Tossells comments came about when asked if Nintendo ever shared code with Rare considering the Big N had a large stake in the company.
He said:
No, we never had the Zelda engine or any code they did! We did see an early version of Zelda and that was a big influence on Dinosaur Planet, though. Nintendo were often quite envious of us. I got the feeling they thought our games were technically and artistically superior to theirs. Miyamoto would visit regularly and I heard a rumor they redid all of the textures on Zelda after theyd seen our work on Banjo-Kazooie because our game looked better!
http://nintendoeverything.com/nintendo-were-often-quite-envious-of-us-says-former-rare-staffer/
Now that's a presumptuous thing to say, while most of Rare games were graphically very impressive in N64 they often suffer from serious frame rate problems, and no, no game from Rare came to the artistical degree to Majora's Mask, Ocarina of Time, Mario 64 IMHO.
He said:
No, we never had the Zelda engine or any code they did! We did see an early version of Zelda and that was a big influence on Dinosaur Planet, though. Nintendo were often quite envious of us. I got the feeling they thought our games were technically and artistically superior to theirs. Miyamoto would visit regularly and I heard a rumor they redid all of the textures on Zelda after theyd seen our work on Banjo-Kazooie because our game looked better!
http://nintendoeverything.com/nintendo-were-often-quite-envious-of-us-says-former-rare-staffer/
Now that's a presumptuous thing to say, while most of Rare games were graphically very impressive in N64 they often suffer from serious frame rate problems, and no, no game from Rare came to the artistical degree to Majora's Mask, Ocarina of Time, Mario 64 IMHO.