DQ11,FF7R,Psycho naughts,LB planet/ Sackboy adventure, Hellblade All use just the base part of Unreal Most devs are going to use just more than just the base they will use the built shadow, lightings, color patted effects, phyxs ect you will get games like what
Unknown? is talking about above brown and grey all using the same built in templates to no distinguished look between them.
Fucking capitalists.Cdpr is going ue5 because its cheaper for them and they need to maximise profits for shareholders.
The Monopoly in question is their Unreal Game Engine. With the latest being the Unreal Engine 5.
Now you may say why would anyone care about a Game Engine Monopoly? but the truth runs deeper than that
After big huge Game Dev like CDPR say they will switch over to UE5 for the Witcher 4 instead of using their own in house REDengine i started to get worry
![]()
The Witcher 4: CD Projekt Explains Why It Switched to Unreal Engine 5 - IGN
CD Projekt Red has offered some insight as to why it has decided to use Unreal Engine 5 for its upcoming new Witcher saga game, rather than its in-house REDengine 4.www.ign.com
Now today it announced that Crystal Dynamics will also no longer use their Foundation in-house game engine but instead also switch to UE5
for their new Tomb Raider game
![]()
New Tomb Raider Game Developed on Unreal Engine 5 Announced - IGN
A new Tomb Raider game has officially been announced by Crystal Dynamics, and it will be developed on Unreal Engine 5.www.ign.com
Is all the big 3rd party publishers and Developers gone to all Switch to UE5?
who will be the next big Dev to switch from their in house game engine to UE5?
Rockstar Games? Capcom? FromSoftware?
If so that will be bad for game engine diversity if everyone is using the same thing it will all look the same and feel the same
lastly don't forget that Tencent owned 40% of Epic Games
![]()
Every game company that Tencent has invested in
A quick reference of how China's largest tech conglomerate has quietly expanded into videogames.www.pcgamer.com
Thus another reason to not want a Unreal Game Engine Monopoly in the gaming industry
as Tencent/China will have their hands on everything in the Western world and that is bad for everyone
RED Engine was crap.After big huge Game Dev like CDPR say they will switch over to UE5 for the Witcher 4 instead of using their own in house REDengine i started to get worry
![]()
The Witcher 4: CD Projekt Explains Why It Switched to Unreal Engine 5 - IGN
CD Projekt Red has offered some insight as to why it has decided to use Unreal Engine 5 for its upcoming new Witcher saga game, rather than its in-house REDengine 4.www.ign.com
Nah, that’s not even the case now with UE4.I agree with you. All these games are gonna feel soulless and the same now using the same tech. If rockstar switches, we can kiss game engine competition goodbye.
The less unreal and more proprietary, the better
the issue here is epic = bad.I don't see the issue here at all? Good product, good name, good support, good price? There are plenty of options out there including self made engines. The gaming doesn't really on Epic or Unreal engine, in fact it's the other way around. People could use Source for example or use their own. Not Epics fault people can't make their own engines for a decent price.
...
I'm more concerned for engine development. It seems devs are doing less engine development and just more concerned about putting out content on the same game and engine year after year.
How exactly is DIY vs. 1 other option competition? It is consolidation and more and more devs are ditching their DIY solution in favor of UE which means some of their engineers will get shitcanned.Their fees are very reasonable. Even if there isn't another third party engine competitor for AAA games, they still have to compete with publisher's custom built engines.
.You don’t know what a monopoly is