Hulk_Smash
Banned
Just got through 100%ing this game and well... what a RUSH! No seriously, this game was great. I can't believe it was originally a Vita title. I also can't believe it's just old enough to be a part of PlayStation All-Stars. I didn't play that game much so I didn't know she was a DLC fighter.
Anyway, the game is great. And even though it does show its technical limitations being a Vita port, I felt like it was filled out enough that it could have passed for a late PS3 game.
The soundtrack was just... okay. It could have been better with many of the tracks being rather short and therefore repetitive.
Graphics were good. Not a lot of detail in the characters and some of the assets were noticeably reused, but nonetheless, knowing this was a vita game originally- I mean the world was huge and when you include the physics engine needed to pull it off, it is impressive.
The story was zany and kept things moving at a brisk enough pace. But, some of it was confusing at times and a little too much on the cutesy side. I mean the army is named the Jellyfish? Not exactly a threatening force with a name like that. Also, the ending was super abrupt. Giving you the final scenes while the credits roll is lazy. I did appreciate the side quest stories, though. Some of them were more interesting to me than the main story.
Gameplay was superb. And this is where I felt the game shined. It was so relaxing just to zoom through the city collecting things, doing all the challenges or testing out a new power. Combat is repetitive, but part of that was my fault since I didn't figure out how to use stasis properly until toward the end of the game. If I wasn't so thick, I would have had a lot more fun flinging objects at enemies than just doing "gravity kick" over and over.
I give this game a solid B+. It kept my attention until the very end and beyond as I did manage to 100%- something that I am not always eager to do. Plus, to base an entire game around a such a unique gimmick and make it WORK it just genius. This is why I play video games!
So, now the question for me is: Is Gravity Rush 2 equally as good and worth picking up?
Anyway, the game is great. And even though it does show its technical limitations being a Vita port, I felt like it was filled out enough that it could have passed for a late PS3 game.
The soundtrack was just... okay. It could have been better with many of the tracks being rather short and therefore repetitive.
Graphics were good. Not a lot of detail in the characters and some of the assets were noticeably reused, but nonetheless, knowing this was a vita game originally- I mean the world was huge and when you include the physics engine needed to pull it off, it is impressive.
The story was zany and kept things moving at a brisk enough pace. But, some of it was confusing at times and a little too much on the cutesy side. I mean the army is named the Jellyfish? Not exactly a threatening force with a name like that. Also, the ending was super abrupt. Giving you the final scenes while the credits roll is lazy. I did appreciate the side quest stories, though. Some of them were more interesting to me than the main story.
Gameplay was superb. And this is where I felt the game shined. It was so relaxing just to zoom through the city collecting things, doing all the challenges or testing out a new power. Combat is repetitive, but part of that was my fault since I didn't figure out how to use stasis properly until toward the end of the game. If I wasn't so thick, I would have had a lot more fun flinging objects at enemies than just doing "gravity kick" over and over.
I give this game a solid B+. It kept my attention until the very end and beyond as I did manage to 100%- something that I am not always eager to do. Plus, to base an entire game around a such a unique gimmick and make it WORK it just genius. This is why I play video games!
So, now the question for me is: Is Gravity Rush 2 equally as good and worth picking up?
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