If they wanted us care about getting revenge then yes, killing a character we care about is very effective. My problem is half way through the game we switch to Abby and all tension about Ellie revenge is lost and the game tried so hard to get us like Abby but just felt flat for me.
Unfortunately Sony fans are not so different from Nintendo fans, while Nintendo fans keep kicking sales numbers at any argument I feel the same from Sony fans kicking awards from this game.
Everything feels so forced. I mean, people played the first game, have their expectation (I dare anyone look at the leak thread from reddit/resetera/neogaf, was a god damn good discussion over there), but after the killing scene IDK if was a good ideia moved from Ellie to Abby. Is like the game telling you to cool down your boiled blood after some climax scene, 'I know you got frustated by this scene, but I'll show you why this happen' in a really bad fashion.
Since the first trailer and the open discussion everyone was expecting Joel to die on this sequel. People are mistaking the death of Joel with the violence was made that scene because the hype team was pretty much confidence Joel could die there.
Like I said on the other topic, this is a heavy focused story telling game, so of course we can expect divisive discussion. If someone ask me about the gameplay I'll not deny that TLOUS2 have a really decent gameplay.