hemtae
Member
I do agree that Pillars presented a unique situation with a new world to define, and by the way, I like the characters and world. I just really dislike when exposition is leaned on.
If we're looking at Obsidian historically, their rep has been great writing, OK game. Brian Mitsoda left. Then John Gonzales left (the guy largely responsible for New Vegas' script coming out so great). Then Chris Avellone left. Those guys had major roles in getting the company that rep... And Pillars is our first example of what an Obsidian game looks like without them (with Avellone in a reduced role, specifically).
I'm just not taking it as a given that anything Obsidian does will have great writing. Josh Sawyer has a keen sense for worldbuilding, but WoD is already built.
What exactly did Mitsoda do for Obsidian's writing rep? As far as I know, he did a few cancelled projects and then maybe possibly fucked up Alpha Protocol so badly Avellone had to step in. As for Gonzalez, we'll see how Horizon turns out but nothing in his career comes close to New Vegas.