Thank you, i thought i was the only one who loved the first game.yeah when I was watching I was like... I know this art style. Was good
Played the whole thing both solo and coop, had fun both times.Really have been curious about picking up the first, what’s it play like? Also, is it fun to play in solo mode, not into mp.
Lock and load! When it’s time to bring GUNS to a gunfight, it’s time for the Gunslinger. They’re the master of High Fire Rate, Weapon Handling, and Ammo Efficiency.
It's 16 euros (probably less in dollars) on instant gaming.Wow they really leaned in on Bloodborne for this one. Still, looks cool. I haven't played the first one yet, waiting for a ~$20 sale when I have the time to play it.
There is a class with a dog companion?
There is a class with a dog companion?
wat is a doggo, but a fluffy pile of goodness
wat is a doggo, but a fluffy pile of goodness
new explanation trailer
This is one of the few games where i'm gonna do multiple runs.
They already kinda managed that in the first one so i have big faith.Dog companion class makes sense. I saw so many players using the dog summon and extended summon time gear and ring in the original. It seems like the new one can potentially resurrect you? It will be the most popular again if so.
A randomized story campaign sounds extremely ambitious and risky. If that's the case, hopefully they won't lock important character upgrades behind certain NPCs like the original.
The first one's campaign had set areas and moments in it. For example you couldn't miss the lady in the church who upgrades your hearts. Unless I'm reading into that video wrong, he's saying each full campaign run will contain entirely different stories, meaning entirely different characters? Meaning no set encounters right? If that's the case I hope that none of the characters have crucial features like that heart lady.They already kinda managed that in the first one so i have big faith.
It's not an isometric game...Wow, it's an isometric game for the first one and I just found out I own it on GOG, already.
You had different boss and encounters in the first one aswell, you could miss bosses, areas and weapons etc in a single playthrought.The first one's campaign had set areas and moments in it. For example you couldn't miss the lady in the church who upgrades your hearts. Unless I'm reading into that video wrong, he's saying each full campaign run will contain entirely different stories, meaning entirely different characters? Meaning no set encounters right? If that's the case I hope that none of the characters have crucial features like that heart lady.
Well, if they do go this route, Remnant 2 hopefully will be adaptable enough to the fact that someone could completely miss those opportunities.I don't think they are gonna exclude you from main gameplay\rpg mechanics just because you get a random area instead of another, that would be extremely bold, borderline "elden ring missing entire areas" bold.
Broad audiences seem to like it for some reason...or maybe trailer studios really like it and want us to like it lol.But that weird soft pop song makes the trailer seem weak.
Yeeesss
Unstable Quills + Alternator was my favorite, hope they bring it back
BOOM!!! Into pieces
I meant the first gameIt's not an isometric game...
I meant the first gameIt's not an isometric game...
It's a 3rd person shooterI meant the first game
I meant the first game
Are you thinking of Weird West? Remnant is behind the shoulder.I meant the first game
It's a 3rd person shooter
My mistake and apologies. I was getting the names confused and was talking about a game called Revenant.Are you thinking of Weird West? Remnant is behind the shoulder.
Continuing IGN's month-long coverage of Remnant 2, we're bringing you a boss fight. In this video we'll drop into the nest of the Mother Mind in an attempt to bring this beat down.