Now remove 3 from the timeline and we're good.
I like how people laugh react, 2 was a MASSIVE improvement in structure.Hopefully they overhaul the game play structure., the original was too boring and repetitive.
I like how people laugh react, 2 was a MASSIVE improvement in structure.
dead space was basically
1. Start level
2. Get objective
3. Find the key
4. Turns out, it was the wrong key the entire time!
5. Go to point B, get the real key
6. Backtrack and exit level
They should remake this, 2 and throw out everything with 3 except - Space graveyard, customizable weapons and Tau Volantis in 3. Ellie should be Isaacs partner. Add the Unitology Tomb fleets they've always hinted at. Use a planet cracker ship to kill a brother moon.Disappointed that it's a remake. I mean RE2 and RE3 being remade made sense cause the games first came out on the PSX and were fixed camera angle/pre rendered backgrounds. The original Dead Space really hasn't aged much and still looks gorgeous.
Exciting all the same but a different story line would be better in my eyes. I mean, are they gonna remake 2 and 3 next? Just seems like a waste of potential plot.
Never played itCome on, man, that's a Dead Space classic! Literally from the first game
Cool
But I started laughing my ass off when the creepy version of twinkle twinkle started being sung. So cliche
So what we can gather from this is:
I havent played the first game. Still cliche as hell, there's even a tvtropes page for ironic nursery rhymesThat was in the first game and it was awesome then and it's awesome now.
Plus it's an homage to the Alien Resurrection trailer that also used Twinkle Twinkle (though it wasn't as dark as it is in DS).
why?? or is this a joke.reported
That made me excited! I'm like thank you, God! EA is doing something right this time around!Next gen only. Praise the lord.
EA guys claim no mtx.
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Dead Space Remake Won't Have Microtransactions - IGN
Dead Space's remake follows in the footsteps of EA's Star Wars Jedi: Fallen Order, and won't have microtransactions for players to worry about.www.ign.com
EA Chief Studios Officer Laura Miele explained to IGN about how the company is currently aiming to offer as wide a swath of experiences as possible, and that means choosing different business models for the right games.
“We want to make games that deliver the experiences our players are looking for. Sometimes that is a single-player story-focused experience, where players can immerse themselves in another world,” Miele said. “Other players want us to show up every day with new content and events in our live services like Star Wars: Galaxy of Heroes, The Sims, Apex, and FIFA to name a few. We want players to choose an EA game or experience, and that means we need to make the type of games they want to play. Focusing on just one genre or model limits the number of players we can reach. We want to meet the players where they play and commit ourselves to impressing our fans with games that continue to surprise or delight them.”
It was a homage to this -I havent played the first game. Still cliche as hell, there's even a tvtropes page for ironic nursery rhymes
So what we can gather from this is:
- They're rebuilding assets, textures, adding new sounds, animations, etc
- Taking inspiration from some elements present in the sequels, like the zero G movement in DS2 for example
- Next gen capabilities enabled them to have ray traced reflections, volumetric effects and fluid simulations
- 3D audio to understand where the sound comes from and have the right propagation
- They really want to expand in immersion for example, taking advantage of 3D audio to make whispers feel close to you
- They don't want to interrupt the experience, and just like in the original game, everything will be told from Isaac's perspective with no cuts, you can play from start to finish seamlessly
- Dismemberment will "evolve" a little bit
- They've been talking to some community members to have some feedback on what to do and don't
Hopefully they overhaul the game play structure., the original was too boring and repetitive.
And now the first letter of each chapter's name will say:The new twist will be that you are playing Nicole. Which won’t be revealed until the end Samus style