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DF: CONTROL PS5 vs Xbox Series X/S 60 Fps and RT mode

I think there's actually a certain amount of schadenfreude involved. Based on spec reveals, there was a lot of assumption going around that the Series X would walk away with a visible margin in the majority of third party games. MS themselves were placing a lot of emphasis on hardware superiority in their marketing and that only stoked these expectations. The fact that, so far, the Series X has been either mostly on par, and even a little behind in some cases, isn't what people were expecting. People who were brow beaten over teraflops last summer are perhaps understandably a little smug to see relative parity, while those that did the brow beating are apt to be defensive. I honestly think it would be completely different if the pre-amble hadn't placed so much emphasis on hardware specs.
Great post and bang on the money.
 

3liteDragon

Member
When PS5 SD complete fail in multiplatform games, PS fanboys say devs not optimizing it but When there are issues with SX version, blame it on hardware ignoring the real that is poor optimisation by devs. Love these 2 faced fanboys lol
aviFYdg.png
 

ethomaz

Banned
Riky Riky

I just realized another theory.

PS5 versions is not complete... you can't play it fully because it lacks half of the campaign... they need to fix asap to add these lost 17GB to make the game fully again.

We PlayStation fans deserves to have the full game and not just 25GB of it.
 

MaKTaiL

Member
Well Hitman 3 Well and truly put an end to this so called trend by actually having a meaningful difference. This is litterly the same game on both, as has been the case on 99% of games so far. The fanboys have been quick to claim victory with the smallest of differences, its pretty sad actually.
We have no idea how well the PS5 would hold up at native 4k on Hitman 3 because they didn't include that option. We know PS5 has a headroom at the moment. For all we know it can perform the same if not better than the Xbox Series X.
 

DJ12

Member
Any analysis on photo mode in the video? seems like Alex has gone quiet on it now after being alerted to it more than a day ago. I am loathed to watch any of their videos.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
The proof is that if you download the file you can take it on the expandable storage and just play it on Series S, like I did not ten minutes ago.
Even I this was true (evidence?) the data would not be duplicated. They share the same assets, engine, video, audio, etc. Rendering differences like RT, res, frame rate, etc. don't manifest in the size of the file, they are configurations. Evidence, play a PC game over the last 20+ years.
 

Riky

$MSFT
Riky Riky

I just realized another theory.

PS5 versions is not complete... you can't play it fully because it lacks half of the campaign... they need to fix asap to add these lost 17GB to make the game fully again.

We PlayStation fans deserves to have the full game and not just 25GB of it.

I'm pleased for you having a smaller file, I really am. If you've got a paltry small internal SSD with no way to expand it you need that sort of relief👍
 

ethomaz

Banned
Any analysis on photo mode in the video? seems like Alex has gone quiet on it now after being alerted to it more than a day ago. I am loathed to watch any of their videos.
They just talk a bit about it...

"There is an interesting aside to this though: engaging photo mode in-game removes the 30fps cap in RT mode, opening the door to a potential benchmark of sorts, something we'll take a closer look at in due course."

Seems like they will do a new video/article about that.
 
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N30RYU

Member
When PS5 SD complete fail in multiplatform games, PS fanboys say devs not optimizing it but When there are issues with SX version, blame it on hardware ignoring the real that is poor optimisation by devs. Love these 2 faced fanboys lol
You know it's 60% less space required on PS5?? the SD on PS5 is doing twice the work to get almost the same exactly results as the series X one.
 

kyliethicc

Member
I think there's actually a certain amount of schadenfreude involved. Based on spec reveals, there was a lot of assumption going around that the Series X would walk away with a visible margin in the majority of third party games. MS themselves were placing a lot of emphasis on hardware superiority in their marketing and that only stoked these expectations. The fact that, so far, the Series X has been either mostly on par, and even a little behind in some cases, isn't what people were expecting. People who were brow beaten over teraflops last summer are perhaps understandably a little smug to see relative parity, while those that did the brow beating are apt to be defensive. I honestly think it would be completely different if the pre-amble hadn't placed so much emphasis on hardware specs.
Very true.
 

