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Next-Gen PS5 & XSX |OT| Console tEch threaD

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TLZ

Banned
Before tomorrow, a one last reminder

JnkX2oP.png

PS4 had 1.5x XBO CUs, and ran at 94% XBO's speed. So using this as a guide, both releasing the same period:

52 CUs x 1.5 = 78. Let's say it's 76 CUs, going with multiples of 4 from 52.
94% x 1825 MHz = 1715 MHZ.
Therefore, 76 x 64 x 2 x 1715 = 16.68 TF.

That looks very high. So if we lower the CUs to theoretical max 64, keeping the same 1715 MHz that'll be:
64 x 64 x 2 x 1715 = 14 TF.

Would Sony follow the same path as the PS4? Would the differences be much lower than 2013? Only Cerny can answer that tomorrow.
 

kyliethicc

Member
Maybe, maybe not. Absolute power doesn't mean much anyway if the system sacrifices balance and efficiency to achieve it. PS5 will reflect whatever design goals Sony has for it, same as XSX does for Microsoft.



Damnit. Well, hope it's on Youtube as well. Hate watching embedded videos on other websites that use their own crap players (unless they're using the Youtube one).
Hopefully it’s on YouTube but they said on PS Blog. Idk.
 

doge_life02

Neo Member
I have been lurking here for a while and all I have to say is that the speculations might end today and good thing I have been somewhat a part of it.

No matter what happens be happy we don't get this much of engagement as gamers for a while and to have technological advancements this big we all win.

On the side note, If Tommy Fisher Tommy Fisher gets this spot on y'all better write a long ass apology letter for him.
 
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I like how you only quote the stuff that fits your narrative. He called himself gaming "tech". How the fuck do you mix up shader arrays and shader engine? RGT is not credible at all. You really should stop posting these 2 clowns twitter.

The 3 stooges of the ages, Kahoochi, Red dead gaming tech (Hi I'm Paaaauuull). and No_Game. The Github nuttuger group and the masters of fake Terafloping news.
 

Kobi

Member
Cant be 9 all insiders are atleast above 11 but keeping it at 9 makes the surprise even better ahaha

Exactly. You want to lower your expectations. Because as people said in here when the GitHub leak came out(when it was the old 12v9tf), if the Xbox ended up being 11.6 and the ps5 was 10.5. The Xbox would be seen as the bigger disappointment - purely because the Xbox had higher expectations.

Aim for 11, if you're right then great, if it's 12 amazing. Hell, if it 13 then go crazy. But just straight aiming for 13 can only result in a higher chance of disappointment.

You can almost guarantee that if PS don't talk about TF today, then it's not more powerful. Hoping they do talk about it though.
 

Bogroll

Likes moldy games
Cant be 9 all insiders are atleast above 11 but keeping it at 9 makes the surprise even better ahaha
I'm expecting more than 12.155 going of by most insiders on here in the last few weeks, plus the timing of the reveal, they must be confident.
 
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LiquidRex

Member
If the PS5 isn't 9tfs then...

PS5 will be 40 Cu's clocked at 2.2ghz, and SSD with integrated ReRAM with a read speed of up to 25.6GB/s, 16gbs of GDDR6 for Devs, and the OS running off a partition of ReRAM.
CPU clock 3.7ghz 🤔

I don't know what the feck I'm talking about...But those are my alternative spec predictions. 🤪

I promise I'm not a Sony employee 😂
Honest I know absolutely nothing.
See you all 4pm GMT
 

saintjules

Member
This was made specifically for game developers, its just going to talk about the architecture/specs.

Honestly, I wouldn't be surprised if this presentation / recording was reworked because of what's going on right now. Probably changed their game plan.
 
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Sinthor

Gold Member
If the PS5 isn't 9tfs then...

PS5 will be 40 Cu's clocked at 2.2ghz, and SSD with integrated ReRAM with a read speed of up to 25.6GB/s, 16gbs of GDDR6 for Devs, and the OS running off a partition of ReRAM.
CPU clock 3.7ghz 🤔

I don't know what the feck I'm talking about...But those are my alternative spec predictions. 🤪

I promise I'm not a Sony employee 😂
Honest I know absolutely nothing.
See you all 4pm GMT

Ok, I'm hoping it's at least about 10.x TF, but the memory bandwidth and the SSD drive system will make up any "loss" in performance versus the new Xbox. Keeping my expectations low or 'reasonable' so that anything above that is just a nice surprise. That being said, for the poll on the thread I had initially picked the 13TF and above... That would be INSANE. I just think that Sony is targeting slightly lower in raw GPU power but clocking up higher due to their cooling system and staying with the PS4 PRO type of form factor than going to a tower. On the other hand, them announcing this right after the Xbox 'full reveal' almost feels a little like 2013's E3 where they announced the PS4 after MS and just ripped the a new one on the price and sharing games, etc. So we'll see. Regardless of the numbers I'm confident in the rumors and leaks from developers that keep stating that the machines are neck and neck in actual performance. That means that whatever the numbers are, this is going to be one heck of a cool generation of hardware!
 

kareemna

Member
The two memory modules and thus speeds on the XSX virtually mean one is for graphics mainly and the other for other tasks. As if it was a split memory scenario but i guess it is at a lower cost, than actually doing so.
 

farmerboy

Member
This was made specifically for game developers, its just going to talk about the architecture/specs.

