Waiting for CP 2077, playing RDR II main story for the 3rd time. Such a masterpiece in every level. After all those hours I still discover details or random encounter, I love this game so much.
Red Dead Redemption is the best game of the PS360 generation
Red Dead Redemption II is the best game of the PS4/ONE generation
The OST is also amazing, hearing the first note of some music instantly bring back memories:
So yeah, this is Art for me. Gameplay isn't for everyone though.
What they changedGame of the Year.
One plays like a dream and the other like a nightmare. Both had top-tier production values, storytelling (Sadie Adler aside) and graphics. They did the right thing.
Plus fuck Rockstar habit of downgrading their games with patches, that's the most infuriating shit ever.
The only RDR2 will always be 1.00 for me.
How is it mechanically? Technically, the best game I've experienced is TLOU2. It was too long and the story didn't reach the heights of the first to be the GOAT but my lord, technically it was a beast. The animations, art and graphics were absurd.
There is a desertic area but you kinda go there in the endgame, it's called armadillo, if my memory doens't fuck with me.It's good but it's certainly the greatest game of all time.
The story for this game can only be described as "meandering", in fact it isn't much of a story at all, it's more of "a series of things that happen" than it is a story in the way the first game was a story, with it's setup of "John Marston is forced to hunt down his former allies" which was perfect, RDR2 on the other hand is "the Van Der Linde gang are on the run from the law, then a bunch of things happen"
Sure it's frequently interesting, but it's also frequently just kind of... dull, it drags on for way too long I feel.
I also dislike how they create an entire cowboy game but none of the new areas are desert, it's all grassy plains, swamps and forested mountains and hills, what's the point of that?
I'm just going to leave this here: -
RDR2 incredible detail, but lacklustre gameplay
There is a desertic area but you kinda go there in the endgame, it's called armadillo, if my memory doens't fuck with me.
I know, that's why I said none of the new areas are desert, the game reuses the New Austin area from the first game, but that's it and none of RDR2's main story takes place there.
I would have liked to have seen areas based on Arizona, Nevada and New Mexico, that would have looked gorgeous on 2's engine, but nope.
no, no and again NO.i am playing it right now for the first time, i am simply in - fucking - awe
the characters, the graphics, the VA, the open world, the story (so far) how the fuck did they manage to craft this for current gen consoles i'll never wrap my head around it
this could change the more i play, but right now, this is already in my top 5 games of all time, might even go for the platinum trophy for this one
They got rid of light sources, severely downgraded the ambient occlusion, which is what gave the game such a strong, stunning "physical" presence, introduced visible pop-in which was miraculously nowhere to be seen before, and God only knows what else. They announced patches to fix the game on several occasions, but ultimately they really didn't given the still equally compromised AO, missing light sources and noticeable LOD transitions.What they changed
They got rid of light sources, severely downgraded the ambient occlusion, which is what gave the game such a strong, stunning "physical" presence, introduced visible pop-in which was miraculously nowhere to be seen before, and God only knows what else. They announced patches to fix the game on several occasions, but ultimately they really didn't given the still equally compromised AO, missing light sources and noticeable LOD transitions.
These are examples of how the game looks in 1.00, on Pro:
As i often say, RDR2 1.00 is my favourite looking game ever and most impressive piece of tech i've ever seen. What's lacking compared to The Order: 1886 or TLOU2 is (used to be) compensated with it's huge scope, the best LOD system ever, the most impressive dynamic lighting, complex simulations and top-tier AO.
All my pictures are 100% In-Game so i don't know what you're talking about. Some first person, others third person. There's no Photo-Mode in RDR2 1.00.The actual in-game images don't look as impressive as the photo-mode/ in-engine images (whatever they are). They still look good but not nearly as impressive as the other ones. Also, you need to wrap those images in a spoiler tag; they make scrolling up or down this page a chore.
I edited my post after I took a better look. One of the first-person photos looked too good, namely the white interior of a house with columns. However, after looking at it more closely, on a large screen, I saw that it does look as good as it did when I first glanced at it; it definitely looks in-game.All my pictures are 100% In-Game so i don't know what you're talking about. Some first person, others third person. There's no Photo-Mode in RDR2 1.00.
They've introduced AO again in a recent patch, look it up.They got rid of light sources, severely downgraded the ambient occlusion, which is what gave the game such a strong, stunning "physical" presence, introduced visible pop-in which was miraculously nowhere to be seen before, and God only knows what else. They announced patches to fix the game on several occasions, but ultimately they really didn't given the still equally compromised AO, missing light sources and noticeable LOD transitions.
These are examples of how the game looks in 1.00, on Pro:
As i often say, RDR2 1.00 is my favourite looking game ever and most impressive piece of tech i've ever seen. What's lacking compared to The Order: 1886 or TLOU2 is (used to be) compensated with it's huge scope, the best LOD system ever, the most impressive dynamic lighting, complex simulations and top-tier AO.
As i stated, that's what Rockstar said. In truth however the reintroduced AO was still considerably inferior and nowhere near as aggressive as the original version. There was a GIF on gtaforums.com which perfectly illustrated the difference, probably in this Thread which will give you all the info you need:They've introduced AO again in a recent patch, look it up.