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Jimquisition: Mario, Take The Wheel

MrBadger

Member
The topic is steering assist in Mario Kart and y'all talking about fucking Dark Souls.

Give it a fucking break. We all know you fucking like Souls. No, it's still not the best game series ever made.

Jim mentions Dark Souls in the video to be fair to them
 

KLoWn

Member
I've made it a point not to purchase the Souls games because I know I would find them annoying. Which is a shame, because I'm sure those games have a lot to offer outside the challenge. So yeah, sales lost.
You sound ridiculous.

The games aren't as hard as people make them out to be, but that doesn't really matter since you've already decided what to think of the game despite being totally clueless about it. Good job.

Orphan of Kos, Nameless King, Capara Demon, and Orinstein and Smough are proof that you're wrong.
No they aren't? They are beatable with some effort and patience. Or are you saying they should've total pushovers because you can't be arsed to learn attack patterns and boss movements? Fuckin get out of here.


^I'm NOT against an easy mode in Dark Souls, but these fuckin people lmao.
"No challenge whatsoever!" is all I'm hearing.
 

Nightbird

Member
I can personally say that I wouldn't be a fan of Fire Emblem if it wasn't for casual mode.


Same here.

I did give Fire Emblem games before Awakening a try, but was completely turned off by having units important to me die forever because of some mistakes I made.

The git gut mentality isn't helping either, I'm new at the game, my best units died. So that magical git gut is going to turn me into an experienced player with good units? Don't make me laugh.

After Awakening and Birthright, I went back to the GBA FE, and I did manage to beat the game.

All just because me getting into the series has been made easier due to Casual mode.

This is why I can just laugh about anyone saying easy modes in games are bad.

Not everyone is a HaRdCoRe Gamerz. Some people need to be treated as what they are by the games in order to be able to fully enjoy it later on: Beginners.
 
Besides that, autosteering has no negatives. It's not like its better than actually driving.

It's actually an active hindrance if you know what you're doing. It's thrown me off multiple times when I accidentally turned it on without realizing it--which is annoyingly easy to do.

Great feature otherwise
 

-MB-

Member
This really is one of those things I have no understanding of people hating.

Agreed. Fortunately, Jim does bring that up in the video. It's a weird design choice.

Actually as explained before, with a bit of thinking from a dev view, it isn't as weird as you might think.
The people who would need this feature likely won't be so game savy as to dig this option to turn it on in the game menus, whilst those who would not need this, likely would be savy enough to look for it.
Only slight you can give them for going this way, is not being clear enough that this smart steering is even a thing.
 

dan2026

Member
Every time someone mentions that Souls games should have an easy mode on here, everyone shits on them.

Even though like Jim says, it literally wouldn't effect regular players at all.
 

Memnoch

Member
I don't understand how there are people who are so against an accessibility option like the smart steering, especially when it is done as well as it seems to be on MK8D. It only helps in the most basic way by helping people stay on the track while not really giving them any significant benefit over other players. Anything that allows more people to an enjoy such an awesome game is definitely welcome in my book, especially when it doesn't give any real competitive advantage.
Yes my wife and kids would not have family tournaments with me if not for this feature. Thank you Nintendo.
 

Aiii

So not worth it
My only issue with smart steering is that it's on by default which confused the fuck out of me when I was intentionally about to drift slightly off course before using a mushroom and the game correct me. Love it for my little sisters who are pretty bad at mario kart.
I think they turned it on by default so you can easily get into a multiplayer match with a kid/inexperienced player, without having to go into the settings and turning on the easy mode for them. I reckon the idea is you can easily just tell a more experienced player to turn it off than you can explain to a kid he needs to give you the controller for a second to make the game easier for them.
 

Kthulhu

Member
You sound ridiculous.

The games aren't as hard as people make them out to be, but that doesn't really matter since you've already decided what to think of the game despite being totally clueless about it. Good job.


No they aren't? They are beatable with some effort and patience. Or are you saying they should've total pushovers because you can't be arsed to learn attack patterns and boss movements? Fuckin get out of here.


^I'm NOT against an easy mode in Dark Souls, but these fuckin people lmao.
"No challenge whatsoever!" is all I'm hearing.

I'm not saying they aren't beatable. I'm saying they're really hard and require many attempts for the vast majority of people.