Jesus, where did this narrative that this "deep dive" is a reworking of some GDC talk spring from? As if Sony's scrambling away behind the scenes trying to put something together. All hot and bothered, reacting to MS at every angle. Scared even. Without a clue.

Please. Whatever they're showing tomorrow will be anything but ad hoc.

Christ, give them some credit.

Edit: I stand somewhat corrected. Seems some of this is from GDC.
 
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user1337

Member
Just over 8 more hours to go. Time to get to work, so I can leave early to watch this.

Has anyone posted all the links to where this may be streamed? Don't want to rely on one link if it's gonna get hammered by everyone.
 

Sinthor

Gold Member
So... I saw the specs MS released. We have had 8GB this generation available for games. Does anyone else think bumping that to 10GB is a bit anemic? I know there's another 6GB but at half the speed, I'd expect that to have a significant performance cost. Normally, having split memory banks, especially on different speed busses is 'not a good thing.' Anyone with a graphics or game development background that can chime in on this? Seriously seems like a bottle neck to me.
 
So... I saw the specs MS released. We have had 8GB this generation available for games. Does anyone else think bumping that to 10GB is a bit anemic? I know there's another 6GB but at half the speed, I'd expect that to have a significant performance cost. Normally, having split memory banks, especially on different speed busses is 'not a good thing.' Anyone with a graphics or game development background that can chime in on this? Seriously seems like a bottle neck to me.
Maybe you should get hired at MS, because those engineers CLEARLY dont know what they are doing!
 

kareemna

Member
So... I saw the specs MS released. We have had 8GB this generation available for games. Does anyone else think bumping that to 10GB is a bit anemic? I know there's another 6GB but at half the speed, I'd expect that to have a significant performance cost. Normally, having split memory banks, especially on different speed busses is 'not a good thing.' Anyone with a graphics or game development background that can chime in on this? Seriously seems like a bottle neck to me.

If you check the OP, the memory configurations are limited, you need to take into account many factors. If they are to go with a faster memory speed across the board then they are obliged to utilize a set amount of memory. Thus using different chips decreases cost and allows them to mix low speed and high speed so that they are not forced to use say 24 GB and increasing the overall cost.

Development wise they need to manage their assets, i hope anyone here could give us more incite.

EDIT: here is the pic from the OP
cf60a17f19368f61eddb7d5cf185480e20190212183814.png
 
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LiquidRex

Member
So today is the day the PS5 will be revealed... Does that me by the end, after all the months of speculations and fighting, we all part ways like the ending of Oceans Eleven. 🤔
 
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ArcaneNLSC

Member
So today is the day the PS5 will be revealed... Does that me by the end, after all the months of speculations and fighting, we all part ways like the ending of Oceans Eleven. 🤔


You rely on commonsense with that idea I see it more being like fights for toilet paper so far we are just at the last prawn/shrimp at the all you can eat buffet stage
 

sinnergy

Member
Rhetorical question? Or Soliloquy?

If PS5 was weaker... why would devs vote saying it's their most exciting console to work on in 2020?
In 2013, they voted PS4 over Xbox One also?
What does this mean?
What does this mean?
Because that was before Series X reveal, or exclusive biased Sony Developers,? Developers who only have PS5 dev kits or PS5 is stronger ... we know today.

My bet Series X has the edge.
 
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FranXico

Member
Rhetorical question? Or Soliloquy?

If PS5 was weaker... why would devs vote saying it's their most exciting console to work on in 2020?
In 2013, they voted PS4 over Xbox One also?
What does this mean?
What does this mean?
At any rate, they would be close in raw power. It could also mean that there's a particular distinctive innovation they are very excited about for the PS5.

Can we stop with the "power" talk after Sony's presentation?
 

