Bento said:
Nothing's changed since I wrote that several months ago, I'd probably have linked it if someone else hadn't. It's sad but true, I think.
I can see where he is coming from as someone who grew up playing a ton of PC games in 90's and especially first person RPG:s like Might & Magic, Lands of Lore, Wizardry, Eye of the Beholder and so forth. A genre that is now, and has been for a long time, extinct on the PC and lives on solely due to the awesomeness of Japan and handheld gaming.
Not a genre I ever played much of, but I did love 2000's Wizards & Warriors, it was such a great game... it's really too bad that the only first-person RPG of note after it on the PC was Wizardry 8. After that the genre died. Sim games are the best example probably of the fading of PC gaming because they were big-budget projects which required a lot of time and money, which explains why now they are entirely gone instead of just very much weaker like almost all of the other old PC genres, but yes, that absolutely is one on the list.
It's interesting that adventure games have managed to sort of resurrect themselves, after almost a decade of being almost dead, but they only did so with (European developers and) much lower budgets compared to the great adventure games of decades past. I don't know if space sims, for instance, would work on that scale...
Times have changed but once again, all is not doom and gloom since some of these dying genres are gaining some ground again thanks to indie or mid-sized developers. Elemental, Machinarium, Drakensang, Dwarf Fortress, Shattered Horizon, AI Wars and Flotilla show that there still is diversity within the PC market and hopefully as DD becomes more prevalent this trend will only improve.
/rant
But there were good "indie" (shareware/freeware stuff would go in that category for sure for instance) games before, too. I would probably agree that the indie side of PC gaming is in as good shape as it ever has been, but when almost all of the interesting PC games are indie, you really don't see a problem?
I mean you're right, those are good games. I have Drakensang, great game. (Have Shattered Horizon too, pretty good for what it is, but multiplayer FPSes have never been my thing) But a lot has definitely been lost, and it doesn't look like it's going to come back -- and it's definitely to the detriment of gaming in general, because most of what was lost were the deeper, more complex games... yes, they still exist, but in less polished, less approachable, and less well known (as I said in that thread, this is one of the main reasons why the death of retail matters) forms.
I like both console and PC games a lot, but gaming is worse without PC games at their best. Of course you're right that it's not all bad, there certainly are still PC games in some forms, even though the big budget PC game of old is, as I said, on its last legs. But the situation is not exactly great, either.
AdrianWerner said:
I think it's the best thinng to happen in pcgaming in last decade. Those big budgeted PC exclusives were killling PC gaming imo.
... How exactly does PC gaming dying help it? That sound somewhat Orwellian...
As I said, sure, the strength of indie PC gaming today is great, but it's just not a full replacement for the innumerable studios that used to make PC games but now are either console-centric or gone.