What's with the defensiveness?
 

Stop It

Perfectly able to grasp the inherent value of the fishing game.
You sound ridiculous.

The games aren't as hard as people make them out to be, but that doesn't really matter since you've already decided what to think of the game despite being totally clueless about it. Good job.


No they aren't? They are beatable with some effort and patience. Or are you saying they should've total pushovers because you can't be arsed to learn attack patterns and boss movements? Fuckin get out of here.


^I'm NOT against an easy mode in Dark Souls, but these fuckin people lmao.
"No challenge whatsoever!" is all I'm hearing.
Well, then your tone deaf response just proves that you're being a prick who needs to look up ableism in the dictionary.
 
I think they turned it on by default so you can easily get into a multiplayer match with a kid/inexperienced player, without having to go into the settings and turning on the easy mode for them. I reckon the idea is you can easily just tell a more experienced player to turn it off than you can explain to a kid he needs to give you the controller for a second to make the game easier for them.

They turned it ON by default so you don't actually tell the other person that they suck at the game and they need help. Trust me, I wouldn't want to tell that to my wife, so Nintendo saved me the embarrassment.
 
lol. seriously. The only reason why he is hating so much on Nintendo is because it gets him views. He knows it and this is unprofessional, IMHO. He lost credibility.

Congratulations on outing youself for not watching the video.

Gotta love it when people do that, especially when dealing with a Jimquisition video.
 

KLoWn

Member
I'm not saying they aren't beatable. I'm saying they're really hard and require many attempts for the vast majority of people.

What's with the defensiveness?
I was mainly annoyed at that other guy and it spilled over to my response to you.

People like him who complain about the difficulty in a game he haven't, and doesn't plan to, even play just annoys me.

It's been said many times, but the difficulty of the DS games are way over exaggerated, some bosses excluded.

Well, then your tone deaf response just proves that you're being a prick who needs to look up ableism in the dictionary.
Are you actually serious with this nonsense?
 
It's actually an active hindrance if you know what you're doing. It's thrown me off multiple times when I accidentally turned it on without realizing it--which is annoyingly easy to do.

Great feature otherwise
I phrased that badly, I meant that the existance of autosteering has no negatives, not that the feature per se has no drawbacks.
 

ViciousDS

Banned
Always impresses me when people hate acessibility... like "what is wrong with you people" levels of impresses me

sounds like people who hate difficulty levels in video games.......give people options/more accessibility and allow people who normally hate or can't play the game to enjoy it.


Just go into any dark souls or bloodbourne thread......the literally only response ever is "git gud"..........well what happens if they can't, not everyone can "git gud"

Look at any mmorpg with forced PvP and some folks wanting PvE servers. The only explanation there is "the server would die and wouldn't last"

That's cool, how in the living fuck does it effect you?


I won't ever use it, but MK8DX's options are fucking amazing.
 

BGBW

Maturity, bitches.
The funny thing about the "super guide" (one of the first cases of Nintendo's new assistant modes) was it allowed the core game to be harder since Nintendo knew people now had an alternative way to beat levels. NSMBWii was a significant improvement in challenge compared to NSMB.
 

Kthulhu

Member
I was mainly annoyed at that other guy and it spilled over to my response to you.

People like him who complain about the difficulty in a game he haven't, and doesn't plan to, even play just annoys me.

It's been said many times, but the difficulty of the DS games are way over exaggerated, some bosses excluded.


Are you actually serious with this nonsense?

Well, chill out. Who cares what they think? Dark Souls isn't some obscure franchise desperate for players to keep existing. It's been massively successful, there's no reason for you to be so defensive.
 

Nanashrew

Banned
Accessibility can come in many forms. Difficulty option is one of the most simplest forms. The smart steering in Jim's video is another. Something like button layout customization, while many take it for granted these days, can absolutely be huge for those who are disabled.

There are a variety of ways to handle accessibility.
 

Kthulhu

Member
Accessibility can come in many forms. Difficulty option is one of the most simplest forms. The smart steering in Jim's video is another. Something like button layout customization, while many take it for granted these days, can absolutely be huge for those who are disabled.

There are a variety of ways to handle accessibility.

I've seen many praise the Steam controller for this very reason.
 

