MoneySings
Member
Last night I was thinking about growing up with a Spetrum 48K and thinking about all the new game development buzz words that were used back in the day...
Colour Clash - it's easier to colour and area than individual objects which lead to characters changing colour when they pass through backgrounds. Most evident on old systems from the 80s.
Sprites - an object in a game.
Parallax Scrolling - several layers of backgrounds are applied to side scrolling games. These move at different speeds to simulate real life perspective.
FMV - Full Motion Video. Some games used real video footage like Mad Dog McCree.
What other terminology can you remember which was big then but now it is never used?
Colour Clash - it's easier to colour and area than individual objects which lead to characters changing colour when they pass through backgrounds. Most evident on old systems from the 80s.
Sprites - an object in a game.
Parallax Scrolling - several layers of backgrounds are applied to side scrolling games. These move at different speeds to simulate real life perspective.
FMV - Full Motion Video. Some games used real video footage like Mad Dog McCree.
What other terminology can you remember which was big then but now it is never used?