thelastword
Banned
Is Hellblade really next gen ? What do we know so far under scrutiny?
Resolution 3840 x 1608 @ 24fps
No raytracing detected
Looks prerendered because of no visible LOD transitions and perfect IQ
Lots of the effects could be prebaked, like some of the reflections with some of the torches serving as point lights.
It's easier to fake things in a cutscene, for example, the volcano smoke effects, could easily be all baked, shadows etc.....due to how limited the angles were in the trailer, that and many other scenes...
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It's what I observed and was saying in the other thread basically, there is too little in this video to tell us anything about a game running in realtime, too much obscurity and limits relative to what you see in a game, this is not how you present a game with confidence. Most of the time it's just Senua with her face projected and her surroundings pitch black and covered in a black fog.....
Resolution 3840 x 1608 @ 24fps
No raytracing detected
Looks prerendered because of no visible LOD transitions and perfect IQ
Lots of the effects could be prebaked, like some of the reflections with some of the torches serving as point lights.
It's easier to fake things in a cutscene, for example, the volcano smoke effects, could easily be all baked, shadows etc.....due to how limited the angles were in the trailer, that and many other scenes...
-----------------------------------------------------
It's what I observed and was saying in the other thread basically, there is too little in this video to tell us anything about a game running in realtime, too much obscurity and limits relative to what you see in a game, this is not how you present a game with confidence. Most of the time it's just Senua with her face projected and her surroundings pitch black and covered in a black fog.....