Wasn’t it supposed to be 1080p according to FUD Golem? I thought he was reliable!
He said the game was struggling to run stably at some point in its development. Seeing he's been right with many of his other rumors since that one, I don't doubt the game had trouble hitting certain performance targets earlier on.
That and the fact this isn't necessarily a graphical showcase, but still not full native 4K, adds at least a pinch of accuracy to some of the stuff he was saying. I'll put it this way: he's been a lot more accurate on other things since (Shenmue project, PS5 event in early half of September, etc.) than a lot of other insiders've ever been.
What you just posted is the definition of FUD, it's sad you can't see it. "Terrible frame rate", "only having issues on PS5", "it is true", all complete with the contradiction at the end like "but oh I'm sure it'll improve" to take cover.
And surprise, now everything suddenly runs great at 4K like on every PS5 game, how weird it is. I kinda doubt it improved so much so fast from unplayable at 1080p to fine at 4K. That's some next level fast optimization. Unless the game simply never ran bad and he was spreading FUD, but no that would be too simple.
He admitted himself he wanted to make things "less one sided". Who wants to make things "less one sided" except fanboys ? I'm not sure what you try to defend here.
You should learn the definition of some of these words like FUD before throwing them around like old Halloween candy. Golem was just making a specification on the game's state of development on a particular platform at some point during its development history, that had context given the problems exhibited in the game's trailer at the September reveal event.
Saying they were sure it'd get better later on isn't being contradictory or trying to cover one's ass; that's literally what any sane person would expect to be the case for a any game as it progresses further into development. It's called optimizations, this is nothing new and has been a thing in the industry since Pong.
Also, we still need to define what "great" is; this is a game that started as a current-gen title, and got pushed to next-gen only very late into development (which could explain the issues it was having that he commented on, particularly if the retooling was using PS5 as the base platform, so the other versions would've been older builds just running through BC on the newer hardware), yet it's still dynamic 4K. You doubt it improved "so fast" from where it was to "fine at 4K" because you underestimate crunch culture, and how the development process ramps up exponentially near the tailend of a game's development. Plus, the footage from the September build was likely from an earlier build cobbled together back sometime in the summer.
None of today's news really invalidates what Dust was saying at the time. He might've been hyperbolic in his statements, but that was likely his own opinion on it (he let it flavor his commentary too heavily), and the general point they were trying to get across outside of the hyperbole, wasn't anything controversial. And again, they've had a pretty good track record since this, with both the Shenmue stuff and getting the timing for the PS5 September event within a hairs-reach.