How can you not think this is GOTY 2023 from this video?!I don't understand all of you saying it looked amazing, there were 3 seconds of in-game footage.
Training for combat.What, this game is not yet in full production? Hellblade 1 was released in 2017, what they have been doing in the last 4 years?
Porting the game to Xbox, and Switch. Bleeding Edge (RIP), Project Mara, relocating to a new studio, but also then a pandemic. Lots of mo-cap stuff which they obviously rely on was put on hold.What, this game is not yet in full production? Hellblade 1 was released in 2017, what they have been doing in the last 4 years?
God some of you on this forum really are depressing.And? Is it a shitty trailer or no? Because I see people here saying game will look amazing according to those snippets and I don't see you quoting them.
I played all Ninja Theory games, no one is a great game, but I think they are very good in PR talking, so I'm cautious with this game. And videos like this (or the previous fake CG they tried to sell as real time, not saying it directly but being silent when people start to think it was real time) make me more cautious.
Porting the game to Xbox, and Switch. Bleeding Edge (RIP), Project Mara, relocating to a new studio, but also then a pandemic. Lots of mo-cap stuff which they obviously rely on was put on hold.
It's not a big studio or wasn't. Up to 115 based on LinkedInLol, I completely forgot about Bleeding Edge. I thought it was a side project. And isn't Project Mara a small project? It doesn't seem a very efficient studio, tough.
Phil even said before he showed the trailer that they were in early development.Shouldn't have showed this with the first Series X reveal. Made it out like it was a launch game or at least super close to release.
Still, looking good.
Terrible trailer. Cant see shit.
Some shots looked great, but they were split second with a lot of flashing. Did they release any screenshots?
sad to say, this shows the very first trailer was CG
Again, they explicitly said it wasn't a trailer but some behind the scenes shots and a bit of what they're working on. What part of that statement are you having difficulty grasping?And? Is it a shitty trailer or no?
Epic did mention before that what was shown was real-time ( if I recall)
This has just taken a large dump on every other game we've seen so far
yes... are you?Are you guys for real?
Half a second of Michael bay flashes "bwest gwame ewver". Cmon now, let's not get carried away.Are you guys for real?
In my case I don't understand the opposite opinion. All my friends that today have seen the Hellblade 2 video were disappointed, and they are worried by the state of the project. And here that opinion is condemned. Is it because is a Microsoft game and then any critic it's interpreted as a Sonyer attack? (the same for a game from Sony interpreted as a Xboxer attack).God some of you on this forum really are depressing.
In my case I don't understand the opposite opinion. All my friends that today have seen the Hellblade 2 video were disappointed, and they are worried by the state of the project. And here that opinion is condemned. Is it because is a Microsoft game and then any critic it's interpreted as a Sonyer attack? (the same for a game from Sony interpreted as a Xboxer attack).
Some times is so difficult to interact in a public forum. As you said, is really depressing
I wouldn’t worry about the flames… or the clouds in this game. They’re using all the most advanced techniques in rendering. They clearly waited for UE5 and they even mentioned the latest Epic has to offer in terms of character design (metahumans? ). The flames willl be the least of this game’s challenges.There were a couple of flashes, and the only thing that I could express with certainty is that the flames do not look good. Something seems off with Senua's face, but it's hard to tell given how quickly everything was thrown at the viewer...
Lol what - if that was CG I’m betting these are too - they both look cg to mesad to say, this shows the very first trailer was CG
Huh? How are the flames bad? Show me better, honestly I want to see better flames in a game if there are some I need to know whereThere were a couple of flashes, and the only thing that I could express with certainty is that the flames do not look good. Something seems off with Senua's face, but it's hard to tell given how quickly everything was thrown at the viewer...
Did you not watch the video? The guy said it's not a trailer or a teaser, just a sneak peak at what we're doing.Terrible trailer. Cant see shit.
Some shots looked great, but they were split second with a lot of flashing. Did they release any screenshots?
