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Death Stranding Multiplayer Details Revealed


Nov 21, 2014

Legendary game creator Hideo Kojima sheds some new details on Death Stranding multiplayer, stating that players can have influenced with one other players’ game sessions. While players won’t exactly play with one another directly, when connected to the network they will be able to leave things behind such as ladders as shown during the TGS gameplay. This was confirmed in the recently published translation video by IGNand YouTuber Kubricked who also provided their own more in-depth translation.

  • It’s a single-player game in a sense that you will play alone, but being connected changes that as you can follow in other players footsteps.
  • Some players will just plow through the story as quickly as possibly, while others will focus on constructing building and stuff. The like system plays a pretty big role in the game. Everyone’s approach will be different. Some people won’t interact so they won’t get aid, but the more like you give and get the more connected you are.
  • You can summon players during boss fights, you fight alone but you aren’t alone. In the demo we can see a white ghost like Sam throwing items at the player to help them fight against the boss. Though from the demo, it was obvious that that white Sam wasn’t doing any damage directly to the boss. This is what Kojima refers to as a “Strand”
  • “Essentially Sam is reconnecting a fragmented world. It’s a game of connection, you are essentially by yourself, exploring the world by yourself. It’s a very lonely world. Then at a certain moment you connect with other players, and that’s why I call it a stranding game.”
  • You can build bridges by yourself or other can work together to build it. The player with the most contribution in the building will have their name appear on the object.
  • If you travel down the same path as other players it’ll eventually smooth out that path and turn it into a road so you can drive faster and smoother.
  • At the end of the demo Kojima states that paths will be made and you can even make highways to make deliveries by truck, which wasn’t shown in the demo.
  • Players can leave warning symbols behind, warning them of rough environments and such
  • Structures that are still in construction will be labeled as such in the world, you can leave supplies behind to help build it quicker
  • Green footsteps are those of other players
  • In the demo a second ladder had been placed by another player
  • There is a “like” system that players use to connect with one another
  • Shoes are important in the game, they can break. You can leave players a spare set of shoes to help them.
  • Players can leave things behind, whether they forgot to pick it up or just discarded they will show up for other players. They can also age over time if they don’t. get picked up. Can be repaired by players
  • You can junk items and other players will see that also
  • You can make lockers that other players can use. Can be used to share items or privately
  • If a route is used frequently it’ll make a path
  • Rain damages packages, players can use shelter that other players made for protection
  • Can customize music and players will hear it and vice versa
  • Can level up certain structures plays leave behind
  • Left behind stones are indication that a player has rested there. You can rest there also, from the demo he implies that something will happen if enough resting in used in the spot.
  • Mules are enemy NPC that attempt to steal cargo, they steal cargo from other players around the world. In the demo Kojima takes a more stealth approach by leaving some of his cargo behind and riding the hoverboard. The cargo was left behind because Mule can detect players easier if they hold it.
  • Ping system lets you see all the cargo the Mules have stolen. All the items are taken from other Sams in the world.
  • Can throw cargo at Mules but they become damaged. Recommends not to use your own cargo.
  • Charge stations can be left behind for players to charge their equipment
  • Can tag objects left behind by players so they show up better for others
  • You can leave motorcycles behind for other players
  • In the demo there is a scene that music begins playing as the player traverses across the rough hill. Kojima states that there are millions of other people who will be doing the same thing and experiencing the same thing. This can only be achieved when connected, although he does say you can skip out on these experiences if you decide to take a vehicle all the way to your destination.
  • At distribution center you can see what other players have made
  • Kojima ends his first demo being thankful for his journey and all the connection he has made along it. This no doubt played a crucial part in Death Stranding development
  • The concept behind the game is connections and you have been going through that. We haven’t been going through third parties, and have been connecting directly with these individuals.


Mar 12, 2014
My only question is: do I need to sub to PSN? I seem to remember that I could use the online features of Persona 4 Golden and Persona 5 without PSN. Can't remember if I saw player messages in Bloodborne, though.


Sep 11, 2013
So I can piss in this game and my shoes can break? How much depth does this game have?!

Edit: Can you have a poo?
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Winter John

Mar 9, 2014
When I was watching the gameplay demo I noticed he crossed a bridge that had a player's name on it. I began to wonder if it would be up to players to build and create things like structures and buildings. That would explain why the world looks empty in the footage we've seen..
  • Like
Reactions: Somnium


Apr 1, 2016
Can you have a poo?
Technically yes.

Private Room:

  • In every Bridges facility you get access to your private room.
  • You can choose your suit : Blue, Orange, Red and even a Black one. What's specific to each color is still unknown.
  • You can use a fancy 3D printer to fabricate equipment. The printer needs connection to the Chiral Network.
  • You can fabricate Tools (ladders, ropes and even dummies), Gears (boots, exoskeletons), Weapons and Vehicles.
  • Every equipment has a Resources cost : Resin, Metal, Ceramic, Chemical substances, Special Alloys or Chiral Cristals (those golden hand-shaped things that grows in Timefall areas).
  • You can take a shower and use the toilet. This may be a way to refill your EX grenades, but need confirmation on that.
  • You can check your miniatures collection (same green figures used to illustrate Amelie's story in the Briefing trailer).
  • LOL
Reactions: Arun1910

Dirk Benedict

May 31, 2013
Fetid, rotted, cursed Isz
My only question is: do I need to sub to PSN? I seem to remember that I could use the online features of Persona 4 Golden and Persona 5 without PSN. Can't remember if I saw player messages in Bloodborne, though.

Bloodborne forces you to choose whether you want to go offline or online before you start. So, if you were offline, you did not see player messages. Only those that were placed by From in-game.
If you choose online without PSN, it would take you to the store to purchase PSN.( I could be wrong)
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