Manmademan
Member
You are completely oversimplifying it.
Goldeneye is completely overestimated in terms of how good of a game it was.
I'm not talking about overall quality. i don't think the game was that great personally. I don't even play FPS games. It WAS critical to the success of the N64, however- that's not up for debate. It's the third highest selling game on the platform, outsold zelda, and has a full 60% better sales than the 5th best selling game on the platform- super smash brothers.
Again, Rare has 4 of the top 10 games on the platform, and outside of that contributed the volume nintendo needed to fill it's schedule since it's internal studios weren't capable. Without rare the N64 would have failed outright, instead of a respectable 2nd after the PS1.
Duke Nukem/Doom over LAN were all much better multiplayer experiences available at the time, and I would say have more to do with FPS gaming today than Goldeneye ever could.
PC gaming was a fraction of the size it is now. no one in the PS1 or N64 audience was playing games over LAN. Broadband internet wasn't even common until after the DC launched. there's a reason the DC came packed in with a 56K modem.
The real Rare cashed out and ditched the rotting company anyways, hence the shitty output ever since.
And the IP...? Nintendo desperately needs more IP than it has, especially those that appeal to western audiences.
What would it have sold without Mario 64, Ocarina of Time, Mario Kart, Majora's Mask or Turok?
Mario 64 sold 11 million copies btw, nobody's saying Rare didn't have a very big impact, but to say they carried the N64 almost entirely on their own is crazy.
Without mario? also would have failed. but that's not the point. Without Rare, even mario would not have been able to carry that platform over the 20 million mark. Nintendo simply could not make enough games on their own internally, and had less than half the third party support the gamecube did. It would have been Sega Saturn part 2.