That's your own personal delusions. When they showed Hellblade II at the game awards with the Series X reveal Phil Spencer explicitly stated the game is in very early development...Shouldn't have showed this with the first Series X reveal. Made it out like it was a launch game or at least super close to release.
Still, looking good.
That's your own personal delusions. When they showed Hellblade II at the game awards with the Series X reveal Phil Spencer explicitly stated the game is in very early development...
JFC
The bar of graphical excellence has been raised again
nice prerendered CG
Did you not watch the video? The guy said it's not a trailer or a teaser, just a sneak peak at what we're doing.
Otherwise they would've shown the trailer at E3.
Running animation looks gamey af
They weren't that sort of liquid simulation flame effect that a lot of people like (going way back to the Deep Down engine demo, which I think the new Harry Potter game has?) I think maybe that's still what's being looked at as the future of in-game fire, among other types of flame effects.Huh? How are the flames bad? Show me better, honestly I want to see better flames in a game if there are some I need to know where
I wouldn’t worry about the flames… or the clouds in this game. They’re using all the most advanced techniques in rendering. They clearly waited for UE5 and they even mentioned the latest Epic has to offer in terms of character design (metahumans? ).
Didn't Alex from DF say the TGA trailer they showed off was pre-rendered?
Where are those liquid flames in games though? I’ve never seen them and I’m actually annoyed they don’t exist yet - do some actual 3D games have that type of flame simulation?They weren't that sort of liquid simulation flame effect that a lot of people like (going way back to the Deep Down engine demo, which I think the new Harry Potter game has?) Not a big deal though, most games don't use that type of flame engine still, plus the flames in the Hellblade II video aren't meant to crawl or splash like that, they just sort of spark up as she runs, so it's fine for this purpose.
Eh, we need to be a little careful of that kind of, "It's on UE5, that's +1 better!!" mentality...
Aside from Lumen and Nanite, a lot of what's known to be exciting about what's in the upcoming Unreal Engine is already in the current Unreal Engine. For instance, the realtime cloud technology new to Unreal Engine (introduced in UE 4.26, not UE5) brings it up to a baseline of Volumetric Clouds for gaming use; a developer like Ninja Theory would still need to use a more advanced plugin (if not create their own) to create a complex weather system in the game.
UE5 is the start of awesome things; a developer still needs to take the project where it needs to go.
(That said, UE5 should be a nice and obvious fit for what NT is trying to achieve in HB2.)
Yeah this is all in engine, not prerendered as some are suggesting. Obviously its probably 2023 but switching over to UE5 is going to take a little more time. I said Ninja Theory are going to be the benchmark for real-time graphics in the industry before this generation is over, this just cements that.That looks pretty amazing and I presume that's taken from whatever work is already done in UE4? Mind boggles what it will look like when complete on UE5.
Didn't Alex from DF say the TGA trailer they showed off was pre-rendered?
I don't doubt that we'll get models like that in real-time in the game, but Alex's analysis makes sense too. To me looking at this image, Epic isn't explicitly saying here that the trailer is running in real-time. They're showing examples of what their real-time models will look like in the future on UE5, go watch the video I put on my earlier post and you'll see what I'm talking about.Yeah the guys at Epic Games were wrong.
Was gonna post this. You guys like being teased.I don't understand all of you saying it looked amazing, there were 3 seconds of in-game footage.
Running animation looks gamey af
That's your own personal delusions. When they showed Hellblade II at the game awards with the Series X reveal Phil Spencer explicitly stated the game is in very early development...
JFC
Trailer shows almost nothing. In fact is one of the worst trailer I've seen. And combining real images with 3D images only contributes to add more confusion about the real quality of what we're seeing.
Personally, if a developer needs to hide their work with this confusing cut of effects and scenes is a bad sign. If you don't have anything ready to show, no problem, I can't wait, but don't try to fool me.
Principal development =/= full production...I thought that it had just started production back then...18 months later, and they are just about to do that. Yeah, no...