OK --- a little OT tangent here:Mithos Yggdrasill said:Best First Person Gameplay of this generation.
Disappointed a bit by the soundtrack and the lack of free exploration.
9.4/10 IMHO
ok, after regrouping my memories, i have to admit i was wrong - i originally meant darklings, but of course, the inglets are not darklings, they're just young/undercast ings.TwinIonEngines said:Actually, the inglets were not possessed indigenous creatures - they're an amorphous blob of pure ing-stuff until they extrude a tentacle.
hmm. though a plausible explanation, i'm not sure i'd accept it. the ing seem like an evolved, sentient species with a social structure, etc, and while the canon gives no account of their existence prior to the aether events, it seems rather natural for me to assume their original existence in their home dimension. we may surely assume some effect of phazon on them, and i'd much rather side with the idea the the ing, as a whole, are (dark) aether's version of a seed quardian, it's just that this time it was not a single creature but a whole race that got corrupted. after all, in corruption we get hints of this being the fate of leviathan-struck civilizations (here i'm referring much more to elysia and pirates' civilization than bryyo). actually, one can think of the ing as being the leviathan-struck space pirates of dark aether.My best guess if you want a 'canonical' explanation for the similarity is that the Ing are actually a form of Phazon life - the reason for the drastic differences between the two comes from the Luminoth's attempts to stop or divert the Leviathan meteor striking Aether. Trapped in the alternate space of Dark Aether, the normal course of Phazon biology couldn't occur so it instead expressed itself as the Ing.
The last boss fight was pretty weak, but the game as a whole was an excellent addition to one of the best series in videogame history, and a worthy conclusion to the trilogy that reinvented it. At least that's what I felt when I beat the final boss and stood watching the ending to a story arc I'd started five years earlier on the Gamecube.jjasper said:I completely disagree with this. For all the build up to the final show down with Dark Samus the final fight was severely lacking. It is a big part of the reason why I think it is the worst of the Prime games.
Hiltz said:I know Prime 3 falls into a certain part of the Metroid storyline, but how awesome would it have been to face a proper 3D Mother Brain boss ?
blu said:hmm. though a plausible explanation, i'm not sure i'd accept it. the ing seem like an evolved, sentient species with a social structure, etc, and while the canon gives no account of their existence prior to the aether events, it seems rather natural for me to assume their original existence in their home dimension. we may surely assume some effect of phazon on them, and i'd much rather side with the idea the the ing, as a whole, are (dark) aether's version of a seed quardian, it's just that this time it was not a single creature but a whole race that got corrupted. after all, in corruption we get hints of this being the fate of leviathan-struck civilizations (here i'm referring much more to elysia and pirates' civilization than bryyo). actually, one can think of the ing as being the leviathan-struck space pirates of dark aether.
Luminoth Lore - The Stellar Object said:We fired numerous weapons at it in a vain attempt to alter its trajectory. Nothing worked. Our efforts placed a great strain on the Energy Controllers, and weakened Aether.
Luminoth Lore - Age of Anxiety said:Half of the planet's energy had vanished from the Energy Controllers. Aether became violently unstable as a result. Of the stellar object which struck our home, there was no sign.
tetrisgrammaton said:the boss battles in it SUCK
Gamer @ Heart said:My jaw hit the floor when i turned around on Bryyo after landing and just marveled at the back drop. Chucks of planet and small moons held together by chains with exposed molten cores hanging in a twilight of multiple suns. Awesome.
AniHawk said:Agreed. The first Ridley fight was fucking awesome, but everything afterwards was essentially the same. The only fights I found worthwhile in the three games were the first Ridley fight in Corruption and the Quadraxis battle in Echoes.
_Alkaline_ said:- Their are corrupted Ing within Phaaze.
i pretty much share the dimensional rift part of your paragraph, but let me give you my version for the rest:TwinIonEngines said:This is markedly different from every other Leviathan impact seen in the series - Tallon IV, Bryyo, Elysia, the Pirate Homeworld and presumably even Phaaze were not split into parallel dimensions. The ending of Echoes very clearly establishes that when all the planetary energy is returned to Light Aether, Dark Aether ceases to exist. It naturally follows that it did not exist prior to the disappearance of planetary energy from the Energy Controllers. My interpretation is that the Luminoth overtechnology was at least partially successful at diverting the Leviathian by imprisoning it in an alternate dimension, or that there was some unintended reaction involving the planetary energy distribution that caused the Aether/Dark Aether split.
well, we can surely agree that by the time samus interfered a seed, as known from the other cases of struck planets, was not active on dark aether.One thing of note is that there isn't a standard Leviathan Seed / Impact Crater structure in the second game. The Emperor Ing is guarding the planetary energy, not anything that produces phazon. I like to think of the Ing as a new lifeform created by the introduction of phazon into an alternate dimension - in other words, had Samus not been around to save the day, Aether would not develop into a Phaaze-like world, which is the clear destiny of all the other leviathan-struck worlds in the series.
TwinIonEngines said:This is markedly different from every other Leviathan impact seen in the series - Tallon IV, Bryyo, Elysia, the Pirate Homeworld and presumably even Phaaze were not split into parallel dimensions.
everything? even the art direction?sp0rsk said:Loved the controls, hated everything else.
blu said:everything? even the art direction?
anachronous_one said:Great series, haven't played this one yet. Acutally supposed to be borrowing it again this weekend. Thread has me HYPED.
OK --- a little OT tangent here:
9.4? Seriously? When you play a game you evaluate it on a scale of 1 through 10 with tenths of points thrown in? I've always wondered why websites do this, but to see it happening on a micro/individual level astounds me. Why assign a number? Moreover, why use tenths of points as well? What makes a game a 9.4 and not a 9.3 or 9.5?
EDIT: I want to be clear that I'm not attacking you personally, but would genuinely like to know the thought process behind this.