cormack12
Gold Member
Source: https://venturebeat.com/2021/08/05/dead-space-will-launch-in-late-2022-if-development-goes-to-plan/
Source: https://collider-com.cdn.ampproject.org/v/s/collider.com/dead-space-remake-what-is-different
.....fans should get a chance to experience the results of those efforts when Dead Space launches in fall of 2022, according to sources familiar with development. But internally, EA is expecting to launch Dead Space during its fiscal 2023. So we won’t see that in its financial guidance until early next year.
Roman Campos-Oriola, the game’s creative director, also made it clear that since this is a remake, everything is being fully rebuilt using a new engine. “It’s being fully rebuilt in Frostbite,” says Campos-Oriola, “with all new assets, new character models, new environments--even though we’re basing those on the original designs. There are new parts, new props, new collision models, and so on. We're rebuilding everything from scratch, but we're keeping the same story and the same structure." He also mentions how the SSDs in the PS5 and Xbox Series X|S will enhance the experience with quicker load times. "Our intention is to offer a fully unbroken experience, it will be an uninterrupted sequence shot, from the start screen to the end credit, without interruption," Campos-Oriola explains.
As far as how the Dead Space remake is going to differ from the original, Yazijian said that the studio will “do away with some things that don’t work, and make sure the game stays relevant to modern audiences,” though he didn’t specify what exactly. “The main source of inspiration,” he says, however, “is the original vision for Dead Space. We make sure we’re following the story, the art direction, everything, out of respect for the original game.
Source: https://collider-com.cdn.ampproject.org/v/s/collider.com/dead-space-remake-what-is-different
.....fans should get a chance to experience the results of those efforts when Dead Space launches in fall of 2022, according to sources familiar with development. But internally, EA is expecting to launch Dead Space during its fiscal 2023. So we won’t see that in its financial guidance until early next year.
Roman Campos-Oriola, the game’s creative director, also made it clear that since this is a remake, everything is being fully rebuilt using a new engine. “It’s being fully rebuilt in Frostbite,” says Campos-Oriola, “with all new assets, new character models, new environments--even though we’re basing those on the original designs. There are new parts, new props, new collision models, and so on. We're rebuilding everything from scratch, but we're keeping the same story and the same structure." He also mentions how the SSDs in the PS5 and Xbox Series X|S will enhance the experience with quicker load times. "Our intention is to offer a fully unbroken experience, it will be an uninterrupted sequence shot, from the start screen to the end credit, without interruption," Campos-Oriola explains.
As far as how the Dead Space remake is going to differ from the original, Yazijian said that the studio will “do away with some things that don’t work, and make sure the game stays relevant to modern audiences,” though he didn’t specify what exactly. “The main source of inspiration,” he says, however, “is the original vision for Dead Space. We make sure we’re following the story, the art direction, everything, out of respect for the original game.