You were saying?
That game mechanic could run on a f*cking PS3.
Heck,
there's even a tech demo of just that running on a PC with an HDD. So no, you clearly have absolutely no idea of what a PC can do.
That demo you link is a tech demo for one hardly anything going on but still level assets. Go look at the density of Ratchet thats what people compare. You could run ratchet on a PS3, but its going to look like shit, you wont be able to have as many things within frame at the same time, let alone have tons of animated assets, sets, and the over all scope of it will be kind of shit.
But to have it look at the fidelity it does while in motion is no easy feat.
Also the first video you linked was basically debunked because the dude hasn;t been in games for like over a fucking decade, so his example is outdated if contrived. Not saying his sample is a bad sample , like I said you could make Rift apart run on a PS4/PS3. But the amount of detail, assets, and overall rendered scope/size would be incredibly small and running at a really shitty resolution just to be able to handle everything on PS4's potato CPU, and PS3 which had a incredible hard cpu to code for.
I love that you LOL'D my response about PC. I wasn't wrong in what Sony has been putting on PC. It's all older games. We will see I would assume God of war: Ragnorok, Forbidden west sooner rather than later. Mainly because they are cross gen games, so not leveraging the ssd in terms of map/asset streaming.
But games made for the system from scratch as we move on will leverage the ssd more. Even Insomniac said ratchet is a early game in tems of how much they are leveraging the ssd. Which is why DF found out doing tests that you can run ratchet on a modest NVME SSD. But questions that as time goes on developers will lean on the full throughoutput more.
They are using less than 50% from what I know. Sony specs their hardware customizations for much longer than most. PS4 in 2013 had fucking 8GB of GDDR5 how many video cards in the PC market at the same time had that?
Same goes for their SSD. We now a year later are getting 7.0gb/s drives. ANd still no PC can utilize the speed yet as we wait for Direct storage API. ANd then you have to wait longer for worth while updates by developers.
Go troll another thread with outdated shit information.