64bitmodels
Reverse groomer.
Necrobump, schneckrobump idgaf. Considering that it just released a couple weeeks ago i could say that SF6 is another game like that. Combos don't exceed 6 hits most of the time and it is very much moreso focused on strategy than another game like Tekken or Guilty gear. Infact most Street Fighter games aren't like this, especially pre SF5 when the execution barrier for them is not as easy.
Personally all this anti combo stuff is scrubtalk. Executing a combo you've practiced in a match is hype as hell and you deserve the damage.
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