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Jason Schreier - The sense I’m getting is that (Sony) is backing away from putting their exclusive console traditional single player stuff on PC

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Well, if they are like Jez Corden it's gonna be hard

They will jump to PC gaming before owning a Playstation
I'm sure a lot will but I wonder how many will eventually go back to PS. I tried to go to PC gaming and I hated it. I'm positive some will have a similar experience it's not as easy as people like to make it out to be.
 
I thought pulling back from Steam had no benefit?
As Jason is saying - this isn't a full pull back, and the priorities for Sony and Microsoft are very different. Sony pulling back on single-player titles is both a reflection of how the titles have sold recently on Steam, and how it came at the cost of the value perception of their console business. Live-service and multiplayer focused titles are not going to be affected by this pullback, as the PC market is far too strong for these specific kinds of games, and as has been seen with the prolonged success of things like Helldivers 2, its just not solid business sense for these types of games.

For Sony, who is now putting a larger emphasize on delivering SP titles of a variety of budget sizes (we'll see the increased fruits of these efforts over the next 3 years), these have become the bread & butter of their console's value perception. Sony very much needs to maintain their console's ability to sell for their current business direction to remain viable. This is in stark contrast to MS, whose HW position has historically never made them money, and who is carried almost entirely by software revenue and subscriptions at this point.
 
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Guys once again, pc gamers arent buying a console just for spooderman or dad of war

So no, Sony isnt 'eroding' any business by putting these year old titles on pc
In the end it will not hurt them at all, casuals dont play on pc they want a console, and they want the most popular console, so a Playstation. They dont even know or care these games are coming to pc as well.

Its crazy how some of yall dont seem to understand this
Pcs have been a thing since forever fam ... the "money on the table" was always there for the grabbing... and they choose to keep their games exclusive... nintendo still does and its never going to change... "but but but games cost more now!" It dosent matter, free money is free money, if it never made sense then why now ? Why suddenly is such an no brainer?

The only crazyness here is believing that a model that exists for decades is wrong, and having no exclusives would never devaluate a console, Nintendo seems to strongly disagree... and MS well ... ask Phil in his "retirement"
 
True, if Sony paid the 9 million dollar break up fee which they may have

Yeah, but Schrierer seems to be indicating he doesn't believe that leak due it saying Venom would be out first. Didn't Microsoft break a deal with Disney to make Indiana Jones exclusive?
 
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If they do it they need to go all the way with single player games.

If they decide they will release saros on pc but something else not on pc. Why even bother?
Agreed.

Even with their multiplayer service games, they need to be on everything day 1, not just PS and PC. Helldivers 2 was a console exclusive for quite a while for some reason.

Sony's entire mulitplatform strategy has been incredibly inconsistent in terms of what games did or did not come to PC, which games released on Xbox and Switch but not PC, or on Switch/PC but no Xbox, which games released day 1 and which released after 6 months, 12 months, 18 months, etc.
 
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It makes sense to protect their ecosystem, but I'm not as confident there are many system sellers coming anytime soon as I wish I was.

Marvel Superhero GIF by PlayStation
Wolverineps5 GIF by Insomniac Games
Wolverineps5 GIF by Insomniac Games
Marvel Robot GIF by PlayStation
 
Sony's entire mulitplatform strategy has been incredibly inconsistent in terms of what games did or did not come to PC....

That inconsistency is a strategic choice....

If you don't promise anything, nobody can demand anything

This way Sony can do anything they want to, anytime they want to....
 
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So you are assuming people don't actually like playing Sony's 1st party games?
Not outside of PlayStation at least. Some staples like Uncharted did comically weak numbers. TLOU also flopped, but this might be due to the state of the port more than anything else. The cinematic-driven single-player loving crowd is mostly on PlayStation. Those games don't do that well on PC.
 
Yeah I don't see it happening. They will continue to release games on PC and that is including single player games. Time will vary between how long each game gets ported depending on how popular it's in terms of sales.

I am very positive we will get GoY this year as well. Wolvarine next year towards the end. Why would they talk about pc release now when it's not even out for months on yet on the PlayStation ?

Dude just smocking crack and having a wishful thinking
 
It's because they release them a year later, if they released on both pc and ps5 day 1 numbers would be completely different, they should try this before they drop it

No Way Funny Meme GIF


Someone on the purple forum did a revenue split based on the latest data sony provided about Playstation...and the PC / Xbox / Switch etc... revenue is that tiny orange thing. It's virtually meaningless. This isn't that surprising tbh

CSr6GgJ.png

And how much of that orange is Helldivers 2? Which would still be coming out on PC Day One, even with this change.
 
