I'm mixed on it. It's not nearly as ambitious as I had hoped, the city itself is nice to look at but I don't feel like I'm a part of the world due to CP2077 being designed as a "follow the yellow line" game, and it could use several months of polish. It feels like a game that never should have come out in 2020 and never should have come out on last-gen consoles.
But at the same time, I'm having a really fun time going around and doing the side jobs. This is what I've found to be the real meat of the game. In Witcher 3, I wanted to see and do everything available on the map, but it was mostly for lore reasons. Here, I'm enjoying playing Cyberpunk a lot more than I enjoyed playing Witcher, even if the writing in CP2077 isn't nearly at the same level.
Ultimately, I would have liked to have seen a smaller world with a lot more depth to it. I gripe about this with most open-world games, that they're too big and thus they're shallow as a result, and I'd hoped this game would be better in that regard. So there are definitely aspects of the game that have left me disappointed, but I'm still having more fun playing it than I have most 2020 games, in spite of the myriad (mostly minor) bugs. I think a polished, patched version that fixes a lot of the glitches and technical issues and restores some cut content could eventually be regarded as a great game. But in the end too many things core to the game's open-world game design feel very safe and dated, and consequently it will never be the groundbreaking futuristic RPG that it could have been. I still really like what's there, though.