Boss is "amazingly" balanced - his first phase he doesn't have hyper armor at all so you can just stun him to oblivion with attack spamming, but on second phase he get infinite armor so you can't interrupt none of his attacks. From one extreme to another basically. And yes at least bosses seems like balanced to play it like Sekiro, relying on parries and breakng their spirit gauge for that deathblow, because boss in the demo has stupid amount of health if you just attacking him with regular attacks. So yeah similar to Sekiro you can try to dry his health regular way but it will be long and tedious, or you can destroy him in 30-40 sec with a good parrying.
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