Yeah I don't see it happening. They will continue to release games on PC and that is including single player games. Time will vary between how long each game gets ported depending on how popular it's in terms of sales.

I am very positive we will get GoY this year as well. Wolvarine next year towards the end. Why would they talk about pc release now when it's not even out for months on yet on the PlayStation ?

Dude just smocking crack and having a wishful thinking
Well, right now we have Schreier, SneakerOS and NateTheHate stating the same. Plus others speculation.

Maybe it's true. A lot of people talking about the same thing...
 
Huh? They have a port studio that ports games after they are released on PS5. While there needs to be some collaboration there is no way that this is hurting their output, especially when all devs are taking longer and longer to release games.
From the insomniac leak, we know that there's actually significant prep done by the leading studiofor PC ports during development of these games. Whole playable builds, even.

It's no coincidence that HFW, GOWR and SM2 were each the buggiest releases for those first party studios. I also think it's just common sense that the variability in PC specs, namely those beneath the total capacity of the PS5, has marginally necessitated holding things back. Nowhere near as much as the cross gen stuff (which was an aberration), but how do you explain how cheap SM2 feels even compared to HFW?
 
Meh..
Right now Most games i am looking forward and hyped to play on PC are not from sony

Squadron 42
Gears e-day
Halo remake
Horizon 6
Marvel 1943: Rise of Hydra
Fable
OD
SoD 3
Blade
Tomb raider

🔥
lG6LNLuRMdpx4PIS.gif
 
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Maybe someone took a look at "yeah I'll wait for the PC version where I don't need to pay a subscription for online play" and realized just how much that would impact PS+ subscriptions in addition to console sales. If every game hits PC and has excellent controller support, then apart from physical collectors and some older titles that never had a PC release, is there any reason to own a PS6? Only people who need to be there day 1, paying top dollar for buggy rushed releases.

Exclusivity is king and always will be when it comes to content, the trick is maintaining a balance of exclusives and a good enough experience to be where you purchase multiplatform games, otherwise you run into Nintendo's problem from N64 to Wii-U.
 
If this is true, I wonder if the Steam Deck and Sony's intent to release a portable console had anything to do with that decision. I know the Steam Deck is doing paltry numbers compared to what a PS6P would do, but combined with the Steam Machine and Xbox pivoting to PC, the PC platform is turning into a very direct competitor to the PlayStation. Before that, they were eating off different plates for the most part.
 
If true, what's the point of Nixxes? You're telling me that Sony bought an optimisation and porting studio for a few games??

I don't believe they will stop PC releases but I think Sony will put a long ass gap between them coming to PC.

I mean sure it sucks as I have bought a few Sony games on PC but eh, it's not the end of the world, I have enough non Sony games to enjoy. Whatever, don't care, not going to buy a console for a few games lol.
 
So they would basically be part of Sony's XDEV team? Afaik, XDEV are basically "dev support" for internal and external studios.
All Sony devs are on the XDEV network. They all share tech, etc., across it. Nixxes had been a support team for every first party game since the purchase.

ICE Team (Initiative for a Common Engine) was/is housed in Naughty Dog and was the original "XDEV" from the RSX days. Things have grown substantially since, obviously.

 
Lies from Bloomberg, as usual. Sony is shifting their PC strategy absolutely: but to increase their output on PC.

2025 PC releases
  • Marvel's Spider-Man 2
  • TLOU2 Remastered
  • Stellar Blade
  • Midnight Murder Club
  • Lost Soul Aside
I estimate (most already confirmed) 2026 PC release
  • Death Stranding 2 (PC version confirmed)
  • Marathon (day one PC version confirmed)
  • Marvel Tokon (day one PC version confirmed)
  • Kena 2 (day one PC version confirmed)
  • Horizon Steel Frontiers (day one PC version confirmed)
  • Ghost of Yotei (PC version to be announced several months after PS release)
  • Convallaria (day one PC version confirmed)
I estimate 2027 PC release
  • Saros (PC version to be announced several months after PS release)
  • God of War Sons of Sparta (PC version to be announced several months after PS release)
  • Wolverine (PC version confirmed)
  • 4loop (day one PC version confirmed)
  • Horizon Hunters Gathering (day one PC version confirmed)
  • Fairgame$ (day one PC version confirmed)
  • Project gummybears (day one PC version confirmed)
  • Star Wars KOTOR remake (PC version confirmed)
So they would basically be part of Sony's XDEV team? Afaik, XDEV are basically "dev support" for internal and external studios.
All Sony devs are on the XDEV network. They all share tech, etc., across it. Nixxes had been a support team for every first party game since the purchase.
XDEV name was created to shorthen eXternal DEVelopment team. They are producers who manage, overview, produce and publish the work of games with external lead development teams. The whole project, the work of these teams and also all the internal and external support team.

