Hey go somewhere else with that common sense we don't want crap like that here.The PS5 hardware should mean it is just automatically faster.
Game patches do not have code in them that says 'copy this file and if you happen to do it very quickly then make the user wait until 5 minutes have elapsed until you copy the next file because I need to account for the potential that this code is being executed on a console that has a slow ass 5400rpm HDD.'
And likewise if part of the copying process is to unpack and verify the content of the unpacked file then the massive CPU improvements in the PS5 will again yield an automatic benefit.
Blaming it on cross-gen is not logical and dumb.
ps5 is dead quiet what you talking aboutAlso lied about the ps5 being quiet
To you and clowns like you: fake release date of God of War to sell more PS5 and 'we believe in generation', the most ridicolous quote ever.I’ve noticed a few people in this thread with 4-6 month old accounts with less than 50 posts all parroting the same thing, seems suspect.
To you and all the other clowns, please give us a list of all Sony’s lies.
To you and clowns like you: fake release date of God of War to sell more PS5 and 'we believe in generation', the most ridicolous quote ever.
Spider man and Horizon released also on Ps4, with high probability of God of war doing the same.
Sorry man, that's the truth.
What fake release date?To you and clowns like you: fake release date of God of War to sell more PS5 and 'we believe in generation', the most ridicolous quote ever.
Spider man and Horizon released also on Ps4, with high probability of God of war doing the same.
Sorry man, that's the truth.
That is happening with Valhalla what is a PS5 native game. Yes, Cerny lied or originally was so but they changed because corrupted patches, PS4 originally didnt copy the patched too, they added this almost 3 years after (around Pro release) because many people had problems with corrupted games (the infamous error code)*Crossgen titles may not apply
I've said cross gen games, not back compat games.That is happening with Valhalla what is a PS5 native game. Yes, Cerny lied or originally was so but they changed because corrupted patches, PS4 originally didnt copy the patched too, they added this almost 3 years after (around Pro release) because many people had problems with corrupted games (the infamous error code)
Wut? Files are copied and pasted in the game archive with the old logic. PS5 is not a pc, you can't achieve automatically faster processing data without dedicate coding in the game. PS5 is not a virtual coded machine.The PS5 hardware should mean it is just automatically faster.
Game patches do not have code in them that says 'copy this file and if you happen to do it very quickly then make the user wait until 5 minutes have elapsed until you copy the next file because I need to account for the potential that this code is being executed on a console that has a slow ass 5400rpm HDD.'
And likewise if part of the copying process is to unpack and verify the content of the unpacked file then the massive CPU improvements in the PS5 will again yield an automatic benefit.
Blaming it on cross-gen is not logical and dumb.
What common sense, come on. Most of you haven't a single clue how works such stuff and also pretend to appear as the reasonable one. That's literally annoying this loop argumentations again and again in every thread about ps5.Hey go somewhere else with that common sense we don't want crap like that here.
People will try to straw any explanation, whether it be logical or not.
Explain the logic then. Please explain in full detail how these custom file systems work on these consoles.Hey go somewhere else with that common sense we don't want crap like that here.
People will try to straw any explanation, whether it be logical or not.
Explain the logic then. Please explain in full detail how these custom file systems work on these consoles.
I’ll wait.
So, do you have a single idea what's going on?What common sense, come on. Most of you haven't a single idea of what they are talking about and pretend to get the point. That's literally annoying this loop again and again in every thread about ps5.
Yes I have an idea. Ps5 needs dedicated coding to be faster because works with low API access. If it was virtualized as pc, issue like this wouldn't existed. If you don't understand how such stuff works, the problem is your who doesn't care to understand how this works behind the scene, not because Cerny is a liar.So, do you have a single idea what's going on?
It is common sense to understand that a faster harddrive, especially an ssd, will be way faster than an mechanical harddrive.
Cut Cerny's crap about you have to hard code to make it work, it's straight up bullshit.
If you put a faster mechanical harddrive or even an ssd on ps4 or Xbox one, guess what, it became faster. And nothing was coded for it.
You don't code to make something faster on a PC. You don't code ti 2435533 different harddrives on pc, yet we are talking about faster speed.
If the PS5 isn't faster at installing and running games, no matter if its ps4 or ps5 games or updating or whatever, then there's a serious problem.
If what cerny says could kind of being correct, then it doesn't mean you have to code these things to support them, that means it coded on a system level to not support it by default.
The reason there is a loop is because Messiah Cerny fools some people to believe in what he says, even though there's evidence of the opposite.
Games will always load and update faster without being coded.
Granted, ps5 has some sort of io level that increases load times if hard coded for that specific thing, but not on OS level like installing updating or launching a game that's not coded for it. It should Always be faster than the ps4, and bc is a stupid argument.
It's like saying "gee I might fear replacing my ssd because maybe it's not coded for Windows 10 (or the other way around whatever you prefer), so I can't expect it to run faster even though this ssd is 8 times faster."
Stupid argument.
Yes I have an idea. Ps5 needs dedicated coding to be faster because works with low API access. If it was virtualized as pc, issue like this wouldn't existed. If you don't understand how such stuff works, the problem is your who doesn't care to understand how this works behind the scene, not because Cerny is a liar.
If it doesnt work without being coded for it, and it's a slow as a mechanical harddrive when it's not coded, then I'd say its a pretty bad system.
You should try some PS5 game... what you described doesn’t happen.
It will be bought parity clauses IMHO - which have been used by all sides pretty much since the industry got big. And I have no issue with the platform holders paying money - they could better use to make great games - to hamper game quality on other platforms, as part of an open market, but it is anti-consumer for these clauses to be hidden from the buying public, and even worse that people doing analysis probably know about such clauses and then weaponize the results as though the performance is a fair test.Really? So maybe it's a back compat thing as to why it's slow then.
