
 

Mathieran

Banned
I don't know what it is but there is something extremely satisfying about picking a character up in games and then throwing them off buildings or just in general high places. As much as I dislike Saints Row 4 I loved to throw folks off buildings, awesome fun. I've always been hoping GTA would add that.



I know it's not picking up and throwing, but if you haven't played Dying Light, you should check that out. You can drop kick zombies off of tall buildings.

I think I remember knocking lots of people off of buildings in Infamous:SS too.
 
I remember the pc version having mods that re-enabled the armor set so if you don't mind gaming on a pc that might be the best option for you. Content wise it should be the same aaaand it's already available probably at a discount as well.

edit: scratch that, apparently the creator ran into some problems.

I don't have a gaming PC, but thanks either way. I'm sure there's some armor that closely resembles at least one of Gut's.
 

Zeta Oni

Member
I don't have a gaming PC, but thanks either way. I'm sure there's some armor that closely resembles at least one of Gut's.

The Sin Set from Bitterblack Isle is arguably close enough (which I imagine is on purpose) to Gut's berserker armor.





Edit: Back view with cloak


The funny thing about Dragons Dogma is that by the end game, mixing and matching several parts from different sets is far more effective stats wise than keeping a single set, so you can easily end up looking like more of a traveling merchant than like an actual protagonist.

Good stuff.

Some of my favorite moments in games period.
 

BadWolf

Member
Thanks, that's good to know. Did anything stand out that this game does better/different than other games in the same genre?

It's head and shoulders above other games when it comes to combat.

Playing Witcher 3 right now and its combat is a complete joke compared to DD. DD's animation quality is also on another level.
 
Is it true that there is no longer "wind is pushing meeeeeeeeeee"?

the dark arisen version eliminated (due to copy right & royalties probably) that song
so I don't think it will come back since the PC version didn't have it as well.

I also don't think they will keep the beserk armor sets.
 

Eppy Thatcher

God's had his chance.
Thanks, that's good to know. Did anything stand out that this game does better/different than other games in the same genre?

Homie ...

Magic in DD is so far above other RPGs of any kind it's not even funny. Other games only look good when you summoning gods at level 600 or some shit. DDs fireballs are fun when you're a starting mage... then the electricity starts and you notice that lightning bolts feel like proper fucking lightning ... then you get some ice spells and think damn that's intense... and then Maelstrom and Bromide and all the heavy hitters come out and your summoning rocks from heaven and pointing fucking tornados at people.. it's wild and amazing and exactly how magic should feel in a game. Powerful. Dangerous. high risk reward but god-damn .. so pretty.

The combat is easier to compare to something like DmC or something than any other action rpg. The skill involved in chaining different attacks and tuning your character to be whatever kind of dangerous you want them to be is more intimate and intertwined than in any other game you'll play. There will be a point where you are running scared through the dark from goblins and it will feel amazing. And then 70 hours later you are hunting chimeras in the dark and they should be scared. It's one of the best power trips in gaming.

The atmosphere, scale, build up of power and consequence in the world for this game is pretty stunning. Creature design is perfectly Dungeons and Dragons. Classes are clearly defined but have room to breathe if you want to experiment. Weapons and armor all look different and show up on your person when you equip them. The agency you have in the world is amazing - whole plot lines can be skipped or delved into. Characters can and will die and disappear forever if you aren't careful. Evil af bad guys can be silly and stupid while also being actually creepy. Dragons can be sympathetic and dangerous at the same time. There is a lived in feel to this world.

At some point in the future you will have a story of being in the middle of nowhere, not sure about which direction you should be traveling, in the dark with nary a brew sauce or grass on hand to give you life. You'll think that there's a light maybe past these trees that could maybe be that one cave you saw before the sun went down and at least that would put you in the right direction towards town. It'll be not completely quiet and you pawns will be droning on about wolves or some shit and you may just get comfortable before you hear a whooshing sound, see red eyes and then HO FUCK you're fighting a dragon! And you will fight the fuck out this thing for a whole day in game. The sun will come up and set again cause this thing is so fucking strong and it has how many life bars(??!!) and two of your pawns are dead thank god your healer is still here and finally... after all that... when you climb his head and stab him one last time and come out the other side a dragon slayer when you were just trying to escort some girl to some fort???
This shit is magical and you will get lost in it and it will be on of the greatest experiences a game will ever give you.

And then you go to Bitterblack Isle 0.0
 
Everything past "Stage 6" in the game is fantastically written though, and so is Bitterblack Isle honestly, so I wouldn't write it off completely.
I never went to Bitterblack Isle, so I didn't know about that.

Homie ...

Magic in DD is so far above other RPGs of any kind it's not even funny. Other games only look good when you summoning gods at level 600 or some shit. DDs fireballs are fun when you're a starting mage... then the electricity starts and you notice that lightning bolts feel like proper fucking lightning ... then you get some ice spells and think damn that's intense... and then Maelstrom and Bromide and all the heavy hitters come out and your summoning rocks from heaven and pointing fucking tornados at people.. it's wild and amazing and exactly how magic should feel in a game. Powerful. Dangerous. high risk reward but god-damn .. so pretty.

The combat is easier to compare to something like DmC or something than any other action rpg. The skill involved in chaining different attacks and tuning your character to be whatever kind of dangerous you want them to be is more intimate and intertwined than in any other game you'll play. There will be a point where you are running scared through the dark from goblins and it will feel amazing. And then 70 hours later you are hunting chimeras in the dark and they should be scared. It's one of the best power trips in gaming.

The atmosphere, scale, build up of power and consequence in the world for this game is pretty stunning. Creature design is perfectly Dungeons and Dragons. Classes are clearly defined but have room to breathe if you want to experiment. Weapons and armor all look different and show up on your person when you equip them. The agency you have in the world is amazing - whole plot lines can be skipped or delved into. Characters can and will die and disappear forever if you aren't careful. Evil af bad guys can be silly and stupid while also being actually creepy. Dragons can be sympathetic and dangerous at the same time. There is a lived in feel to this world.

At some point in the future you will have a story of being in the middle of nowhere, not sure about which direction you should be traveling, in the dark with nary a brew sauce or grass on hand to give you life. You'll think that there's a light maybe past these trees that could maybe be that one cave you saw before the sun went down and at least that would put you in the right direction towards town. It'll be not completely quiet and you pawns will be droning on about wolves or some shit and you may just get comfortable before you hear a whooshing sound, see red eyes and then HO FUCK you're fighting a dragon! And you will fight the fuck out this thing for a whole day in game. The sun will come up and set again cause this thing is so fucking strong and it has how many life bars(??!!) and two of your pawns are dead thank god your healer is still here and finally... after all that... when you climb his head and stab him one last time and come out the other side a dragon slayer when you were just trying to escort some girl to some fort???
This shit is magical and you will get lost in it and it will be on of the greatest experiences a game will ever give you.

And then you go to Bitterblack Isle 0.0
Now I wanna go back and play the PS3 version again...

But I'll wait for the remaster since that game runs like shit on PS3.
 
Thanks, that's good to know. Did anything stand out that this game does better/different than other games in the same genre?

It's head and shoulders above other games when it comes to combat.

Playing Witcher 3 right now and its combat is a complete joke compared to DD. DD's animation quality is also on another level.

Completely agree. The combat was and still is super refreshing when you're coming from games like the witcher 3. It's super fun. You can climb pretty much every bigger enemy resulting in cool fights. Don't wanna spoil too much, but there's an enemy that can fly and... well when you grab it you fly with that monster.
 
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