However, even basic ports which barely use any of the Series X's new features are delivering impressive results. The Coalition's Mike Rayner and Colin Penty showed us a Series X conversion of Gears 5, produced in just two weeks. The developers worked with Epic Games in getting UE4 operating on Series X, then simply upped all of the internal quality presets to the equivalent of PC's ultra, adding improved contact shadows and UE4's brand-new (software-based) ray traced screen-space global illumination. On top of that, Gears 5's cutscenes - running at 30fps on Xbox One X - were upped to a flawless 60fps. We'll be covering more on this soon, but there was one startling takeaway - we were shown benchmark results that, on this two-week-old, unoptimised port, already deliver very, very similar performance to an RTX 2080.