Ssparks said:What's the logic behind the lack of snipers on standoff? I could be smokin' dust; but I'v noticed that bungie is slowly moving away from placing snipers on symmetrical maps. Standoff, Assembly, Sandbox...
Ssparks said:What's the logic behind the lack of snipers on standoff? I could be smokin' dust; but I'v noticed that bungie is slowly moving away from placing snipers on symmetrical maps. Standoff, Assembly, Sandbox...
I meant as in a collective "us." Dani hasn't played Halo in ages.Dax01 said:"Us?" Total, if you have enough players, could you guys try out my new map and see if there are any adjustments that need to be made?
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=71252611
Much appreciated.
@ Sk7ch's file share: Geminie is up there. Thank you.
Grimm Fandango said:What is the HaloGAF GT? I'd like to be on it.
:*(Blueblur1 said:I meant as in a collective "us." Dani hasn't played Halo in ages.
Definitely agree. The dialogue here has been spot on and I've enjoyed reading it all. Wish I could respond but I just found out that "BR" actually stands for "business requirements" (not battle rifle) and it's embodied in an 86 page document which I need to fully understand by next week. :-(EazyB said:Really enjoying the read. I see where Voc is coming from but Shake's response is spot on.
Mr Vociferous said:Definitely agree. The dialogue here has been spot on and I've enjoyed reading it all. Wish I could respond but I just found out that "BR" actually stands for "business requirements" (not battle rifle) and it's embodied in an 86 page document which I need to fully understand by next week. :-(
McBain said:I must interject.. taking screenshots of this game never gets old...
http://i42.tinypic.com/2qxaln9.jpg/IMG]
[IMG]http://i40.tinypic.com/2h6si2g.jpg/IMG]
[IMG]http://i39.tinypic.com/o8f679.jpg/IMG][/QUOTE]
Nice pics dude. I think that xxjuicesxx should express his distaste for matchmaking's current state through the noble art of screenshots.
xxjuicesxx said:I don't think I've been blocked I believe he quoted me a bit ago. Really though I remember coming to this thread along time ago and I was nice saying whats on my mind. I remember posting ideas and playlists and people go yea those are good and blah blah. I CONTINUE to post lists of things that need change. We bitch all day about certain things that OBVIOUSLY need fixed (PARTY SPLITTING), but NOTHING gets done continuously over and over and the game has been out for a year and some months. It gets a bit annoying that all of you STILL suck on Bungies nuts everytime they post being quoted multiple times and you are all still so fucking happy. They aren't doing shit and a lot of us are really getting tired of MM. Before it was like fuck this and then we'd continue playing, but now I see less and less people getting on H3 (here at neogaf, i dunno if the actual numbers are lower or higher) but its quite annoying to see such a great game have such wasted potential.
A friend of mine just pointed me towards the FileShae of ske7ch and I was amazed to see Mage v2 among others (sanctum v2 and rise v2). Pretty awesome of Brian if you ask me![]()
Captain Blood said:Nice pics dude. I think that xxjuicesxx should express his distaste for matchmaking's current state through the noble art of screenshots.
It piles on clue after clue, just because they're visual doesn't make them any less significant. And they are there, take it from somebody who beat Episode One without the slightest source of outside assistance.Aaron said:The game tells you nothing at that point. Zip. Zero. I only passed that part by looking it up on gamefaqs after wasting time stumbling around blindly. How was I supposed to know I was supposed to remove the panel with the anti-grav gun?
Of course he's an empty shell, that's what he's been described as by even Valve themselves. He has a name, an appearance, and qualifications to form a spot for the player in the universe, not as a part of a multi-dimensional character design such as one used for a character like Alyx Vance. His silence isn't some weird part of an envisioned personality, it's a design decision.Freeman is NOT an empty shell. I don't know why you keep insisting on this. He has a name, an appearance, qualifications, expectations from others, goals, purpose... he just doesn't speak. Actions speak louder than words, and all of his actions are pre-scripted. These restrictions define him. I guess you can decide if he's all manly about it, or some emo whiny boy, but that doesn't mean anything in the scope of the narrative.
Sorry, my mistake.Havok said:Oh no no no that comment was a direct reference to the cutscene directly following The Storm in Halo 3, as an example of a scene I think actually SHOULD have been first person the whole way (as opposed to something like the opening scene of The Covenant or The Ark, where the storytelling jumps from the bridge of a cruiser to the hangar to the Pelicans very quickly, which I think would not have been served well by a first person view). Just a misunderstanding.
