Same for me. If ever I discover a game on Gamepass I like, I might buy the goty/complete edition when it's on sale on Steam/PSN or if they are lucky on Xbox store (usually their sales are not as good or they are not the first to offer deep discounts). DLC packs are overpriced.Well I have spend a grand total of $0 since I started using GamePass for the last few weeks.
I don't see a need or reason to spend any more money on any microtransactions or whatever else. All my money is going into my car so not sure what Xbox is saying here. I'd rather just wait for a game to hit GamePass instead of buying it. Plenty to keep my busy until that day.
All MS will ever get is my monthly subscription. That's it.
it's growing 1m monthly ..gamepass is fuckin impressive basically from every point of viewYup. If the sales data was impressive, they'd shout it from the rooftops. When it isn't, they give random stats that make it APPEAR to be impressive.
I appreciate Nintendo. They aren't afraid to reveal their data. They go through periods where their consoles sell extremely well and periods where they are horrible. Either way, they don't hide the data.
You posted this to refute MS claims? I’m confused why your personal habits matter here?Well I have spend a grand total of $0 since I started using GamePass for the last few weeks.
I don't see a need or reason to spend any more money on any microtransactions or whatever else. All my money is going into my car so not sure what Xbox is saying here. I'd rather just wait for a game to hit GamePass instead of buying it. Plenty to keep my busy until that day.
All MS will ever get is my monthly subscription. That's it.
Calm your tits Jenny.You posted this to refute MS claims? I’m confused why your personal habits matter here?
I’m never going to spend any money while I have GamePass...but that means I’m not part of the 20% that will...
GamePass = 18M subs, many are $1-4/mo deals for 3 years. Also a dedicated console for each or you wait in queue, insanely expensive.
Netflix = 300M subs.
Comparing it to Netflix is a complete joke.
So you get this monthly bill for games that are on a rotation, but the only meaningful "difference" from a service like Netflix is that you can still buy the extras for the game... the game that will be taken away at any given moment."When you subscribe to a channel that enables you to watch a video, like Netflix, that's kind of the end of the monetization cycle that you have with that piece of content," she said. "In gaming it's the opposite: there are items that you can buy in the game, there are extensions you can buy, there's a next franchise you can purchase, there are other genres that you can leap to."
I agree and do Switch owners even really play games undocked? I've never seen a Switch out in publicYeah, but Switch is a different experience primarily because it has built-in controls. Most smart phone games are built around the touch screen rather than the resolution. For AAA gaming, you would really need to carry around a controller.
The first 3 stats make sense. People will play more games (and spend more time) if they have access to more games. However, point #4 is very, very vague and doesn't tell us much.Bond said Game Pass users:
- Spend 20% more time playing games
- Play 30% more games
- Play 40% more genres
- Spend 20% more money on gaming overall
Very good point! I feel people are missing this, and MS should explain what they mean and how is spending 20% more (or the potential of spending more, unlike Netflix) benefiting gamers.So you get this monthly bill for games that are on a rotation, but the only meaningful "difference" from a service like Netflix is that you can still buy the extras for the game... the game that will be taken away at any given moment.
There is only one side that wins in this story, and this is not the gamers' side.
I’ve seen kids playing switch. Not often but I’ve seen it. Young kids following parents like this is years ago with kids doing the same but with a 3DS.I agree and do Switch owners even really play games undocked? I've never seen a Switch out in public
I can only speak for myself but I definitely play more, and more varied, games using gamepass.
Haven't bought anything on Xbox since I got GamePass though. I personally don't really feel like DLC etc. is worth purchasing when I don't own the game.
That reminded me of something. Be right back!"Why would anyone spend money on free mobile games?"
"Why would anyone spend money on porn?"
"Why would anyone spend money on GamePass?"
Tell them that their business model is not working, guys. They got it all wrong.
I feel this particular statement is to please investors and shareholders and doesn't carry much weight until more it accompanies more concrete data and information.
- How does this statement not mean that Gamepass subscribers aren't satisfied with the offering, and they instead have to spend 20% more elsewhere?
Didn’t we already have a thread based on the exact same marketing quotes from Microsoft?
The astroturfing and cheerleading about Gamepass is getting fucking tiresome.
Didn’t we already have a thread based on the exact same marketing quotes from Microsoft?
The astroturfing and cheerleading about Gamepass is getting fucking tiresome.
You ok hun?The benefit is you THINK it's less. MS isn't in the business of making less money. It's called GaaSPass for a reason.
GamePass = 18M subs, many are $1-4/mo deals for 3 years. Also a dedicated console for each or you wait in queue, insanely expensive.
Netflix = 300M subs.
3 billion gamers.