Stop It

Perfectly able to grasp the inherent value of the fishing game.
I was mainly annoyed at that other guy and it spilled over to my response to you.

People like him who complain about the difficulty in a game he haven't, and doesn't plan to, even play just annoys me.

It's been said many times, but the difficulty of the DS games are way over exaggerated, some bosses excluded.


Are you actually serious with this nonsense?

If your reading of people wanting to give players who may not have every motor skill or sense that you enjoy the option to play games happens to be:

"No challenge whatsoever!" is all I'm hearing.
?

Yes, I'm very fucking serious.
 

Nanashrew

Banned
I've seen many praise the Steam controller for this very reason.

Yeah, I've heard similar. Nier Automata has also gotten some praise too for the same reason. You can map every button. It's really great. I've been very impressed by PlatinumGames and their commitment to accessibility options and the improvements they make to accessibility with each new game.
 

Ludist210

Member
Smart steering and auto acceleration make the game playable for my four year-old daughter. I think it's a great option. (I also agree that it shouldn't have been defaulted to on.)
 

Orcastar

Member
The thing that people often seem to forget amidst the whole Dark Souls easy mode debate is that the games already have several mechanics specifically designed to make them easier. If you can't beat a boss, you can always grind souls and level up. Or if you don't want to spend time doing that, you can summon help. Or you can pick an "easier" weapon, like Ludvig's Holy Blade in Bloodborne. It's not like your only option in these games is to "git gud".

Just to clarify, I'm not against putting in an easy mode. I'm just saying that Souls games have been designed to be pretty accommodating even without having a separate easy mode.
 

Kthulhu

Member
Yeah, I've heard similar. Nier Automata has also gotten some praise too for the same reason. You can map every button. It's really great. I've been very impressed by PlatinumGames and their commitment to accessibility options and the improvements they make to accessibility with each new game.
I've also noticed more games with colorblind options these days. So, good job videogame industry.
 
Thanks to this, my gf can have fun playing the game as well.

Thank God for smart steering.

My mom loves Mario Kart 8 on Wii U, but she has really bad Rheumatoid Arthritis in her hands and it hurts her a lot to hold A and Steer Proficiently. So with these options she can basically set it down in her lap and just steer slightly less and use items. I think she'll be able to play the game longer due to it. So I'm also glad it's a thing.
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Accessibility isn't bad at all. If you don't like it, just don't use it. If you don't like easy mode, you just pick normal or hard. I dunno why this is any different.
 

gamerMan

Member
Oh my gosh, I actually liked a Jim Sterling video. I really hope he does more of these segments where he praises things that are right in the industry. The constant shitting was growing to be tiresome.
 

Burbeting

Banned
The game should have asked upon first booting up the game "Do you want smart steering on?", and then allow it to be enabled or disabled from the options. Now Enabling it by accident is a little bit too easy (and yeah, the automatic enabling from the start was bit eh).

Great feature, overall.
 

Kthulhu

Member
Oh my gosh, I actually liked a Jim Sterling video. I really hope he does more of these segments where he praises things that are right in the industry. The constant shitting was growing to be tiresome.

I mean, he still shat on people who hate easy modes.
 
I mean, he still shat on people who hate easy modes.

Shitting on something terrible like Paul Ryan (not that one) and some group who needs some perspective about a video game option they never have to partake in, are very different.

Edit: Changed wording to come off less like a personal attack. Was not the intention.
 
Every time someone mentions that Souls games should have an easy mode on here, everyone shits on them.

Even though like Jim says, it literally wouldn't effect regular players at all.
But how can I enjoy the game knowing lesser beings can get to the end credits without doing all the hard work I do?
 

Metal B

Member
Every time someone mentions that Souls games should have an easy mode on here, everyone shits on them.

Even though like Jim says, it literally wouldn't effect regular players at all.
The Soul games are about the challenge. An easy mode would just undermine the whole concept of the game and the developers have to complete rebalance the game for this change.

Some things are just meant to be hard. There aren't easy modes for movies, books or other form of art. Especially in the Soul games the difficultly is part of the experience and the developers actually don't want to compromise the message of their work. And that's great. Not everything needs to be anything, while other things are great, if there are for anybody (Mario Kart for example).
 

Neiteio

Member
Some scattered observations:

1) Jim's rolling r's — good stuff!

