xxjuicesxx
Member
I think Atlas is bad because most respectable Halo players realize Bungie.net is trash and almost everybody who submits something at that site has a smug "I dont want recon but I really do attitude"
EazyB said:Instead of a forgehub playlist I believe it'd be much more appropriate to have something labeled "Community Playground" where maps that may be good enough for general matchmaking are placed and tested. .
EazyB said:MLG got it's own playlist because it's a very different playing experience. Not only do they have their own foundry maps but they've also tweaked the existing maps, gametypes, and play mechanics. On top of all of that the MLG is probably the most organized Halo organization with not only a website but also many MLG sanctioned events. The MLG playlist was not added because people bitched about it in enough volume that Bungie or Shiska became overwhelmed and just had to add it. It was added because it brought a lot to the matchmaking experience and is controlled by a very organized and polished people (those in charge of MLG Halo, not the embarrassing MLG forum goers).
Forgehub is a great resource but doesn't have the organization necessary to control a playlist of their own.
Instead of a forgehub playlist I believe it'd be much more appropriate to have something labeled "Community Playground" where maps that may be good enough for general matchmaking are placed and tested. These sorts of matches could be for no exp and counted as custom games if for whatever reason they want to further distinguish them from matchmaking. The maps would be gathered from forgehub, other community sites, and Bnet. Feedback could be gathered after a month or so based on veto data or just forum feedback.
I'm sure Shishka is desperately searching for a solution which'll stop random forum posters from saying mean and hurtful things about him. It probably keeps him up at night...
I would like this. I don't know how many here have played on Geminie, but I would like some feedback on it. There isn't a better way to playtest a map than to have it be put in matchmaking.EazyB said:Instead of a forgehub playlist I believe it'd be much more appropriate to have something labeled "Community Playground" where maps that may be good enough for general matchmaking are placed and tested. These sorts of matches could be for no exp and counted as custom games if for whatever reason they want to further distinguish them from matchmaking. The maps would be gathered from forgehub, other community sites, and Bnet. Feedback could be gathered after a month or so based on veto data or just forum feedback.
It should be as simple as Shishka researching the maps out there, maybe playtesting them within Bungie headquarters, and then choosing the cream of the crop. At least it seems like that would fall under Shishka's job title. I could be wrong.Dax01 said:The only problem with this is one thing: how is the selection process going to work? Who is going to decide which maps be put in matchmaking?
i think this the big problem with this "playlist". it can't be shishka because it's to big of a job for one personDax01 said:I would like this. I don't know how many here have played on Geminie, but I would like some feedback on it. There isn't a better way to playtest a map than to have it be put in matchmaking.
The only problem with this is one thing: how is the selection process going to work? Who is going to decide which maps be put in matchmaking?
vhfive said:i think this the big problem with this "playlist". it can't be shishka because it's to big of a job for one person. and i dont think bungie is just going to hand out something like playlist control to outside of their company. so unless bungie wants to hire more people for this specific jobwhich is why i think we haven't seen this yetim not sure we will actually see this happennot gonna happen but i am available
There are a lot of maps out there. Going through and picking the ones that you think will be the best, see if you will think it works in a matchmaking playlist and putting it in is a great amount of work.Trasher said:It should be as simple as Shishka researching the maps out there, maybe playtesting them within Bungie headquarters, and then choosing the cream of the crop. At least it seems like that would fall under Shishka's job title. I could be wrong.
Trasher said:It should be as simple as Shishka researching the maps out there, maybe playtesting them within Bungie headquarters, and then choosing the cream of the crop. At least it seems like that would fall under Shishka's job title. I could be wrong.
Ratings can't always be trusted, and that wouldn't be fair to the people who put time and effort into their maps but never see community admiration of it by just putting it up in their fileshare.xxjuicesxx said:No no Shaniqua only has to look at the top rated or top viewed maps not ALL of them.
xxjuicesxx said:No no Shaniqua only has to look at the top rated or top viewed maps not ALL of them.
