iconmaster
Banned
PS4 only games:
Shadow Complex Remastered
That one's a bummer, but the fact that only ten out of 4000+ PS4 games won't work on PS5 is quite an achievement.
PS4 only games:
Shadow Complex Remastered
Is there a specific reason the game needs to be inserted each and every time? Sounds like a form of license checking, but couldn't they just simply get some kind of unique ID code off the disc, store it to the cloud, and then just have it so that the user needs to briefly be online to verify being able to play the game without the disc being in the drive? Maybe some kind of matching ID could be generated for that game getting initially verified with the disc in the drive on that system, and could even do it on a per-account basis?
Also this stuck out to me:
Is there a specific reason the game needs to be inserted each and every time? Sounds like a form of license checking, but couldn't they just simply get some kind of unique ID code off the disc, store it to the cloud, and then just have it so that the user needs to briefly be online to verify being able to play the game without the disc being in the drive? Maybe some kind of matching ID could be generated for that game getting initially verified with the disc in the drive on that system, and could even do it on a per-account basis?
That one's a bummer, but the fact that only ten out of 4000+ PS4 games won't work on PS5 is quite an achievement.
Like I explained (and Cerny told everybody) before.
....
But the FUD here was unbelievable.
Sony & AMD did an amazing job making the APU being hardware BC compatible with PS4.
All 3rd party or other games will run to the max and hit whaetver cap was set by the software unless patched.n They might get upscaled or whatever.
Presumably PS+ cloud saving too, right..? I plan on selling my PS4 this weekend while eBay aren't taking 10%.
I am also hopping on this question. Do we have answers?Does that mean you can't transfer cloud saves from PS4 to PS5?
Select PS4 games will benefit from the PS5 console’s Game Boost
There is a difference. If the framerate is locked how can the game benefit?
I believe it is a P from Playstation... that is how I see that chart since presentation (I did read after people thinking it was the PS5 console layout or there is space for PS3, PS2 and PS1 etc)I think we were all more interested in the image and its shape/odd layout on this slide about backwards compatability.
I mean it even looks like a freakin ps3 slim!
Is there a specific reason the game needs to be inserted each and every time?
For shame.Shadow Complex Remastered
Praise cheezus!! With over $1000 in fight sticks (I haven't even used the Dragon yet) I was worried they were going to make you buy new sticks
- Specialty peripherals, such as officially licensed racing wheels, arcade sticks, and flight sticks, will work with PS5 games
That's not how it works at all. Where did you hear that?As I understand it the PS5 plays games natively, directly from disc. It actually reads the data on disc, unlike XSX where you have to download the whole game (emulated version) before playing.
4,000+ PS4 games are playable on PS5 consoles.
Some games may receive errors and odd behaviors, please don't buy DLC until you try the game to make sure it works? What the hell is going on here? This is a load of crap...
As I understand it the PS5 plays games natively, directly from disc. It actually reads the data on disc, unlike XSX where you have to download the whole game (emulated version) before playing.
I think most reasonable people expected this to be the case, but it's a good thing to have it spelled out in Black & white. One less console war issue to fight about.
It is reassuring to see Black Tiger made wasn't one of the few excluded games.
That's not how it works at all. Where did you hear that?
Here's hoping for this. And The Last Guardian too, although it's included in the PS Plus Collection. I think all of those will be PS5 boosted.I want Gravity Rush 2 in 4k 60 fps.
If is confirmed. I will instant buy again the game and the ps5 at launch.
Bet my left nut it will be running at 60 fps.Curious to know if frame pacing will be somehow better in bloodborne.
Here's hoping for this. And The Last Guardian too, although it's included in the PS Plus Collection. I think all of those will be PS5 boosted.
Ok, now I need to know what this means. But one thing is clear, it only mentions framerate, not resolution, so it doesn't sound very promising.
- Select PS4 games will benefit from the PS5 console’s Game Boost, which may make PS4 games run with a higher or smoother frame rate.
Bet my left nut it will be running at 60 fps.
The goal posts have moved. For instance here is Eurogamer subtitle of their article:Maybe these gaming sites can stop with the FUD about the PS5 BC support now.
But Sony warns of "errors or unexpected behaviour", and to test before purchasing DLC.
I want Gravity Rush 2 in 4k 60 fps.
If is confirmed. I will instant buy again the game and the ps5 at launch.
PS5 consoles do not support the PS4 Second Screen app or game companion apps.
This is some great news, and about what folks were expecting
I'm curious how many of these are compatible with Boost mode; last figure had them having tested about 100 games. It'd be nice if they gave an update on that front with this one but they'll probably do that a week or two from now anyway.
Also this stuck out to me:
Is there a specific reason the game needs to be inserted each and every time? Sounds like a form of license checking, but couldn't they just simply get some kind of unique ID code off the disc, store it to the cloud, and then just have it so that the user needs to briefly be online to verify being able to play the game without the disc being in the drive? Maybe some kind of matching ID could be generated for that game getting initially verified with the disc in the drive on that system, and could even do it on a per-account basis?
It'd actually be better if the system had some kind of private NAND cache inaccessible by the user, where it could get and/or generate some kind of reference code to the digital copy of the game if it's installed on the internal SSD, expandable SSD or external storage device. Then implement some kind of encrypted ID reference code for any external drive the digital copy of the PS4 game is installed onto. If the user tries playing the game from an external drive without the matching reference code they'd be prompted to provide the original disc again.
I guess Sony's got it set up the way it is currently, to ensure people aren't simply borrowing the game from a friend and try to pass it off as their own purchase, which would be an issue if the system only needed the game disc inserted and verified once.
But I think generating some kind of unique encrypted reference ID code for a digital copy of that game installed onto either the system or external storage matching some type of unique identification of the game disc (I'm sure every printed disc of a physical release has to have SOME kind of unique identification of some sort issued during the printing phase, right?), which could be further expanded to a matching encrypted code installed on the connected 3rd-party storage drive (if the game is installed there), would be a better solution, though maybe a bit more complicated.
- You can access PS4 games on a PS5 console directly from a PS5 extended storage drive.
Hopefully this puts all of the silly speculation and handwringing to rest.
That's an odd list though-I wonder what is keeping each of those from being compatible. PS4->PS5 upgrades are a little clunky with two versions of the same game rather than one. Curious to see what games will get a boost mode. Microsoft is certainly leading in the back compat space but the fanboy console warring over it was always stupid. PS5 is going to be a great way to play PS4 games.
So then I can simply unplug the PS4 external drive and Plug it into the PS5 and all my games will be available?
Since Hitman has an unlock toggle, this means Hitman 1 & 2 should run at at least 60 if not higher. I’m happy.Ok, now I need to know what this means. But one thing is clear, it only mentions framerate, not resolution, so it doesn't sound very promising.
I assume it only implies that a game capped at 30fps will run at stable 30fps. So almost no improve from the PS4 pro
Can someone explain ps5 boost vs ps4 pro enhancements? Shouldn’t the ps5 max out back compat titles?