I agree, and I think this will be a longer generation because of that.Epic spent years re-engineering their Unreal Engine to build UE5. Even Sony's 1st party studios aren't yet close to the level of UE5.
You guys think you'll get automatic results from cross gen titles? Developers will eventually lrarn. Both PS5 and XSX will introduce games you never seen before. Unfortunately, it will take sometime.
I've said cross gen games, not back compat games.
As long as there's a previous gen version, a game may not use all PS5 features, as they need extra development not needed in previous gen.
Well, still it seems that it works in a per game basis, so I dont know if it's a OS or a game thing : /Demons Souls have the copy thing too, and patches is a SO thing, so even if Valhalla is a cross gen, its a PS5 native game.
During Cerny ps5 talk early 2020 Cerny said those annoying updates where the game would make a copy for the update and then spend ages copying it after the download would be a thing of the past.
Seems every update I see for ps5 games has the same long ass copying after an update has been downloaded.
Cold War 300mb update took me less than 10 Seconds to download and nearly 10 minutes to ‘copy’
Pretty cool right?
"Wanna see my SSD?"
All is well... relax... release yourself..... from yourself....
The cognitive dissonance of a fanboy.BC games? Sigh...
Sony's PS+ offering has gone to another level lately. If you're a new PS5 owner, the amount of quality games compares favorably to any full rental service.
Tag checks out.I’ve noticed a few people in this thread with 4-6 month old accounts with less than 50 posts all parroting the same thing, seems suspect.
To you and all the other clowns, please give us a list of all Sony’s lies.
I`m sure when they die after fighting during the great console war of 2020/2021 they will be greeted by 76 virgins....all of whom also fought during the great console war of 2020/2021.....Reading the comments in these threads always serves to remind me just how sane I am. I truly hope when you console war vets are dying on your deathbeds you each see the luminous logo of either an Xbox or a PS floating above your heads, and a voice (of Ken K or J Allard), beckons you home. Or it all really hasn't been worth the mental anguish and REEEEEing and you're just a bit of a tit, right?
Tag checks out.
I don't thnk you are right, you have to rewrite loading of assets with new APIs, these things hardly happens on itself. It's telling that fast loadtimes are on exlusives games + FF7: Remake v2. Because if you leave it as it is, the decompression is happening on CPU.Its quite easy to see the ps4 games configured to ps5 with minimal effort and the ps5 games using the decompression and ps5 file structure.
If the game loads in > 2-3 seconds, its the old system with a slap of paint, even if it has a ps5 badge on the cover - games like Valhalla is a ps4 file game lets face it..
Sony games, even some ps4 have the new file structure, and a few multiplays but not many so far.We coudl easily make a list of the,
Does it make a difference, well FFVII going down to 2 seconds says yes, so going foward its fine.
If there are any lies, its some games saying ps5 game and really its cross gen
Lol its so funny seing Sony Fanboys get mad about this,What fake release date?
The "we believe in generations" thing is about what the new hardware brings (controller and stuff), its not Jimbos fault people can't read.
"We have always said that we believe in generations. We believe that when you go to all the trouble of creating a next-gen console, that it should include features and benefits that the previous generation does not include. And that, in our view, people should make games that can make the most of those features.
"We do believe in generations, and whether it's the DualSense controller, whether it's the 3D audio, whether it's the multiple ways that the SSD can be used... we are thinking that it is time to give the PlayStation community something new, something different, that can really only be enjoyed on PS5."
Reading the comments in these threads always serves to remind me just how sane I am. I truly hope when you console war vets are dying on your deathbeds you each see the luminous logo of either an Xbox or a PS floating above your heads, and a voice (of Ken K or J Allard), beckons you home. Or it all really hasn't been worth the mental anguish and REEEEEing and you're just a bit of a tit, right?
Tag checks out.
Maybe you can also quote that in context and not just for the lulz ?Lol its so funny seing Sony Fanboys get mad about this,
They released the "we only believe in generations" after Microsoft posted about cross gen, then Sony proceeded to quietly announce their games being Cross-Gen.
Sony has been terrible since the PS5's launch and even before it going back on their word simple as
Maybe you can also quote that in context and not just for the lulz ?
Sony's Jim Ryan: “We are going to launch PS5 this holiday and we're going to launch globally"
"A great deal has happened since we last spoke. Terrible things happening in the world, which puts everything that you …www.gamesindustry.biz
Oh context ...
Nothing Ryan said was wrong.Amazing thats not the context SDF took it as either. Trolling every thread about cross gen Xbox games and yet here we are with Playstation cross gen games .
It was console war "ammo" till it wasn't. Funny how that worked out. But keep shifting goalposts.
Series X has fast loading, they do need to make a next gen UI thoughNothing Ryan said was wrong.
I own both a Series X and a PS5 and I definitely think the PS5 feels like a new generation of console because of the controller, the super fast loading and the new OS features. Series X feels like last gen with an upgraded GPU/CPU. Same games, same controller, same OS and better looking games.
Both directions have their positives and negatives but Sony nailed the feeling of buying into a next gen system even if it does still have cross gen games.
Yeah I should say they both benefit from the SSD inclusion but I'm more talking about Sony's push for even more than just adding an SSD. Some of these PS5 games load blazingly fast and I'm guessing that's only going to get better in the future... see FF7 load times reduced from 42 seconds to 2 or whatever.Series X has fast loading, they do need to make a next gen UI though