NJ x Falkor said:Can i have your autograph?
Sure, just un-quote me in that previous link so that link will never come back to haunt me.
( i doubt it will, but you never know)
NJ x Falkor said:Can i have your autograph?
Careful, you're giving Urk ideas.Cocopjojo said:And the being super nice thing applies like every day. In real life and stuff.
t4ng0 said:updates up!
Correct, last week's update is still up.t4ng0 said:updates up!
Heck, it's giving me ideas!GhaleonEB said:Careful, you're giving Urk ideas.
asshole.t4ng0 said:updates up!
With you, dude. I just had some pasta right out of the pot.NJ x Falkor said:BTW, waiting for this update is the highlight of my day. I got in late last night, slept till 1pm and haven't left the house all day.
I've been in my boxers and wife beater the entire day. And now I'm eating soup in front of my computer.
t4ng0 said:updates up!
Just make sure not to slop any onto the keyboard. It might gum up the F5 key.NJ x Falkor said:BTW, waiting for this update is the highlight of my day. I got in late last night, slept till 1pm and haven't left the house all day.
I've been in my boxers and wife beater the entire day. And now I'm eating soup in front of my computer.
XSX said:EDIT: EDITED
Dani said:I don't what's worse, the grammar shown on your MSN window or your taste in OS themes.
If you’re still reading, you’re probably interested in some details, so we won’t skimp.
A player in MP has a grand total of 115 hit points (to adopt a common term.) 45 of these are body hit points, 70 are shield hit points. For reference, a single AR bullet does 7.5 points of damage, and a BR bullet does 6. A melee attack does 70 for most weapons, with some weapons (notably the Brute weapons) doing 72.
When entering a melee contest, the combined body and shield hit points are compared. If the difference is above a threshold, then one player is determined to have won decisively and is protected from death. After testing with a variety of weapons, we settled on a threshold of 26.5 hit points (slightly rounded.) This translates into 4+ AR bullets worth of damage to decisively win a melee contest, instead of simply having 1 more hit point than the other guy.
There is one more wrinkle to this: your invisible body hit points do recharge, but at a different rate from your shields. While ordinarily this is a non-issue (we’ve always made this largely transparent), it can affect the outcome of a contest. For those of you keeping score, body hit points start regenerating 10 seconds after last taking damage, at a rate of 9 hp/sec. So if your shields are up but you’re fresh from taking a beating, you could still be in trouble in a contest.
.BWU said:For those of you uninterested in the precise details, the upshot is this: if you close for a melee attack and are at a clear advantage (or disadvantage), the outcome will be clear. If the outcome is unclear, too close to call, you will likely trade kills with your victim. But you should no longer watch your opponent saunter away for no clear reason (and if you do, check the filmit tells all.)
Yeah, he couldn't have picked a more fitting foundation.GhaleonEB said:Very classy to give the proceeds of the paining to Brian's foundation, Frank.
Blueblur1 said:The melee update was great. Thanks Frankie.
Correction: Thanks Luke and Ferrex.Stinkles said:That was all Luke and Tyson. I was laying around on a chaise picking silk fluff from my bellybutton. I had a glass of champagne and I did not know whether to quaff or guffaw.
PrivateWHudson said:Interesting update. It brings one question to mind though...I thought I remembered in Halo 2, that the "Hit Points" varried depending on if you were hitting the opponent going forward, standing still, or retreating. It looks like the HP value is just 70(72) now regardless of momentum. I'm now wondering if this is more the reason why melee feels off rather than the "most health wins" rule.
For reference, a single AR bullet does 7.5 points of damage, and a BR bullet does 6.
GhaleonEB said:Careful, you're giving Urk ideas.
Insaniac said:Sorry Domino, I got work tomorrow morning. maybe tomorrow we'll play?
edit: AR does 7.5, BR does 6, but fires 3 bullet burst, so 18 for a full hit with burst.
Why does the Assault Rifle do more damage than the Battle Rifle? The BR is more powerful right?A player in MP has a grand total of 115 hit points (to adopt a common term.) 45 of these are body hit points, 70 are shield hit points. For reference, a single AR bullet does 7.5 points of damage, and a BR bullet does 6. A melee attack does 70 for most weapons, with some weapons (notably the Brute weapons) doing 72.
BR fires three shot bursts - 18 damage points (4 posts up). If that's what you're asking.voltron said:Awesome update. I just need something explained to me.
A player in MP has a grand total of 115 hit points (to adopt a common term.) 45 of these are body hit points, 70 are shield hit points. For reference, a single AR bullet does 7.5 points of damage, and a BR bullet does 6. A melee attack does 70 for most weapons, with some weapons (notably the Brute weapons) doing 72.
Why does the Assault Rifle do more damage than the Battle Rifle? The BR is more powerful right?
Cocopjojo said:BR fires three shot bursts - 18 damage points (4 posts up). If that's what you're asking.
Indeed.GhaleonEB said:Very classy to give the proceeds of the paining to Brian's foundation, Frank.
Spoken like a true Halo fan.urk said:I bet the melee fix is already broken.
Sounds like it.NJ x Falkor said:So to summarize the Melee Fix. Correct me if I'm wrong.
The only thing that changed, is that now the winner of a melee contest will be determined, not just whoever has a 1-hit-point advantage, you must have what would equate to a 4+ AR bullet advantage over the other person.
However, Most of the time, even if you win the Melee battle, you will still walk away a 1-shot kill with barely any health. Because even though you won the melee battle, you still took damage?