U are living in the past and that's your problem.
Game development cost went from:
PS1 > PS2 went from 1m to 10m
PS2 > PS3 went from 10m to 50m
PS3> PS4 went from 50m to 150m
PS4 > PS5 went from ???????
Now let's look at the market
PS2 had ~150m user base
PS3 had ~90 ( or 80 can't remember ) user base
PS4 has ~115m user base
PS5 has ~10m user base.
PS2 best sold game = 17 million copy's
PS3 best sold game = 30 million copy's of gta 5
PS4 best sold game = 20 m gta 5 copys
Now i just picked the numbers from the first hit i saw on wiki so obviously i know some games could sell more or not its not really relevant as its just a example of how the market is stuck and how markets have to change to go forwards and dig into new markets.
There is a reason why company''s are merging, why they are opening there products into new markets, why they are looking to see if they can make things more quick and why u see cross gen titles for the bigger ip's where loads of people work on that gotta be paid. and why u see platforms being dropped to merge with other platforms to get more resources validated, or why u see prices go up on the PS5 games to again generate more income for developers.
U can make a game for 50m, make 200m and call it a success
But what if the next game that u need to make also cost 200m to make because the market moved forwards or else u are outdated, and that game tanks in sales? u are loyally fucked. And what if u want to start up more development teams for more games? expenses expenses expenses.
Now lets look at steam for example. ( those are active users )
So lets assume, God of war team needs to sell there game to PS5 gamers only with a lets say 20m userbase, its very much comparable towards uncharted 4, which did 15m copy's over its life time i think ( 5m first year )? And that's with a fuck ton more cost of tons more dev teams having to work on it etc. and that's life time, money they can't invest in there next project because they don't know if that money will ever come in.
How is that profiting sony?, so they can sell more PS5's? which also don't give them jack shit money wise? and they are just happy to say to naughty dogs here u got another 300m guys go nuts because they shit money?
How can a company possible invest money into a new product after god of war 3.0 when god of war 2.0 didn't make them enough, and will god of war 3 be a success? is sony going to bankroll everybody now and go out of business themselves? ( u also need to understand merging dev teams = less output = less games = less money generation so that main title needs to generate a fuck ton more sales ).
This is why u see the industry change and if sony isn't doing it, then they can say goodbye to there exclusives entirely because devs either call it a day and disband the company and sell it off to the highest bidder or move on to another platform that does provide it.
U think that hulst is a idiot and ruins your brand because u want to keep everything to your platform, but the reality is, if htey wanna stay afloat and have devs not bail on them, they will have to provide.
PS3>PS4 area, digital sales was a huge win for sony to keep prices in check because they simple made a fuck ton more money out of games + paying for internet helped them out tons. PS5, there is a reason why we see 80 euro games and why we see more platforms being adressed.
Nintendo however works different, because they make good money from there hardware and that's why they keep there games exclusive towards it. Its part of there business model. Microsoft / Sony not so much.
But even nintendo will have to push forwards when teh switch 2 happens, and sooner rather then later they will also ship there games to PC and IOS all of it. Unless they can dig into a market far bigger they currently have.