I've got a solution to that. Why don't we make it so that anyone who wants their maps included in Matchmaking make them conform to a set of standards, and then they can submit them for review. It would cut out all the dross and it would mean that Shishka and co only get to see the best submissions to choose from.Dax01 said:Ratings can't always be trusted, and that wouldn't be fair to the people who put time and effort into their maps but never see community admiration of it by just putting it up in their fileshare.
EazyB said:Instead of a forgehub playlist I believe it'd be much more appropriate to have something labeled "Community Playground" where maps that may be good enough for general matchmaking are placed and tested. These sorts of matches could be for no exp and counted as custom games if for whatever reason they want to further distinguish them from matchmaking. The maps would be gathered from forgehub, other community sites, and Bnet. Feedback could be gathered after a month or so based on veto data or just forum feedback.
urk said:Can't wait to play Infinite Money and Sandbox Skull in Matchmaking!
You could still be looking at potentially hundreds if not thousands of submissions. It wouldn't be like looking through a screenshot contest.Willeth said:I've got a solution to that. Why don't we make it so that anyone who wants their maps included in Matchmaking make them conform to a set of standards, and then they can submit them for review. It would cut out all the dross and it would mean that Shishka and co only get to see the best submissions to choose from.
sixthsubset said:+2
the only problem is shishka could probably still put terrible maps in the playlist
letgafvhfive pick the maps
All the MLG maps have had to go through Bungie/Shiska as well. Of course MLG only submits a very select number of maps but they don't just fly from MLG HQ and straight into matchmaking.KevinRo said:Allowing Bungie to greenlight into what forged maps into that playlist would be tricky atmost. We've already seen how giving power to Shishka results ->
That shit is pathetic and those that supported or use that avatar are an embarrassment to this community. I couldn't think of more inappropriate or childish behavior that just screams "we're stuck-up dicks that don't want any Bungie involvement on GAF". It's one thing to disagree with Shishka or Bungie but it's something totally different to petition for someone to be fired. It doesn't take some "Bungie Defense Force" to see that; it simple takes a mature and rational person.KevinRo said:I seem to remember the whole BDF coming to his rescue when their were 'Fire Shishka' avatars.
The entire point of a playlist like "Community Playground" is that Shiska and the rest of Bungie wouldn't have to spend as much time making sure the maps are suited for MM and really no amount of internal testing can compare to that of a couple thousand people playing the maps. People playing in this playlist shouldn't expert perfect maps either because the playlist exists outside of MM and it's sole purpose is to weed out flawed maps.Dax01 said:There are a lot of maps out there. Going through and picking the ones that you think will be the best, see if you will think it works in a matchmaking playlist and putting it in is a great amount of work.
Plus more complaining could result it you choose a map that isn't suited at all for matchmaking and leave up there for God only knows how long.
KevinRo said:wtf?!?!?!
isn't this what shishka should be doing right now and the main reason why we are discussing the lack of forged maps in matchmaking??
So? That's no excuse. And just because there's a lot of maps out there doesn't mean that you have to do every single one. That is retarded thinking. Pick something like 8 or 10 maps, playtest them for a week or two, then select the ones that stand out and put them in a playlist. Or just save the ones that are good when you find them, and do a monthly playlist that includes 4 or 5 forged maps. Then every month shuffle in new ones.Dax01 said:There are a lot of maps out there. Going through and picking the ones that you think will be the best, see if you will think it works in a matchmaking playlist and putting it in is a great amount of work.
I don't think anyone here is "crying." We are just throwing out ideas of what we think is bad/could be changed to make the matchmaking experience better for Halo 3. And I would hope that no one here is blaming Shishka entirely because we don't know for sure if it is his fault, and if he even has the power to do the things that we are asking for.TDG said:Holy shit you guys are pathetic. Do you really not have anything better to do than spend your weekend crying about how "Shishka" is responsible for the videogame holocaust? Get a life for fuck's sakes.
