I'm talking general concensus. Not any particular person or you.
There was a lot of negativity and "concern" about short games even those with extremely high production values. Here is an extremely long 84 page
thread about it back in the day and that was just a response to the initial concern threads. The general concensus seems to be a little different now judging by the new threads about 4hr games. Short games are apparently good even if they are bad games like The Gunk.
It's a general trend with GaaS but one that gamepass promotes too. Big budget AAA are seeing a decline and it's less about wowing people with a big release and more about engagement and MAU. That usually means seasonal content on the same game/engine is the priority.