Fake
Member
Xbox One X, Xbox One S, PS4 and the Pro - let's take a look at the key technological achievements delivered by Modern Warfare as they play out on all console platforms... which some surprising results.
Last edited:
Xbox One X, Xbox One S, PS4 and the Pro - let's take a look at the key technological achievements delivered by Modern Warfare as they play out on all console platforms... which some surprising results.
I wonder why devs make those choices (I don't think the X could not be better across the board, or at leas 95% of the time, they could to same resolution but more stable frame rate, or don't hold it high enough to have frame rate drops anyway).At this point, the surprising result would be XBX delivering a superior experience across the board without any sort of compromise.
How is this possible with the system level supersampling enabled?Again PS4 Pro not tested at 1080p. I'll keep on complaining about it, especially after BL3 which runs at 900p on Pro with 1080p output and resolution mode selected.
There is no system level super sampling enabled in Borderlands 3.How is this possible with the system level supersampling enabled?
Are they really parity, check out the lights hanging in the distance on X compared to Pro.
at 1.11 for about 5 seconds,
thanks for the clarification, I thought that we had a distant light gate on our hands!In VG Techs framerate test you can see the lights better. I guess DF uses weird settings that don't play too well with whatever youtube does with the video, making it lose way more detail.
How?There is no system level super sampling enabled in Borderlands 3.
Dude, why the fuck are you talking about the system level supersampling?How?
If the game outputs on Pro at a resolution higher then 1080p with 4k output.
The system level supersampling will output that higher resolution regardless of the TV it's connect to.
Unless the game has no Pro Enhancements full stop.
You sound unbiased and impartial.I still can't get over how the DF guys could hardly spot the difference between 812p/900p and 1080p (the difference was obvious) before the X was released and now they call any drops below 4k "significant" (the difference is less important).
Congratulations you got likes from Last Word and DemiGod. Most famous people on Gaf.PlayStation won.
My fellow comradesCongratulations you got likes from Last Word and DemiGod. Most famous people on Gaf.![]()
That was a staple move of theirs to downplay the difference s between the base consoles.You sound unbiased and impartial.
Maybe the last video. Alex will be the next to make both PC version and RT version videos.Will there be a Multiplayer analysis? Or it’s obviously 60 across the board?
Looks like Counter strike, but more real.Maybe the last video. Alex will be the next to make both PC version and RT version videos.
It's a staple move of fanboys to interpret anything you don't like the sound of as bias.That was a staple move of theirs to downplay the difference s between the base consoles.
Tell me how this is not biased, they did move the goal post.It's a staple move of fanboys to interpret anything you don't like the sound of as bias.
So the sound and actions dont go coincidently?It's a staple move of fanboys to interpret anything you don't like the sound of as bias.
So nothing has changed in therms of difference between the base consoles since the beginning of the generation.
This game should have been 720p on the base xbox.
I still can't get over how the DF guys could hardly spot the difference between 812p/900p and 1080p (the difference was obvious) before the X was released and now they call any drops below 4k "significant" (the difference is less important).
I wonder why devs make those choices (I don't think the X could not be better across the board, or at leas 95% of the time, they could to same resolution but more stable frame rate, or don't hold it high enough to have frame rate drops anyway).