They aren't programmers, artists, designers or musicians and don't have tech. They are producers who manage -mostly external to Sony- development teams. Let's say for teams like Kojima Productions or Arc System Works they are the Sony team that manages their games and also act as bridge with all the other Sony teams who work in this projects, from internal support teams, to external outsourcing teams to other Sony teams related to stuff like publishing, legal, localization, marketing, publishing, etc.

I mean, number of SP games they release is well below PS4.
Yes, AAA games take longer to be made this generation compared to the previous one. And longer than two generations ago. And even longer than 3 generations ago, etc.

Right now they have a lot of GaaS games announced.

SP games: Wolverine, Soros, Intergalactic, what else?
Announced or publicly mentioned they have Star Wars KOTOR remake, Physint, next mainline GoW set in a new mythology, Horizon 3, a SP ND game that started early 2023 that isn't TLOU3, GoW Trilogy remake. Plus also games that have both SP+MP like Marvel Tokon or MLB.

Unannounced / not oficially mentioned they have the Firesprite horror adventure (should be announced soon), Dark Outlaw's game (isn't GaaS, but not sure if SP), Team Asobi's next game (3D action platformer) or stuff leaked in Insomniac's roadmap: next Ratchet, Spider-Man 3, two Wolverine sequels and maybe a Venom spinoff. Plus games that have SP+MP like GT8.
 
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Lies from Bloomberg, as usual. Sony is shifting their PC strategy absolutely: but to increase their output on PC.

2025 PC releases
  • Marvel's Spider-Man 2
  • TLOU2 Remastered
  • Stellar Blade
  • Midnight Murder Club
  • Lost Soul Aside
I estimate (most already confirmed) 2026 PC release
  • Death Stranding 2 (PC version confirmed)
  • Marathon (day one PC version confirmed)
  • Marvel Tokon (day one PC version confirmed)
  • Kena 2 (day one PC version confirmed)
  • Horizon Steel Frontiers (day one PC version confirmed)
  • Ghost of Yotei (PC version to be announced several months after PS release)
  • Convallaria (day one PC version confirmed)
I estimate 2027 PC release
  • Saros (PC version to be announced several months after PS release)
  • God of War Sons of Sparta (PC version to be announced several months after PS release)
  • Wolverine (PC version confirmed)
  • 4loop (day one PC version confirmed)
  • Horizon Hunters Gathering (day one PC version confirmed)
  • Fairgame$ (day one PC version confirmed)
  • Project gummybears (day one PC version confirmed)
  • Star Wars KOTOR remake (PC version confirmed)

Boombox Shut Up GIF
 
I mean, number of SP games they release is well below PS4. Right now they have a lot of GaaS games announced.

SP games: Wolverine, Soros, Intergalactic, what else?
We're talking about games in the future. I understand if folks are disappointed with the output on this front, but there are loads of changes happening now that we'll see increasingly over the next 3-4 years that are more in line with what folks preferred from them.

That isn't to say live-service titles are done and dusted btw.
 
We're talking about games in the future. I understand if folks are disappointed with the output on this front, but there are loads of changes happening now that we'll see increasingly over the next 3-4 years that are more in line with what folks preferred from them.

That isn't to say live-service titles are done and dusted btw.

If they will change their strategy, I'm all for it.

They ruined few years of PS5 life by this retarded GaaS push.
 
Meh..
Right now Most games i am looking forward and hyped to play on PC are not from sony

Squadron 42
Gears e-day
Halo remake
Horizon 6
Marvel 1943: Rise of Hydra
Fable
OD
SoD 3
Blade
Tomb raider

🔥
lG6LNLuRMdpx4PIS.gif
You mentioned several Xbox studios games.. which shows how stupid was this strategy for them. Thats at least 4 games ? ... imagine having those games exclusive to Magnus at launch next year.
 