GamePass = 18M subs, many are $1-4/mo deals for 3 years. Also a dedicated console for each or you wait in queue, insanely expensive.
Netflix = 300M subs.
Comparing it to Netflix is a complete joke.
Netflix didn't start at 300MLN subs, it also started from scratch and needed years and years (two decades actually) to get to the point where it is today. But then again, since Netflix works in just one way, just the output, it's so much easier to deploy it on such a huge userbase, whereas xCloud needs to process the player's input in order to work, multiple times within each second, as oppose to movies/music/audiobooks you cannot buffer the future gameplay, you cannot download it on local device for later etc., making it all so much more challenging. And I think until 5G network becomes as available as 3G is today, a.k.a. it's basically a given wherever you are, it won't take off and they won't be able to reach that huge mobile market they're chasing after, maybe they'll gain a bit of the old/weak laptops and PCs that are hooked on fast local wifi network, but that's about it. So I don't know, another 15-20 years? Because let's face it, it's WAY too early for streaming services, the infrastructure is simply not there, the bandwidth let alone the latency for remote gaming.
So no, it will never reach Netflix level, ever.
Yeah, watching movies/series is a waaay more popular activity than playing video games ever will (not to mention lack of account sharing), but the again, no one know how much bigger Netflix can further get in the next 10-20 years, and how popular gaming will be at the same time. Because we could see GP reaching let's say a 100M userbase, which will still be "nothing" compared to Netflix a billion or two. Time will tell, but like I said, without fully functioning xCloud MS's plans are going nowhere and all those number they're putting out are just there to please/blind their investors.
The whole article is bullshit and can be easily picked apart.That actually makes sense, GP is sort of removing the entry barrier just like F2P games do, which then generate billions of revenue from all the add-on sales.
Why? The mobile market alone is almost as large as entire human population itself, PC/laptops are as well present in almost every household, and of course we have the console market which adds another ~250MLN to the pool. That being said, they'll need flawlessly functioning xCloud first to reach that audience, otherwise they'll be limited to the number of XB consoles they sold and PC market.
MS likes to act like GamePass is the cause for this; but it's far more likely just a correlation thing. Their biggest spenders probably are more likely to get something like GamePass, than their smaller spenders.
It doesn't?! Time to cancel my subscription. (That direct beaming would be so cool though! lol)Bo_Hazem your talk about not having to buy hardware for netflix doesn't really make sense. You still need to buy a tv, a computer or a phone to watch it. Netflix doesn't beam directly into your head once you subscribe. Ofcourse lots of households have one or more of the above, but they still had to be bought in order to use said service.
Pretty sure an announcement/some updates are coming this year.Watching people turn themselves into human pretzels if sony announce their own service will be something to behold..
If cloud gaming isn't costing $500/year or more for each sub, can't see cloud gaming becoming so popular/profitable. If Google and Amazon can't do it, MS and Sony can't. The hardware for it is just too expensive to make it sustainable. I can see PS Now dying first, but xCould will follow and the only way for GamePass or PS Now to survive is to be download-based to be played natively on consoles/PC.
Many people signed up for GP when they got their Xbox, since they had the "introductory" offer of $1. And many have just continued that sub at a low rate. So they wouldn't have a pre-GP baseline you could compare to.
If cloud gaming isn't costing $500/year or more for each sub, can't see cloud gaming becoming so popular/profitable. If Google and Amazon can't do it, MS and Sony can't. The hardware for it is just too expensive to make it sustainable. I can see PS Now dying first, but xCould will follow and the only way for GamePass or PS Now to survive is to be download-based to be played natively on consoles/PC.
Bo_Hazem your talk about not having to buy hardware netflix doesn't really make sense. You still need to buy a tv, a computer or a phone to watch it. Netflix doesn't beam directly into your head once you subscribe. Ofcourse lots of households have one or more of the above, but they still had to be bought in order to use said service.
Netflix was created to for people that watch tv. Gamepass was created for people that play videogames. They can be compared quite easily.
Poor developers...Same for me. If ever I discover a game on Gamepass I like, I might buy the goty/complete edition when it's on sale on Steam/PSN or if they are lucky on Xbox store (usually their sales are not as good or they are not the first to offer deep discounts). DLC packs are overpriced.
I'm getting a Series X soon and it will be my GP machine. There is no need to buy any games on it. I don't see how that is good for developers long term but whatever. Get those cheques from MS while you can.
If you value gaming, you value developersPoor developers...
Its called psnow son, so cut the bsWatching people turn themselves into human pretzels if sony announce their own service will be something to behold..
It depends on what you mean by "value gaming". I bet developers would prefer people buy their games (if full price even better), over playing them in some subscription service.If you value gaming, you value developers
No comparison son, so cut the bsIts called psnow son, so cut the bs