2) I think the RGB range is off on his capture card — MK8D should look a lot more vibrant.

3) Was that fan art of Dry Bones and Cubone bumping uglies? Followup question: Why?

As for the larger point, Smart Steering is great. Allowed my friends to finally complete Bowser's Castle!
 
Every time someone mentions that Souls games should have an easy mode on here, everyone shits on them.

Even though like Jim says, it literally wouldn't effect regular players at all.
Because this is where I would actually say Jim's wrong.

Extra difficulty modes dont appear out of nowhere. The developer has to take time to program, rebalance, QA test etc for each mode. There is a strong benefit to a game having one focused difficulty from a development standpoint. Bloodborne is one of the most well balanced games I have ever played, compared to something like uncharted 4 (A game I really like) that doesnt have a single good difficulty setting.

Its not about giving a shit about other players getting to beat the game easier.
 
I don't always agree with Jim, but this video is on point and I agree with him.

I disagree Dark Souls should have an easy mode though.
 

Stop It

Perfectly able to grasp the inherent value of the fishing game.
The Soul games are about the challenge. An easy mode would just undermine the whole concept of the game and the developers have to complete rebalance the game for this change.

Some things are just meant to be hard. There aren't easy modes for movies, books or other form of art. Especially in the Soul games the difficultly is part of the experience and the developers actually don't want to compromise the message of their work. And that's great. Not everything needs to be anything, while other things are great, if there are for anybody (Mario Kart for example).

Yeah, because Subtitles, Braille and Audio Description doesn't fucking exist in these other mediums you do eloquently state are lacking in accessibility options.

Or is accessibility too hard a fucking concept for Souls fans? Maybe all their brain power needs to go towards playing the games because they can't seem to differentiate between accessibility and difficulty.
 
With the assists enabled, I had a four year old not only manage to complete a race, but he finished top 3. You couldn't how much joy it brought to him to achieve that. That alone has made the whole game worth it, all thanks to this simple accessibility feature.
 
I think they turned it on by default so you can easily get into a multiplayer match with a kid/inexperienced player, without having to go into the settings and turning on the easy mode for them. I reckon the idea is you can easily just tell a more experienced player to turn it off than you can explain to a kid he needs to give you the controller for a second to make the game easier for them.

I understand this argument, but the flip side is that you generally expect default settings to be the optimal way to play. It took me a good 45 minutes to figure out why the controls in Mario Kart 8 sucked so much. It never occurred to me they'd put something like that on by default.

I'm all for accessibility, but you don't want someone who is perfectly capable of steering properly to have smart steering on by accident, because they're getting a substantially worse experience.
 
I understand this argument, but the flip side is that you generally expect default settings to be the optimal way to play. It took me a good 45 minutes to figure out why the controls in Mario Kart 8 sucked so much. It never occurred to me they'd put something like that on by default.

I'm all for accessibility, but you don't want someone who is perfectly capable of steering properly to have smart steering on by accident, because they're getting a substantially worse experience.

I think it should be left on by default, but it needs to be clearer whether it's on or not. There is the antenna in the back of the Kart to indicate when it's on, but it appears people haven't noticed that detail.
 

jennetics

Member
It's good that it's enabled by default. The type of person playing Mario Kart that doesn't want it will know how to disable it. The type of person who needs it wouldn't even know to look for the feature in the first place.

Well said. I haven't played MK8D yet but I can't wait to try it out with my girlfriend. She's not good with a controller at all and this is the perfect type of game for her to have fun with and even have a chance at beating me.
 
But... there are. For books, anyway.

It's interesting you bring up that apology, because I know english professors who don't like the existence of these kinds of things at all, because it isn't giving readers the full experience that was originally intended. The fact that it's for children be damned. I generally don't agree with that approach, but these types of feelings aren't confined to the gaming realm.

I think it should be left on by default, but it needs to be clearer whether it's on or not. There is the antenna in the back of the Kart to indicate when it's on, but it appears people haven't noticed that detail.
Yeah. The antenna is a nice touch, but unless you've read about Smart Steering beforehand, the connection between the two isn't obvious. I remember noticing the antenna, and that it seemed to indicate a force acting on my car (gravity? some other new gameplay mechanic?), but my mind didn't make the leap to "Oh, I need to go into settings and change the controls."
 
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