Stormtrooper30 said:I beleive that Sanctum definately can (and should) make it into MM. Rise is a well designed map, but I just suck at it. I could definately see it working in MM as well.
As for Mage, the whole spawning in a killball should probally be fixed.![]()
Shishka said:If only someone at Bungie provided a group in which confident authors could submit their map variants. If only it mandated a submission guide that forces players to vet their own maps.
If only someone from Bungie came to GAF to tell you guys about such a group and then put the onus on yourselves to sack up by saying something like "If you think your map is matchmaking-worthy but you haven't posted it to this group, you only have yourself to blame."
As a very adroit salamander once said: "Were it so easy."
Shishka said:If only someone at Bungie provided a group in which confident authors could submit their map variants. If only it mandated a submission guide that forces players to vet their own maps.
If only someone from Bungie came to GAF to tell you guys about such a group and then put the onus on yourselves to sack up by saying something like "If you think your map is matchmaking-worthy but you haven't posted it to this group, you only have yourself to blame."
As a very adroit salamander once said: "Were it so easy."
Shishka said:If only someone at Bungie provided a group in which confident authors could submit their map variants. If only it mandated a submission guide that forces players to vet their own maps.
If only someone from Bungie came to GAF to tell you guys about such a group and then put the onus on yourselves to sack up by saying something like "If you think your map is matchmaking-worthy but you haven't posted it to this group, you only have yourself to blame."
As a very adroit salamander once said: "Were it so easy."
Stormtrooper30 said:I've been on Vhfive's case for a few weeks now to get it submitted to Atlas. He certainly has enough game clips to meet the requirements. I've pretty much come to the conclusion that he is too lazy to submit it.
As for Mage, I really hope Bladed can somehow fix it up. It's a really fun map.
Now, instead of everyone bitching about the lack of user created maps in MM, how about he begin submitting some of our own?[/b[
If only someone parked the link to said group in the OP.Shishka said:If only someone at Bungie provided a group in which confident authors could submit their map variants. If only it mandated a submission guide that forces players to vet their own maps.
If only someone from Bungie came to GAF to tell you guys about such a group and then put the onus on yourselves to sack up by saying something like "If you think your map is matchmaking-worthy but you haven't posted it to this group, you only have yourself to blame."
As a very adroit salamander once said: "Were it so easy."
Sai-kun said:aside from the typo[?], THIS.
Not sure if I have the balls to submit one of mine, though I might eventually if I get some games on them.
BladedExpert said:If I thought I could fix Mage up to the point where it could be played in Matchmaking, I'd get onto it and submit it. Unfortunately I've reached the limit of the budget (and my imagination) and can stretch it no further. And there are issues which would keep it from being approved, trust me
Fuck, maybe I'll give it one last try tomorrow and see if there's a way to make it work...
Guilt trip me you bastard
Submit it anyway. There is no reason not to.BladedExpert said:If I thought I could fix Mage up to the point where it could be played in Matchmaking, I'd get onto it and submit it. Unfortunately I've reached the limit of the budget (and my imagination) and can stretch it no further. And there are issues which would keep it from being approved, trust me
Fuck, maybe I'll give it one last try tomorrow and see if there's a way to make it work...
Guilt trip me you bastard
Very solid game. I played last month with Tashi and Bladed. It's no Halo, but it is fun.xxjuicesxx said:
A Sniper Rifle on Standoff would be brutal. It's bad enough that a laser controls the map, but a Sniper (a good one, at least) would smoke guys instantly as they hop out of the base. It's best suited for a BR/Carbine and dual weapons map. I wish more maps had SMG's on them, and fewer maps with single or dual Spikers. SMG ftw!kylej said:Standoff isn't symmetrical. A sniper rifle on Standoff would be nearly as devastating as a gauss hog in the hands of a competent person.
Team Flag well done Shishka. Make it a permanent playlist (swap it for Skirmish) and your sins will be absolved.
backflip10019 said:Very solid game. I played last month with Tashi and Bladed. It's no Halo, but it is fun.
xxjuicesxx said:
Metroidvania said:I see your lack of relevance (unless that was meant to be an answer to Blood's pic challenge) and raise you this.
http://www.youtube.com/watch?v=QUEO9Mfmn4M
And to echo others, submit that, Bladed, to Forgehub if not Atlas. Someone else might be able to see something from a different perspective.