Riky

$MSFT
Even I this was true (evidence?) the data would not be duplicated. They share the same assets, engine, video, audio, etc. Rendering differences like RT, res, frame rate, etc. don't manifest in the size of the file, they are configurations. Evidence, play a PC game over the last 20+ years.

Funny how now people think the Series S version is a just a one line code change when they've been "concerned" over the last few months on how it would be holding back next gen and would be loads of trouble for developers 😂

I don't know how much the Series S version takes up in the file size apart from it isn't zero. Regardless I'm happy it just works on both machines from external storage card so I can move it around my three consoles.
 
Funny how now people think the Series S version is a just a one line code change when they've been "concerned" over the last few months on how it would be holding back next gen and would be loads of trouble for developers 😂

I don't know how much the Series S version takes up in the file size apart from it isn't zero. Regardless I'm happy it just works on both machines from external storage card so I can move it around my three consoles.

Notice how the child troll keeps bringing up external storage to keep pointing out an Xbox advantage since all the other lists he’s thrown out there have failed. How long until you exhaust this one?

Congratulations Ricky you’ve steered the conversation away from poorer
Performance on Xbox to vrr to now how much better control is on Xbox simply because Xbox has expandable storage and you can move it around all your console.

What nonsense will you come
Up with next?
 

Bogroll

Likes moldy games
That is the HD texture pack that only install in Series X... it is how Smart Delivery works.
Control uses the same assets.
Xbox one X Forza is 98.7 GB.
I'm 90% sure I transferred on to my SX 2 weeks ago. I will chek later if i can be bothered to un box it.
 
Funny how now people think the Series S version is a just a one line code change when they've been "concerned" over the last few months on how it would be holding back next gen and would be loads of trouble for developers 😂

I don't know how much the Series S version takes up in the file size apart from it isn't zero. Regardless I'm happy it just works on both machines from external storage card so I can move it around my three consoles.
Nobody but you think it is that simple.

If/when assets are the biggest part of the install = game code differences itself between xses & xsex are small.

Anybody with half the brain understanda it
 

waquzy

Member
Funny how now people think the Series S version is a just a one line code change when they've been "concerned" over the last few months on how it would be holding back next gen and would be loads of trouble for developers 😂

I don't know how much the Series S version takes up in the file size apart from it isn't zero. Regardless I'm happy it just works on both machines from external storage card so I can move it around my three consoles.
And we are all happy for you, your three consoles, 4 tellys(all VRR), 2 wives, 3 girlfriends and a boyfriend.

God bless all of you.
 
We have no idea how well the PS5 would hold up at native 4k on Hitman 3 because they didn't include that option. We know PS5 has a headroom at the moment. For all we know it can perform the same if not better than the Xbox Series X.
That's a pretty ridiculous opinion, it makes no sense, the developer would have done that. I mean not only is it lower resolution its also lower shadow quality, there is headroom there but certainly not that much.
 

kyliethicc

Member
Notice how the child troll keeps bringing up external storage to keep pointing out an Xbox advantage since all the other lists he’s thrown out there have failed. How long until you exhaust this one?

Congratulations Ricky you’ve steered the conversation away from poorer
Performance on Xbox to vrr to now how much better control is on Xbox simply because Xbox has expandable storage and you can move it around all your console.

What nonsense will you come
Up with next?
Give him enough time and he'll say Control is better on XSX than on PS5 because Crackdown 3 is on Gamepass. Or he'll say AA batteries are better than lithium-ion batteries.

Or something else equally retarded.
 
If it's Tom Morgan(biased prick) guaranteed he'll find a way to make the SX version better even if they are identical.

You guys have to understand, not everyone is out there to elect a winner even if the difference is negligible.
Some like Tom are just happy if the performance is acceptable. If is not like it was in the previous gen the average player will barely notice, he express the feelings of those average gamers. Yes, the SeX's version is performing worse, but if Remedy manages to fix only those IO stutters than it's good enough.
 

John Wick

Member
Funny how now people think the Series S version is a just a one line code change when they've been "concerned" over the last few months on how it would be holding back next gen and would be loads of trouble for developers 😂

I don't know how much the Series S version takes up in the file size apart from it isn't zero. Regardless I'm happy it just works on both machines from external storage card so I can move it around my three consoles.
Just your three consoles Riky? C'mon man I know you have ten of each. Gotta to do your bit to help the fangirl cause
 

Fredrik

Member
It always helps, which is why I'm playing the smoothest version of every next gen game, every time 😎
I know you like to joke around but come on, VRR isn’t magic. It’s essentially gsync.

