I like Ray Tracing I just don't think it is worth the performance hit for what you get.
I also loved Physic Effects and everyone gave up on that also.
Like Physics, they will figure out another way to do it without the hit.
So, I don't expect it to be a bullet point in the next "gen".
Pretty sure baked+Gi takes more effort than RT, on the dev side.The resources would be better used in making better gameplay, level design and story.
I can understand why it would make things better for developers, for sure.It's great. I wouldn't say it's amazing for the end results, but it is game changing for how developers do things. No longer will they have to artificially do this stuff which I imagine would be massively beneficial for them.
Have you ever seen Control with RTX enabled? The windows are both reflective and transparent and it's a sight to behold for sure. I'm also a big fan of the bounce lighting too.
Obviously it seems like such a small detail, and that would be right, but it's all these small details that add up to a more believable image in the long run.
Sure.... If RT was used alone. Right now we have (baked+)GI+dustings of RT, so adding RT means more work.Pretty sure baked+Gi takes more effort than RT, on the dev side.
Im really glad all the detractors aren't the ones in charge or this stuff, I imagine we wouldn't even get past Counter Strike visuals with how some of you think. I wonder how many of you rolled your eyes at Pixel Shading, Anti Aliasing, real time dynamic shadows/lighting and the works.