As Jason is saying - this isn't a full pull back, and the priorities for Sony and Microsoft are very different. Sony pulling back on single-player titles is both a reflection of how the titles have sold recently on Steam, and how it came at the cost of the value perception of their console business. Live-service and multiplayer focused titles are not going to be affected by this pullback, as the PC market is far too strong for these specific kinds of games, and as has been seen with the prolonged success of things like Helldivers 2, its just not solid business sense for these types of games.

For Sony, who is now putting a larger emphasize on delivering SP titles of a variety of budget sizes (we'll see the increased fruits of these efforts over the next 3 years), these have become the bread & butter of their console's value perception. Sony very much needs to maintain their console's ability to sell for their current business direction to remain viable. This is in stark contrast to MS, whose HW position has historically never made them money, and who is carried almost entirely by software revenue and subscriptions at this point.

For MS, South of Midnight, Pentiment, and others didn't exactly light the Steam charts on fire. SoM has only 41 concurrent players as of the time of writing.

Why would MS not repeat this strategy for their own store if it was the optimal one? Sell to the PS/Nintendo base and drive the PC/OEM base to their own store and GamePass?
 
That would be the smart move. You don't see Netflix putting its originals on HBO or Disney+.

They should limit that strategy strictly to certain GAAS titles to maintain engagement and recurring revenue. Beyond that, no. Single-player games in particular should remain core brand assets — something to build on, strengthen, and use to reinforce the platform's identity.
 
Would not surprise me, since next Xbox is going to be a PC, Sony is chickenshit about their games being playable there. Which is lame when MS doesn't care anymore and releases its games on PS as well. If games from all publishers released on all platforms, everyone would benefit except braindead fanboys.
 
We're talking about games in the future. I understand if folks are disappointed with the output on this front, but there are loads of changes happening now that we'll see increasingly over the next 3-4 years that are more in line with what folks preferred from them.

That isn't to say live-service titles are done and dusted btw.
finally some good news.. Ill remain skeptical but at least is something to hope for. Thanks for the info.
 
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I mean, number of SP games they release is well below PS4. Right now they have a lot of GaaS games announced.

SP games: Wolverine, Soros, Intergalactic, what else?
Did you expect them to change strategy and drop 10 SP games in 2 years? If they did make this change it will be a while before you start to see it.
 
They could use Nixxies to do something you know... for their systems????

EXACTLY!!! Imagine if Nixxes actually had a PS3 -> PS6 port department.....


Well There It Is Jurassic Park GIF



Yes but how much overlap is there?


Not sure, but MS will probably end up selling close to 35 million Xbox Series consoles lifetime. What if 33% of them end up going to PS6 and the other 66% went to PC over a 5 year period? That's a new 12 million users on Playstation.


Well, if they are like Jez Corden it's gonna be hard

They will jump to PC gaming before owning a Playstation


That's cool. But some will 100% jump to PS6. Not everyone likes playing on PCs.


Not outside of PlayStation at least. Some staples like Uncharted did comically weak numbers. TLOU also flopped, but this might be due to the state of the port more than anything else. The cinematic-driven single-player loving crowd is mostly on PlayStation. Those games don't do that well on PC.


OR.........................those PC players already had PS3s or PS4s and played those games already.


Well, right now we have Schreier, SneakerOS and NateTheHate stating the same. Plus others speculation.

Maybe it's true. A lot of people talking about the same thing...

And Digital Foundry too.


If this is true, I wonder if the Steam Deck and Sony's intent to release a portable console had anything to do with that decision. I know the Steam Deck is doing paltry numbers compared to what a PS6P would do, but combined with the Steam Machine and Xbox pivoting to PC, the PC platform is turning into a very direct competitor to the PlayStation. Before that, they were eating off different plates for the most part.

Now you're talking!!!

If true, what's the point of Nixxes? You're telling me that Sony bought an optimisation and porting studio for a few games??

I don't believe they will stop PC releases but I think Sony will put a long ass gap between them coming to PC.

I mean sure it sucks as I have bought a few Sony games on PC but eh, it's not the end of the world, I have enough non Sony games to enjoy. Whatever, don't care, not going to buy a console for a few games lol.

Don't forget that the PS6 Portable will be releasing in the next 2 years.
 
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