If you think I'm ignoring negative cases, maybe it's because I'm not going along with your reliably worst-case assumptions on... everything.
All it shows is you never actually read any posts. Saying that "everything is negative" is a poor excuse, as all I'm doing is pointing out the same things over and over again that you (and him) are ignoring. it only seems the way you say because you keep trying to pretend it's not there and I keep bringing it up.
Nothing I said is even worse-case, that scenario is other guy saying Sony only wants to target hardcore enthusiasts because he doesn't get the market and doesn't realize these thinks can't sell high numbers, just like consoles, without the casual consumers, and the Fortnite players. You can deny this with nothing valid if you want but that's the truth, and they will need that audience to sell. That's not a 'worse case-scenario" at all. it doesn't even make sense to call it that, do you even know what that means?
The stuff I listed earlier need to be taken WITH the positives. There have been this and other threads already, and even gaming outlets speaking from the outside view, of what Sony needs to address. All I'm saying is just an improvement of specs means nothing if they don't do what's needed to get the general audience interested. That's how most gaming products sell, VR is no different.
If you can't even get some of the Minecraft and Beat Saber crowd over and just rely on specs than even that 3.6 is in question.