EverydayBeast
thinks Halo Infinite is a new graphical benchmark
Boy what a blast lot of complex yet simple parts to this game. Amnesia hardcore fans please take a step back with this LTTP.
Dark decent is better than machine for pigs.
Starting out in the castle and almost dying at every corner is way better than the more recent machine world that plays more fast paced is good but it’s not better than the original. Dark decent is survival on full display where getting things like tinder boxes is huge, the game is set up to scare you and is classic horror.
This game gives value to the horror genre. Resident Evil games (not 7) are viewed as action games now that’s kinda where they are now, well this game is like nah. There’s a reason why Amnesia has a cult following.
Amnesia is about collecting notes, finding keys to open doors and basically going through corridors (wine cellar, refinery etc.), where you get to traditionally solve puzzles to advance.
I like how Alexander of Brennenburg gives you a anxiety trip and a rush to get the game done. Gathers (zombies) stop you in your track and feels like a real horror character. To me they carry a certain horror charm not many games manage to do properly.
The main mission in Amnesia is collecting orbs to basically escape. You don’t really have any quests and the game is 110% linear and I love it. Like other horror games you need to bottle health, restore machinery and very basic tasks that you’ll do over and over a
Amnesia is a horror powerhouse and I give it a 9/10.
Dark decent is better than machine for pigs.
Starting out in the castle and almost dying at every corner is way better than the more recent machine world that plays more fast paced is good but it’s not better than the original. Dark decent is survival on full display where getting things like tinder boxes is huge, the game is set up to scare you and is classic horror.
This game gives value to the horror genre. Resident Evil games (not 7) are viewed as action games now that’s kinda where they are now, well this game is like nah. There’s a reason why Amnesia has a cult following.
Amnesia is about collecting notes, finding keys to open doors and basically going through corridors (wine cellar, refinery etc.), where you get to traditionally solve puzzles to advance.
I like how Alexander of Brennenburg gives you a anxiety trip and a rush to get the game done. Gathers (zombies) stop you in your track and feels like a real horror character. To me they carry a certain horror charm not many games manage to do properly.
The main mission in Amnesia is collecting orbs to basically escape. You don’t really have any quests and the game is 110% linear and I love it. Like other horror games you need to bottle health, restore machinery and very basic tasks that you’ll do over and over a
Amnesia is a horror powerhouse and I give it a 9/10.