SlimySnake
Flashless at the Golden Globes
Saw this in the Japanese interview by Kaz:
Just wow.
Later goes on to say that they are aiming for perfect 4k/60 fps. Umm why not have a 1440p 60 fps mode with ray tracing?
No 120 fps support either.
――I'm looking forward to implementing ray tracing, but on the other hand, what game fans are interested in is where ray tracing can be used because it is very heavy processing.
Mr. Yamauchi: For the time being, you can choose ray tracing in the replay even during the game, and then you can see the stage demo and the picture with ray tracing applied in the garage.
――Isn't it really applicable while driving?
Yamauchi: That's right. It's really difficult while driving.
Just wow.
「グランツーリスモ7」クリエイター山内一典氏インタビュー 「『GT7』は『GT SPORT』を“含んでいる”」。すべてのクルマ好きに贈るシリーズ集大成
レースゲームという枠を超え、ドライビングシミュレーターの代表格として世界に名を轟かせている「グランツーリスモ」シリーズ。近作ではカーライフシミュレーターとしての側面を強く打ち出し、レースだけでない、クルマが持つ多彩で多様な楽しみ方を提案し、カーカルチャーの担い手として孤高の存在感を放っている。
game.watch.impress.co.jp
Later goes on to say that they are aiming for perfect 4k/60 fps. Umm why not have a 1440p 60 fps mode with ray tracing?
――I'm also very concerned about the performance of the game, but please tell us how far you are challenging, including the frame rate.
Mr. Yamauchi: First of all, I am thinking of achieving perfect 4K / 60fps.
No 120 fps support either.
――How about the 120fps display?
Mr. Yamauchi: We are aware of that, but we have no plans to support 120p at the time of the release of "GT7".
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