And gsync can smooth out regular framerate fluctuations, it’ll make 50 to 60 to 80 fps fluctuations look smooth as butter. Perfect on PC where framerates are rarely ever locked.
But abrupt stops as seen here on XSX with the UI freeze, that’ll be felt no doubt.


That said, if by any chance Remedy would manage to fix the UI error then XSX would have the smoothest looking version, if you have a capable TV that is.

But we’re not there yet.


I’ve actually seen weird drops on Minecraft on XSX too which I never saw on XB1X, so maybe there is some I/O bottleneck situation some games can stumble into?
 
Game looks fantastic. That said, as easily one of my most anticipated games to play on Series X, I'm a little disappointed by what I see.

While I know I can get away with the issues that do crop up here and there and enjoy the game just fine, they simply shouldn't exist to such an extent and in the situations when they appear, and must be fixed. Those frame drops when simple text pops up on the screen, and those unsightly stutters must be rectified. Till that's sorted out, PS5 is the superior overall experience for this game.

charge running GIF by Power Rangers

*Sprints back to Hitman thread*
 

Kuranghi

Member
Sorry for being a spaz but when the fuck do they talk about the gamma issues on PS5? I also noticed the game has weird gamma in certain areas on PS5 last night and being in SDR or HDR didn't fix it.

Can someone link me to the part in the video where they talk about the gamma issues?

Also does this game actually have HDR? I don't think so since the blacks are slightly elevated in HDR with no extra detail seen and I can't find a single press release that says they added HDR to it. The depth of the image looked better in SDR for me and while HDR makes the bright parts more impactful it also just looks like SDR in an HDR container.

Turning my backlight/brightness in the SDR keeps the better black level of SDR but gives the bright parts more punch so I think I'll play it like that. I don't mind if HDR elevated black levels as long as you actually see more or the depth of the image is increased, but neither is happening for me.

I remember them saying they had "no plans to add HDR" for the old version so maybe they just aren't interested in it right now because it doesn't work well with their art workflow.
 
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THE DUCK

voted poster of the decade by bots
Another 900p game for Series S. Not even 1080p native at 60fps. Not even a 1440p 30fps mode...

And yet somehow I bet 99% of S owners are happy. You are basically making a point to nobody who actually owns one.

There are zero series S owners running into the street screaming and swearing at ms that "control" is running at 900p instead of 1440p.
 
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Red-Town

Member
These threads where Xbox fans are fighting with PlayStation fans from a perspective of a PC player are like seeing two dudes arguing if Toyota Corolla is better or Honda Civic is better while you're driving in a custom Porsche.

Vroom, vroom suckers..

singer-dls-exterior-location_004-1.jpg


:goog_devil:
Now I'm actually curious to see how hard I can push the game now that I finally got my hands on a 30 Series GPU.
 

Md Ray

Member
I just asked @dark10x if he can ask Remedy about the difference in sizes.
It is linked to Tom video too.
Let's see if they can get a answer.


You should've tagged Alex or Tom or both in that tweet, not John. Since it's not his video, he won't bother replying to you.
 
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FrankWza

Member
And yet somehow I bet 99% of S owners are happy. You are basically making a point to nobody who actually owns one.

There are zero series S owners running into the street screaming and swearing at ms that "control" is running at 900p instead of 1440p.
Then these people are too ignorant to know they were flat out lied to. While running into the street screaming is a little extreme, they should be upset with their branding it next gen when it isn’t performing like a next gen machine. They’re at the same sporting event but they’re sitting in the nosebleeds.
 

scydrex

Member
And yet somehow I bet 99% of S owners are happy. You are basically making a point to nobody who actually owns one.

There are zero series S owners running into the street screaming and swearing at ms that "control" is running at 900p instead of 1440p.

True but MS say is a 1440p 60fps and up to 120fps machine. Sure the S owners don't care about that but is ok for MS to lie? It's alright because S owner are not running into the street screaming and swearing at MS. Interesting...
 
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