Bayonetta is good example of what should not happen in game development.It's always been the case, remember Bayonetta on PS3? I'm sure the developers had VRR in mind when they shipped that. Try dealing in realities instead of a fantasy world where developers ship locked framerate games, they don't and never have done.
Little to no effort to ship a port to get gamer money.
It is like people trying to say Bayonetta PS3 was fine... it was shit and anybody that played the 360 version knows that.