So you just pick eight to ten at random?Trasher said:So? That's no excuse. And just because there's a lot of maps out there doesn't mean that you have to do every single one. That is retarded thinking. Pick something like 8 or 10 maps, playtest them for a week or two, then select the ones that stand out and put them in a playlist. Or just save the ones that are good when you find them, and do a monthly playlist that includes 4 or 5 forged maps. Then every month shuffle in new ones.
There is still a process of actually picking the maps to be put in the playlist. Will they have to meet some sort of criteria? Will you only have a limited amount of time to submit a map for consideration?EazyB said:The entire point of a playlist like "Community Playground" is that Shiska and the rest of Bungie wouldn't have to spend as much time making sure the maps are suited for MM and really no amount of internal testing can compare to that of a couple thousand people playing the maps. People playing in this playlist shouldn't expert perfect maps either because the playlist exists outside of MM and it's sole purpose is to weed out flawed maps.
Sometimes you are so dumb that I smash little kittens.Dax01 said:So you just pick eight to ten at random?
EazyB said:That shit is pathetic and those that supported or use that avatar are an embarrassment to this community. I couldn't think of more inappropriate or childish behavior that just screams "we're stuck-up dicks that don't want any Bungie involvement on GAF". It's one thing to disagree with Shishka or Bungie but it's something totally different to petition for someone to be fired. It doesn't take some "Bungie Defense Force" to see that; it simple takes a mature and rational person.
welcome to neogaf where people talk about video games.TDG said:Holy shit you guys are pathetic. Do you really not have anything better to do than spend your weekend crying about how "Shishka" is responsible for the videogame holocaust? Get a life for fuck's sakes.
TDG said:Holy shit you guys are pathetic. Do you really not have anything better to do than spend your weekend crying about how "Shishka" is responsible for the videogame holocaust? Get a life for fuck's sakes.
I'm just talking about the pages upon pages of demonizing Shishka. It's just so ridiculous, and it's unfortunate that some people can't discuss matchmaking flaws in a contructive manner without constant personal attacks about how one person does his job, when they have little to no actual perspective on what that person does and is trying to do.Trasher said:I don't think anyone here is "crying." We are just throwing out ideas of what we think is bad/could be changed to make the matchmaking experience better for Halo 3. And I would hope that no one here is blaming Shishka entirely because we don't know for sure if it is his fault, and if he even has the power to do the things that we are asking for.
Thanks, glad to be here.vhfive said:Welcome to HaloGAF where people personally attack game developers for pages on end.
AtlasDax01 said:So you just pick eight to ten at random?
There is still a process of actually picking the maps to be put in the playlist. Will they have to meet some sort of criteria? Will you only have a limited amount of time to submit a map for consideration?
urk said:So, anybody have links to sweet maps?
sixthsubset said:i made a list of the maps i would dl if i was a more mythic man... take a look if you want:
banlez
punishment
hieroglyph
element
conco
process
platformer
kilganon
awakening
utah mambo
wizlock
EazyB said:Map maker - Map(s)
Alisdair Bnet - Aspirite v2
Bladed Expert Bnet Mage v2
Dax01 Bnet Geminie
EazyB Bnet- Rise v2
Fin Bnet - Refuge v1
Ghaleon Bnet - Sandstorm
GM Bullfrog Bnet Kulkukan
Grimm Fandango Bnet Turf II v2
Havok Bnet - Agartha, Phaeton
Insaniac Bnet - Sky Perch
Metroidvania Bnet - Mountain 1.03
Merguson Bnet Firmament v1.1
Spirit Bnet Pitfall V2, Worship
Spudbud Bnet - gave up on life
Vhfive Bnet - Sanctum v2, Flying Dutchman
Vociferous Bnet - Abaddon
Domino Theory said:
Trasher said:Here's a start.![]()
I agree. I don't support any of the negative Shishka remarks either. If people left that stuff out of their posts people may actually listen to them.TDG said:I'm just talking about the pages upon pages of demonizing Shishka. It's just so ridiculous, and it's unfortunate that some people can't discuss matchmaking flaws in a contructive manner without constant personal attacks about how one person does his job, when they have little to no actual perspective on what that person does and is trying to do.
