Yoboman said:Like posting links to kotaku and such?
Indeed. I'm morally opposed to the swear filter here as well, but I'm in a minority.
Yoboman said:Like posting links to kotaku and such?
Gadeus said:Has it been confirmed if full movies can be streamed through Home?
xaosslug said:i was actually thinking about something. When home officially has its launch, and assuming there are a bunch of 3rd parties/companies with a tricked-out space, will that tell us whether or not they've been in on home's existence for some time, or is it just that easy to get a space up and running? Hmm.
I liked the idea of EB or GAME being able to make their own spaces. Imagine walking into a virtual EB with walls lined with virtual game boxes Heck, they could even give jobs to real people to work as virtual salesman
Also, do the files actually have to be stored on the PS3 hard drive, or can I stream videos and music that are on my iPod, which is plugged into a PS3 USB port?
Mmmkay said:I'm disappointed that there's no persistence at all.
Chillax pana, I didn't mean it in that way. I meant that since private home data is distributed peer to peer (i.e. You're caching the environment data they've modified their house with) then it seems logical that there should be some temporary persistence as a by product. The Q&A suggests that this isn't in place and once you leave home, your private house becomes inaccessible. So if you invite some people into your house and then quit, they get dumped to the lobby.Panajev2001a said:Come on, it is a FREE service... imagine thousands upon thousands of user putting tons of shit in their private spaces and sharing it with all their PSN friends: it is not exactly a negligible storage space and bandwidth cost for SCE. IMHO, they would have the right to ask for a monthly fee (maybe only a couple of dollars) to allow persistence in the Home service as far as Private Spaces are concerned... they might allow it for free if they can make it work though...STILL, at least give them time to see how much money they can make back through advertising, e-commerce, etc... before they can know if they have to make user pay or not for persistent private spaces.
Mmmkay said:Chillax pana, I didn't mean it in that way. I meant that since private home data is distributed peer to peer (i.e. You're caching the environment data they've modified their house with)
Marty Chinn said:Here's some food for thought, what if the nature of download content changed to where Sony would sell EB or Best Buy a set number of licenses in bulk for a good price and that they could set up virtual stores where they would then resell those licenses. Now because of the nature of competition, there could be competitive pricing which would benefit both the developer and the consumer. The developer would get more copies sold because they would sell these in certain quantity to a reseller and the consumer would benefit cuz then like stores they could have periodic sales and stuff. Could open a whole new way of how we buy download content.
Mr Klaw said:Maybe Sony will use HOME as their equivalent for the integrated lobbies and netcode etc that MS provide?
White Man said:I think it sounds interesting, but it also sounds like it could potentially be microtransaction hell.
...Panajev2001a said:Since data is shared in a p2p fashion I do not see how caching (which would be done by each peer and not by PSN/Home) would have anything to do with persistence in the Home service...
I think it would be AWESOME to have persistent Private Spaces as soon as it is technically and economically possible to do so and I think people would even pay for this service (even though it would be even cooler if they could make it free by supporting it with ads and more once the service hits prime time and lots of users sign in).
Mmmkay said:...
Am I doing a poor job of explaining myself here? I'm not talking of actual persistence, but temporary persistence. Something that means the people who you invited to your house don't have to be immediately thrown back into the lobby when you leave (in that specific instance).
Say for example you invite 6 people from your friendslist to your house. Three of them decide that they want to play a game with you and you disappear off to play MotorStorm. In that instance you leave Home and boot up MotorStorm, but what happens to the other three people who were not interested in playing a game? A by-product of them being in your house before you left should mean that they don't have to be cut off mid conversation and put into the lobby. There's no technical reason why they can't remain there, and then when you finish MotorStorm with your other friends they can still be in the house on your return.
Oh yeah I agree it would be a restricted service while you're not there, there would have to be concessions but I think they would be worth it. I just thought of a cool premium item that Sony could sell too, a personal mp3 player. So that you could stream your music to others (proximally) while you're in someone else's house.Panajev2001a said:Ok, I understand your concerns better now (I apologize for being hard headed sometimes ), part of this is fixable through caching... part of it is not. For static media like pictures and objects caching is possible, but for dynamic and streamed content such as music and video (which by design can only be shared/streamed and not uploaded to other users due to piracy concerns) the solution would be to let your PS3 keep serving those videos+songs to other users while you are playing a game and I am not sure you would like the reduced game performance/added network lag this would cause.
Biased by nature you're saying? Well aren't you coolxabre said:Not bad.
PS - That's about as positive I get toward anything 'Sony', so Sony fans should take that pretty well.
Q: Is Home a PS3 specific service? Will users be able to access Home
through other devices?