Gavin Stevens

Formerly 'o'dium'
The funny thing is, as soon talk about their SSD being faster (it is) and having a normal memory structure (MS way works just as well, but needs more work. If you understand how game memory is handled, the 10fast 3.5 slow makes zero difference and actually makes sense, I just wish it was 16 dedicated, that’s all. It was done this way because more faster ram needs more power to use, so this effectively frees up cpu run cycles for use elsewhere. The fact it’s slower doesn’t matter, because it will be used for none system intensive processes that don’t require instant delivery.), the ps5 will win everywhere. The actual console won’t be as high as you may think in flops, but as I’ve been saying for a long time, flops are only part of the story. And the faster SSD won’t actually make any difference for the vast majority of things. But the ps5 will still win everywhere. It’s inevitable. I implore you to look at the systems as a whole than the sum of their parts, as I have done all along. Even though I still believe when it comes down to raw power, the SX will have it beat... but power is only one metric.

Best of luck everybody. Let’s try not to all commit Sudoku later.
 
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DrDamn

Member
Jesus, where did this narrative that this "deep dive" is a reworking of some GDC talk spring from? As if Sony's scrambling away behind the scenes trying to put something together. All hot and bothered, reacting to MS at every angle. Scared even. Without a clue.

Please. Whatever they're showing tomorrow will be anything but ad hoc.

Christ, give them some credit.

Playstation Japan Twitter.



No it's not ad-hoc, but it is the talk Cerny was going to give at GDC.
 
Rhetorical question? Or Soliloquy?

If PS5 was weaker... why would devs vote saying it's their most exciting console to work on in 2020?
In 2013, they voted PS4 over Xbox One also?
What does this mean?
What does this mean?
Because devs like the console that probably sells more games, PS4 was stronger and also the Esram was a nightmare.
 

pasterpl

Member
So... I saw the specs MS released. We have had 8GB this generation available for games. Does anyone else think bumping that to 10GB is a bit anemic? I know there's another 6GB but at half the speed, I'd expect that to have a significant performance cost. Normally, having split memory banks, especially on different speed busses is 'not a good thing.' Anyone with a graphics or game development background that can chime in on this? Seriously seems like a bottle neck to me.

ms claims that they have developed a new way of memory access making it much more efficient. In addition, SSd might be used as v memory. This might be all a PR rubbish, but it might be their “the secret sauce”. Only time will tell.
 
The funny thing is, as soon talk about their SSD being faster (it is) and having a normal memory structure (MS way works just as well, but needs more work. If you understand how game memory is handled, the 10fast 3.5 slow makes zero difference and actually makes sense, I just wish it was 16 dedicated, that’s all. It was done this way because more faster ram needs more power to use, so this effectively frees up cpu run cycles for use elsewhere. The fact it’s slower doesn’t matter, because it will be used for none system intensive processes that don’t require instant delivery.), the ps5 will win everywhere. The actual console won’t be as high as you may think in flops, but as I’ve been saying for a long time, flops are only part of the story. And the faster SSD won’t actually make any difference for the vast majority of things. But the ps5 will still win everywhere. It’s inevitable. I implore you to look at the systems as a whole than the sum of their parts, as I have done all along. Even though I still believe when it comes down to raw power, the SX will have it beat... but power is only one metric.

Best of luck everybody. Let’s try not to all commit Sudoku later.
No matter what happens today the PS5 wins in hardware sales anyways, because of xCloud, Pc Ports and Game Pass. Even if Sony announces a pink 6TF PS5 and say they hate all fanboys.
 
The funny thing is, as soon talk about their SSD being faster (it is) and having a normal memory structure (MS way works just as well, but needs more work. If you understand how game memory is handled, the 10fast 3.5 slow makes zero difference and actually makes sense, I just wish it was 16 dedicated, that’s all. It was done this way because more faster ram needs more power to use, so this effectively frees up cpu run cycles for use elsewhere. The fact it’s slower doesn’t matter, because it will be used for none system intensive processes that don’t require instant delivery.), the ps5 will win everywhere. The actual console won’t be as high as you may think in flops, but as I’ve been saying for a long time, flops are only part of the story. And the faster SSD won’t actually make any difference for the vast majority of things. But the ps5 will still win everywhere. It’s inevitable. I implore you to look at the systems as a whole than the sum of their parts, as I have done all along. Even though I still believe when it comes down to raw power, the SX will have it beat... but power is only one metric.

Best of luck everybody. Let’s try not to all commit Sudoku later.
Well if you are saying ps5 is 11.6 tf with better ssd and ram and same cpu then honestly ps5 with 11.6 tf is the better overall console than xsx with 12 tf (not trying to start wars ). That 0.4 tf won't make up for the memory size and ssd speed which will be felt more by normal average Joe users .dont you agree ?
 