I whole-heartedly agree.Trasher said:I agree. I don't support any of the negative Shishka remarks either. If people left that stuff out of their posts people may actually listen to them.
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=69625475urk said:So, anybody have links to sweet maps?
They are. I'd look at that list more as a "hey, let's see what us gaffers can make" more than a list of maps that should go into matchmaking. Some may be good enough but hopefully Atlas will become the place to look for those.urk said:I was under the impression that most of the GAF stuff was still being worked on and tested.
Kibbles said:
urk said:Also in my File Share. Played it with the author earlier today.
Rise looks pretty pimp. Especially the area below the sniper with the horseshoe and pillars. I do remember playing an earlier version and getting erased by players that got to the upper perches. I kept spawning facing another player or facing the edge of the back corners. I'm easily confused. By the time I would get my bearings, I'd be under fire.
I never got a change to playing Rise until a few days ago. (I didn't know the name of the map at the time) I played it, along with a bunch of other maps, with DevinOlsenn and a bunch of other guys. I got to say, it was a lot of fun. I just found out that map was Rise v2 :lol, great job.EazyB said:They are. I'd look at that list more as a "hey, let's see what us gaffers can make" more than a list of maps that should go into matchmaking. Some may be good enough but hopefully Atlas will become the place to look for those.
We miss you PumaLunaticPuma said:I'm looking forward to running through some user created content that is worthwhile.
Too bad I have no idea when that will be... (Mythic release date please?)
It's definitely a WIP and it's definitely not ready to be analyzed for MM purposes (if I decide to pursue that route). That upper area is a particularly tricky thing I've been trying to balance. I am also a whore for complex jumps and multiple routes to maneuver so it takes a while to get all of them down.urk said:Rise looks pretty pimp. Especially the area below the sniper with the horseshoe and pillars. I do remember playing an earlier version and getting erased by players that got to the upper perches. I kept spawning facing another player or facing the edge of the back corners. I'm easily confused. By the time I would get my bearings, I'd be under fire.
ThanksKibbles said:I never got a change to playing Rise until a few days ago. (I didn't know the name of the map at the time) I played it, along with a bunch of other maps, with DevinOlsenn and a bunch of other guys. I got to say, it was a lot of fun. I just found out that map was Rise v2 :lol, great job.
urk said:Some of these are in my File Share. I was under the impression that most of the GAF stuff was still being worked on and tested.
Stormtrooper30 said:Unfortunetly, the killballs in Mage are still there and you spawn inside of them at the opening of the game.
EazyB's Rise confused me aswell. I also noticed that the team on the perches dominated the map. It's still a good map, but I just suck at it.
JdFoX187 said:We miss you Puma![]()
i think the biggest issue is that when a team controls the top it is hard to kick them off and easy for them to dominate the shit out of youEazyB said:It's definitely a WIP and it's definitely not ready to be analyzed for MM purposes (if I decide to pursue that route). That upper area is a particularly tricky thing I've been trying to balance. I am also a whore for complex jumps and multiple routes to maneuver so it takes a while to get all of them down.
Hopefully after finals week is over I'll get some time to tweak it some more and also finish Beaver Creek.
Thanks![]()
urk said:Oh, I wasn't spawning in them. I could make the jump from the ledge to the corner wall, drop down into the Killball area, and hang out without dying.
I agree. That map is soo fun. Easily my favorite from yesterday's customs.Stormtrooper30 said:I'm still convinced that Sanctum is a gift from heaven. I mean, I frakkinglove that map. I'm pretty sure it's past testing and is fully functional for all gametypeswork with me Sai Kun.add to MM kthnxbye