Wow, that was actually very entertaining. Surprising since I couldn't care less about retro gaming or Megaman.Metroidvania said:I see your lack of relevance (unless that was meant to be an answer to Blood's pic challenge) and raise you this.
http://www.youtube.com/watch?v=QUEO9Mfmn4M
And to echo others, submit that, Bladed, to Forgehub if not Atlas. Someone else might be able to see something from a different perspective.
xxjuicesxx said:Ha relevance...I thought this was the Cereal thread? Did I click somewhere else by accident?
Wow, that was actually very entertaining. Surprising since I couldn't care less about retro gaming or Megaman.
Sniper isn't needed on Assembly (he brought that map up), and I HOPE we see some Sandbox variants added into Ranked MM so a Sniper would be added to that (my current build has one Sniper on it).
Thaedolus said:Can we peons have the new maps yet?![]()
Shishka said:If only someone at Bungie provided a group in which confident authors could submit their map variants. If only it mandated a submission guide that forces players to vet their own maps.
If only someone from Bungie came to GAF to tell you guys about such a group and then put the onus on yourselves to sack up by saying something like "If you think your map is matchmaking-worthy but you haven't posted it to this group, you only have yourself to blame."
As a very adroit salamander once said: "Were it so easy."
Trasher said:Bungie should try selling this Atlas thing to people a little more. Put it on the front page somewhere or something. Hell, they could even let us know via Facebook lol.
I googled "Bungie Weekly Update Atlas" and it brought me to this. Didn't bother to search any further so it may've been brought up some other time.Striker said:Also, a quick question about Atlas. Was Atlas ever brought up to form in advertising or whatnot in the Bungie Weekly Update? I know it's been mentioned a few weeks ago, and that's my first time knowing about it. Was it mentioned when Foundry got released (to let ForgeHubbers aware, and others)? Just wondering.
Trasher said:Bungie should try selling this Atlas thing to people a little more. Put it on the front page somewhere or something. Hell, they could even let us know via Facebook lol.
Sai said:Team Flag is such good times.
Thanks for the many good games, GAF. Hope to play with you guys again soon.
the truth is i have to fix one or two things in sanctum and i got distracted with my other mapStormtrooper30 said:I've been on Vhfive's case for a few weeks now to get it submitted to Atlas. He certainly has enough game clips to meet the requirements. I've pretty much come to the conclusion that he is too lazy to submit it.
As for Mage, I really hope Bladed can somehow fix it up. It's a really fun map.
Now, instead of everyone bitching about the lack of user created maps in MM, how about we begin submitting some of our own?
I'm curious, what needed to be fixed on it? Last time I was in it playing with some friends I really didn't see anything wrong.vhfive said:the truth is i have to fix one or two things in sanctum and i got distracted with my other map. but i will fix it tomorrow.read been to lazy
top of blue base some things dont spawn in right awayButane123 said:I'm curious, what needed to be fixed on it? Last time I was in it playing with some friends I really didn't see anything wrong.
Anyway, got my map into Atlas last night. The only problem is more people seem to be interested in telling other people to "read the pinned threads" than actually trying out maps and critiquing them.
Since my outdoor variant isn't a remake, but more of an inspired build, I'm still not sure what to do with overshield. A Sniper is placed on a small perch-like structure. I currently have it located on one side of the middle, similar to how many MLG maps have higher spots (except this spot isn't "higher" than the base itself).Metroidvania said:Out of curiosity, where is the sniper located? Does it replace overshield? If it's anywhere else, someone could likely make it back to the top of their base, and absolutely destroy people with the lesser amount of cover in the middle.
Do you expect Territories on a small map like Mage? KotH I could see (the battle in the middle on Warlock in Halo 2 was quite a blast).Maybe he didn't put placements on Territories because so.top of blue base some things dont spawn in right away
straightening out of a couple columns in both red and blue base
change a couple of spawn points
and placement of koth and territories
I figured...I googled "Bungie Weekly Update Atlas" and it brought me to this. Didn't bother to search any further so it may've been brought up some other time.
In case anyone owns a recent Valve game and somehow missed this feature, the developer's commentary they have put in (since Lost Coast?) is fascinating, and really details how much time and effort they put into the simplest things. There's also a lot in there about how they tell stories, and why.Botolf said:I keep insisting on it because apparent and Valve's comments fall entirely in line with what I'm saying.
Shake Appeal said:I mean maybe it's just a personal preference, but some games and game developers just make me giddy with how they try to solve 'storytelling in games', and aside from the terminals, Halo isn't one of them, as much as I love most other aspects of it.