Initially Home will only be accessible via that PLAYSTATION®3, although
over time our intention is to enable users to interface certain Home features
and services via other networked devices such as PlayStation®Portable
(PSP®) and mobile phones.
other networked devices such as PlayStation®Portable
(PSP®)
other networked devices such as PlayStation®Portable
(PSP®)
other networked devices such as PlayStation®Portable
(PSP®)
Fixed.travisbickle said:Also I'll eat my hat if there isn't a Square Enix Museum in the near future on Home. And it will be the most beautiful thing you will ever enter.Unless you get to have sex with Mariah Carey
Rear-view mirror?Wollan said:It sais certain functions. It's not like the whole service will be available on the handheld.
It may as well be. 1 set of trophies per disc for example. So if you have earned all the trophies, resell the game, the next guy will be able to pick up the game at a cheaper price but no rewards for him unless you trash the trophies. Therefore, encourage those who cares to purchase games new.Panajev2001a said:I have to agree that trophies should be persistent.
That's not how it works, it doesn't save to the discRuGalz said:It may as well be. 1 set of trophies per disc for example. So if you have earned all the trophies, resell the game, the next guy will be able to pick up the game at a cheaper price but no rewards for him unless you trash the trophies. Therefore, encourage those who cares to purchase games new.
Entitlements, entitlements, entitlements, entitlements...
I'm just pulling this out of my ass but I was discussing this with a friend and it seems to fit.
What needs to save to disc? (assuming you mean hdd)Yoboman said:That's not how it works, it doesn't save to the disc
Entitlement system is just a general system for managing DRM licensing on the PSN. It's not limited to PSN games as it is also mentioned for items you purchased through Home.Wollan said:Entitlements has been revealed to be a part of the 5 account sharing system of PSN games I believe. It was answered in an actual Home interview (though I don't remember which site I read it on).
Wollan said:Entitlements has been revealed to be a part of the 5 account sharing system of PSN games I believe. It was answered in an actual Home interview (though I don't remember which site I read it on).
You just said you can resell the disc (as in Blu Ray disc) and the set of trophies will be stored on there. That makes no senseRuGalz said:What needs to save to disc? (assuming you mean hdd)
Wollan said:Man, the actual environment design in Home deserves all the praise it can get.
Yoboman said:You just said you can resell the disc (as in Blu Ray disc) and the set of trophies will be stored on there. That makes no sense
What are you talking about? The trophies can be ship with the game and get copied to the HDD or it can be downloaded from Home server when you enter the trophy room. It doesn't matter how it is delivered and I have no idea how it will be delivered. The point is that you have to enter the trophy room to see them (or your apartment if it's a furnishing reward), which is connected to the Home server, which means they can track if a particular game disc has rewarded you items since each disc has an unique identifier. Those rewards you have earned is tied to you and you only until it is transfered.Yoboman said:You just said you can resell the disc (as in Blu Ray disc) and the set of trophies will be stored on there. That makes no sense
Looks like he did to mePanajev2001a said:No, that is not what he said: trophies data could be stored in a feasible way on the PSN's servers if they wanted to do what RuGalz suggested.
Okay I get what you're trying to say now. I doubt they will be tracking particular discs though, because they would then have to encode every individual game so it can be identified in a specific way. Home will recognise the games you've played but not the individual disc it is on. The entitlements will be tied to your PSN username not the game itself.RuGalz said:What are you talking about? The trophies can be ship with the game and get copied to the HDD or it can be downloaded from Home server when you enter the trophy room. It doesn't matter how it is delivered and I have no idea how it will be delivered. The point is that you have to enter the trophy room to see them (or your apartment if it's a furnishing reward), which is connected to the Home server, which means they can track if a particular game disc has rewarded you items since each disc has an unique identifier. Those rewards you have earned is tied to you and you only until it is transfered.
Yoboman said:I'm positive I'm not reading this wrong or anything, but point it out to me if I am
TTP said:Is there a night and day cycle in place? I think I've read something about it.
Wollan said:God that would have been cool.
Forsete said:It would be cool if Home matched the system clock. For example, if its 8am on your PS3 your virtual apartment will match that time. Could be interesting when inviting people from across the atlantic.
Maybe weather too. Halloween would be much better with ominous stormclouds and snow for Christmas dayForsete said:It would be cool if Home matched the system clock. For example, if its 8am on your PS3 your virtual apartment will match that time. Could be interesting when inviting people from across the atlantic.
Oni Jazar said:Not a good idea. People who only play at night will never see the day
Forsete said:It would be cool if Home matched the system clock. For example, if its 8am on your PS3 your virtual apartment will match that time. Could be interesting when inviting people from across the atlantic.
Yoboman said:Okay I get what you're trying to say now. I doubt they will be tracking particular discs though, because they would then have to encode every individual game so it can be identified in a specific way. Home will recognise the games you've played but not the individual disc it is on. The entitlements will be tied to your PSN username not the game itself.