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geordiemp

Member
The funny thing is, as soon talk about their SSD being faster (it is) and having a normal memory structure (MS way works just as well, but needs more work. If you understand how game memory is handled, the 10fast 3.5 slow makes zero difference and actually makes sense, I just wish it was 16 dedicated, that’s all. It was done this way because more faster ram needs more power to use, so this effectively frees up cpu run cycles for use elsewhere. The fact it’s slower doesn’t matter, because it will be used for none system intensive processes that don’t require instant delivery.), the ps5 will win everywhere. The actual console won’t be as high as you may think in flops, but as I’ve been saying for a long time, flops are only part of the story. And the faster SSD won’t actually make any difference for the vast majority of things. But the ps5 will still win everywhere. It’s inevitable. I implore you to look at the systems as a whole than the sum of their parts, as I have done all along. Even though I still believe when it comes down to raw power, the SX will have it beat... but power is only one metric.

Best of luck everybody. Let’s try not to all commit Sudoku later.

#Team bring the pidgeon back
 
The funny thing is, as soon talk about their SSD being faster (it is) and having a normal memory structure (MS way works just as well, but needs more work. If you understand how game memory is handled, the 10fast 3.5 slow makes zero difference and actually makes sense, I just wish it was 16 dedicated, that’s all. It was done this way because more faster ram needs more power to use, so this effectively frees up cpu run cycles for use elsewhere. The fact it’s slower doesn’t matter, because it will be used for none system intensive processes that don’t require instant delivery.), the ps5 will win everywhere. The actual console won’t be as high as you may think in flops, but as I’ve been saying for a long time, flops are only part of the story. And the faster SSD won’t actually make any difference for the vast majority of things. But the ps5 will still win everywhere. It’s inevitable. I implore you to look at the systems as a whole than the sum of their parts, as I have done all along. Even though I still believe when it comes down to raw power, the SX will have it beat... but power is only one metric.

Best of luck everybody. Let’s try not to all commit Sudoku later.
How are you today ?
 

FranXico

Member
Well if you are saying ps5 is 11.6 tf with better ssd and ram and same cpu then honestly ps5 with 11.6 tf is the better console than xsx with 12 tf . That 0.4 tf won't make up for the memory size and ssd speed which will be felt more by normal average Joe users .dont you agree ?
Also, things like split memory pools by speed are not going to hinder developers. Memory resources are managed by the SDK. Devs just do auto obj = new Object; (if that much) and that's it.
 

dangopee

Neo Member
I think starting with this generation, RPS (rays per second) or some metric that measures ray processing capability will start to become the new TFLOPS. I believe more RPS will have a greater impact on visuals than shader TFLOPS at this point. Clearly we've hit a point of greatly diminishing return of visual improvement per increase in shader throughput. Without ray tracing and proper ray traced global illumination, games of next gen are not going to look THAT much better than current best looking games, despite several times more TFLOPS of shader throughput.

So even if the PS5 really only has 9.2 TFLOPS of shader throughput (which I doubt), if it can do significantly more RPS (say 40% more that the XSX) I will consider that a win for PS5.
 

Gavin Stevens

Formerly 'o'dium'
Well if you are saying ps5 is 11.6 tf with better ssd and ram and same cpu then honestly ps5 with 11.6 tf is the better console than xsx with 12 tf . That 0.4 tf won't make up for the memory size and ssd speed which will be felt more by normal average Joe users .dont you agree ?

I’ve said that all along really. The trouble is, you will be waiting a while to see this differential. The SSD speeds are a definite improvement for sure, but it won’t make much difference out of power point slides and closed examples. As I’ve said all along, ingame will be virtually the same, and game logic/asset loading will depend on the game itself. But you’re looking at a couple of seconds versus.., a couple of seconds. Definitely better, but not exactly going to be a win - lose situation. It’s essentially another bullet point for fan boys to argue over.

The memory, I’m still under the assumption that it’s 16gb full, but the speed I was given, I honestly just don’t buy it myself and feel it was a fake out. However...Don’t think that it’s a 16 versus 10 battle. Remember that other things that are in memory do NOT need faster memory, so it’s very much a 16 vs 13.5 thing atm. I do wish, and hope, that MS bump this to at least 16.

I won’t mention other stuff, but Ms have a lot of tools under the hood as well to help with asset loading etc, as im sure Sony do.

The point is, you don’t even NEED as much memory as you would on a pc work station, not with the tools given and the SSDs. It’s not the same thing anymore, and is much, much better. PCs are a catch all solution, they do a lot, and as such need a different approach. The next gen consoles are both (thank fuck) gaming FIRST, and as such are putting ideas into play to help this.

P Physiognomonics I’m utterly dreadful and feel like horse wank. I have a fat bird constantly sat on my chest, heels down. I’m coughing all over the place, and I feel like I’ve run a marathon. I got up an hour ago and I’m ready for bed. Shoot me.
 
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